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Fix Cauldron

This commit is contained in:
Howaner 2014-02-20 20:58:23 +01:00
parent 5e7f2ba6d6
commit 1016922012

View File

@ -21,27 +21,30 @@ public:
a_Pickups.push_back(cItem(E_ITEM_CAULDRON, 1, 0)); a_Pickups.push_back(cItem(E_ITEM_CAULDRON, 1, 0));
} }
void OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{ {
char Meta = a_ChunkInterface->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ ); char Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
switch (a_Player->GetEquippedItem().m_ItemType) switch (a_Player->GetEquippedItem().m_ItemType)
{ {
case E_ITEM_WATER_BUCKET: case E_ITEM_WATER_BUCKET:
{ {
if (Meta < 3) if (Meta < 3)
{ {
a_ChunkInterface->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, 3 ); a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 3);
if (!a_Player->IsGameModeCreative())
{
a_Player->GetInventory().RemoveOneEquippedItem(); a_Player->GetInventory().RemoveOneEquippedItem();
cItem NewItem(E_ITEM_BUCKET, 1); cItem NewItem(E_ITEM_BUCKET, 1);
a_Player->GetInventory().AddItem(NewItem); a_Player->GetInventory().AddItem(NewItem);
} }
}
break; break;
} }
case E_ITEM_GLASS_BOTTLE: case E_ITEM_GLASS_BOTTLE:
{ {
if (Meta > 0) if (Meta > 0)
{ {
a_ChunkInterface->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, --Meta); a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, --Meta);
a_Player->GetInventory().RemoveOneEquippedItem(); a_Player->GetInventory().RemoveOneEquippedItem();
cItem NewItem(E_ITEM_POTIONS, 1, 0); cItem NewItem(E_ITEM_POTIONS, 1, 0);
a_Player->GetInventory().AddItem(NewItem); a_Player->GetInventory().AddItem(NewItem);