Added a world parameter to HOOK_CHUNK_GENERATING.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@609 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
parent
2bcbb6c1b8
commit
0f39e9b10b
@ -1,6 +1,6 @@
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/*
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/*
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** Lua binding: AllToLua
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on Thu Jun 14 14:20:17 2012.
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** Generated automatically by tolua++-1.0.92 on 06/14/12 19:28:15.
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*/
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*/
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#ifndef __cplusplus
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#ifndef __cplusplus
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@ -7863,24 +7863,26 @@ static int tolua_AllToLua_cPlugin_OnChunkGenerating00(lua_State* tolua_S)
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tolua_Error tolua_err;
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tolua_Error tolua_err;
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if (
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if (
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!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
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!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
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!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
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!tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
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!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
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!tolua_isusertype(tolua_S,4,"cLuaChunk",0,&tolua_err) ||
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!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,5,&tolua_err)
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!tolua_isusertype(tolua_S,5,"cLuaChunk",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,6,&tolua_err)
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)
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)
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goto tolua_lerror;
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goto tolua_lerror;
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else
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else
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#endif
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#endif
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{
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{
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cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
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cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
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int a_ChunkX = ((int) tolua_tonumber(tolua_S,2,0));
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cWorld* a_Wordl = ((cWorld*) tolua_tousertype(tolua_S,2,0));
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int a_ChunkZ = ((int) tolua_tonumber(tolua_S,3,0));
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int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0));
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cLuaChunk* a_pLuaChunk = ((cLuaChunk*) tolua_tousertype(tolua_S,4,0));
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int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0));
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cLuaChunk* a_pLuaChunk = ((cLuaChunk*) tolua_tousertype(tolua_S,5,0));
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#ifndef TOLUA_RELEASE
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnChunkGenerating'", NULL);
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnChunkGenerating'", NULL);
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#endif
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#endif
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{
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{
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bool tolua_ret = (bool) self->OnChunkGenerating(a_ChunkX,a_ChunkZ,a_pLuaChunk);
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bool tolua_ret = (bool) self->OnChunkGenerating(a_Wordl,a_ChunkX,a_ChunkZ,a_pLuaChunk);
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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}
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}
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}
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}
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@ -8472,17 +8474,18 @@ public:
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return ( void ) cPlugin:: OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
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return ( void ) cPlugin:: OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
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};
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};
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};
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};
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bool OnChunkGenerating( int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
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bool OnChunkGenerating( cWorld* a_Wordl, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
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if (push_method("OnChunkGenerating", tolua_AllToLua_cPlugin_OnChunkGenerating00)) {
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if (push_method("OnChunkGenerating", tolua_AllToLua_cPlugin_OnChunkGenerating00)) {
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tolua_pushusertype(lua_state, (void*)a_Wordl, "cWorld");
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tolua_pushnumber(lua_state, (lua_Number)a_ChunkX);
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tolua_pushnumber(lua_state, (lua_Number)a_ChunkX);
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tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ);
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tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ);
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tolua_pushusertype(lua_state, (void*)a_pLuaChunk, "cLuaChunk");
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tolua_pushusertype(lua_state, (void*)a_pLuaChunk, "cLuaChunk");
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ToluaBase::dbcall(lua_state, 4, 1);
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ToluaBase::dbcall(lua_state, 5, 1);
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bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
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bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
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lua_pop(lua_state, 1);
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lua_pop(lua_state, 1);
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return tolua_ret;
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return tolua_ret;
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} else {
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} else {
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return ( bool ) cPlugin:: OnChunkGenerating(a_ChunkX,a_ChunkZ,a_pLuaChunk);
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return ( bool ) cPlugin:: OnChunkGenerating(a_Wordl,a_ChunkX,a_ChunkZ,a_pLuaChunk);
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};
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};
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};
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};
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bool OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
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bool OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
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@ -8584,8 +8587,8 @@ public:
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void cPlugin__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
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void cPlugin__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
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return ( void )cPlugin::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
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return ( void )cPlugin::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
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};
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};
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bool cPlugin__OnChunkGenerating( int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
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bool cPlugin__OnChunkGenerating( cWorld* a_Wordl, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
