Fix Cauldron
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parent
5e7f2ba6d6
commit
1016922012
@ -21,27 +21,30 @@ public:
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a_Pickups.push_back(cItem(E_ITEM_CAULDRON, 1, 0));
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}
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void OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
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virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
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{
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char Meta = a_ChunkInterface->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ );
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switch( a_Player->GetEquippedItem().m_ItemType )
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char Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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switch (a_Player->GetEquippedItem().m_ItemType)
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{
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case E_ITEM_WATER_BUCKET:
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{
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if (Meta < 3)
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{
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a_ChunkInterface->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, 3 );
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a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 3);
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if (!a_Player->IsGameModeCreative())
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{
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a_Player->GetInventory().RemoveOneEquippedItem();
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cItem NewItem(E_ITEM_BUCKET, 1);
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a_Player->GetInventory().AddItem(NewItem);
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}
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}
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break;
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}
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case E_ITEM_GLASS_BOTTLE:
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{
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if (Meta > 0)
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{
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a_ChunkInterface->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, --Meta);
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a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, --Meta);
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a_Player->GetInventory().RemoveOneEquippedItem();
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cItem NewItem(E_ITEM_POTIONS, 1, 0);
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a_Player->GetInventory().AddItem(NewItem);
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