Exported CompressString and UncompressString to Lua
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@ -31,6 +31,7 @@
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#include "../LineBlockTracer.h"
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#include "../LineBlockTracer.h"
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#include "../WorldStorage/SchematicFileSerializer.h"
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#include "../WorldStorage/SchematicFileSerializer.h"
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#include "../CompositeChat.h"
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#include "../CompositeChat.h"
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#include "../StringCompression.h"
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@ -110,6 +111,40 @@ static int tolua_Clamp(lua_State * tolua_S)
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static int tolua_CompressString(lua_State * tolua_S)
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{
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cLuaState LuaState(tolua_S);
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const char * ToCompress = tolua_tocppstring(LuaState, 1, 0);
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int Length = (int)tolua_tonumber(LuaState, 2, 0);
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int Factor = (int)tolua_tonumber(LuaState, 3, 0);
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AString res;
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CompressString(ToCompress, Length, res, Factor);
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LuaState.Push(res);
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return 1;
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}
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static int tolua_UncompressString(lua_State * tolua_S)
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{
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cLuaState LuaState(tolua_S);
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const char * ToUncompress = tolua_tocppstring(LuaState, 1, 0);
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int Length = (int)tolua_tonumber(LuaState, 2, 0);
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int UncompressedSize = (int)tolua_tonumber(LuaState, 3, 0);
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AString res;
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UncompressString(ToUncompress, Length, res, UncompressedSize);
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LuaState.Push(res);
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return 1;
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}
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static int tolua_StringSplit(lua_State * tolua_S)
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static int tolua_StringSplit(lua_State * tolua_S)
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{
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{
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cLuaState LuaState(tolua_S);
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cLuaState LuaState(tolua_S);
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@ -3519,6 +3554,8 @@ void ManualBindings::Bind(lua_State * tolua_S)
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// Globals:
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// Globals:
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tolua_function(tolua_S, "Clamp", tolua_Clamp);
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tolua_function(tolua_S, "Clamp", tolua_Clamp);
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tolua_function(tolua_S, "CompressString", tolua_CompressString);
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tolua_function(tolua_S, "UncompressString", tolua_UncompressString);
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tolua_function(tolua_S, "StringSplit", tolua_StringSplit);
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tolua_function(tolua_S, "StringSplit", tolua_StringSplit);
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tolua_function(tolua_S, "StringSplitAndTrim", tolua_StringSplitAndTrim);
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tolua_function(tolua_S, "StringSplitAndTrim", tolua_StringSplitAndTrim);
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tolua_function(tolua_S, "LOG", tolua_LOG);
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tolua_function(tolua_S, "LOG", tolua_LOG);
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