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return ( bool )cPlugin::OnChunkGenerating(a_ChunkX,a_ChunkZ,a_pLuaChunk);
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return ( bool )cPlugin::OnChunkGenerating(a_Wordl,a_ChunkX,a_ChunkZ,a_pLuaChunk);
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};
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};
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bool cPlugin__OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
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bool cPlugin__OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
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return ( bool )cPlugin::OnPreCrafting(a_Player,a_Grid,a_Recipe);
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return ( bool )cPlugin::OnPreCrafting(a_Player,a_Grid,a_Recipe);
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@ -9132,24 +9135,26 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerating00(lua_State* t
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tolua_Error tolua_err;
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tolua_Error tolua_err;
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if (
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if (
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!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
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!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
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!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
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!tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
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!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
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!tolua_isusertype(tolua_S,4,"cLuaChunk",0,&tolua_err) ||
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!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,5,&tolua_err)
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!tolua_isusertype(tolua_S,5,"cLuaChunk",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,6,&tolua_err)
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)
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)
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goto tolua_lerror;
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goto tolua_lerror;
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else
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else
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#endif
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#endif
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{
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{
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Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
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Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
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int a_ChunkX = ((int) tolua_tonumber(tolua_S,2,0));
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cWorld* a_Wordl = ((cWorld*) tolua_tousertype(tolua_S,2,0));
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int a_ChunkZ = ((int) tolua_tonumber(tolua_S,3,0));
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int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0));
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cLuaChunk* a_pLuaChunk = ((cLuaChunk*) tolua_tousertype(tolua_S,4,0));
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int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0));
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cLuaChunk* a_pLuaChunk = ((cLuaChunk*) tolua_tousertype(tolua_S,5,0));
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#ifndef TOLUA_RELEASE
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnChunkGenerating'", NULL);
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnChunkGenerating'", NULL);
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#endif
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#endif
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{
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{
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bool tolua_ret = (bool) self->cPlugin__OnChunkGenerating(a_ChunkX,a_ChunkZ,a_pLuaChunk);
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bool tolua_ret = (bool) self->cPlugin__OnChunkGenerating(a_Wordl,a_ChunkX,a_ChunkZ,a_pLuaChunk);
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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}
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}
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}
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}
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@ -9702,17 +9707,18 @@ public:
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return ( void ) cPlugin_NewLua:: OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
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return ( void ) cPlugin_NewLua:: OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
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};
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};
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};
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};
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bool OnChunkGenerating( int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
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bool OnChunkGenerating( cWorld* a_Wordl, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
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if (push_method("OnChunkGenerating", tolua_AllToLua_cPlugin_OnChunkGenerating00)) {
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if (push_method("OnChunkGenerating", tolua_AllToLua_cPlugin_OnChunkGenerating00)) {
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tolua_pushusertype(lua_state, (void*)a_Wordl, "cWorld");
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tolua_pushnumber(lua_state, (lua_Number)a_ChunkX);
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tolua_pushnumber(lua_state, (lua_Number)a_ChunkX);
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tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ);
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tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ);
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tolua_pushusertype(lua_state, (void*)a_pLuaChunk, "cLuaChunk");
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tolua_pushusertype(lua_state, (void*)a_pLuaChunk, "cLuaChunk");
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ToluaBase::dbcall(lua_state, 4, 1);
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ToluaBase::dbcall(lua_state, 5, 1);
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bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
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bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
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lua_pop(lua_state, 1);
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lua_pop(lua_state, 1);
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return tolua_ret;
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return tolua_ret;
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} else {
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} else {
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return ( bool ) cPlugin_NewLua:: OnChunkGenerating(a_ChunkX,a_ChunkZ,a_pLuaChunk);
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return ( bool ) cPlugin_NewLua:: OnChunkGenerating(a_Wordl,a_ChunkX,a_ChunkZ,a_pLuaChunk);
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};
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};
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};
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};
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bool OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
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bool OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
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@ -9817,8 +9823,8 @@ public:
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void cPlugin_NewLua__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
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void cPlugin_NewLua__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
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return ( void )cPlugin_NewLua::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
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return ( void )cPlugin_NewLua::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
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};
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};
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bool cPlugin_NewLua__OnChunkGenerating( int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
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bool cPlugin_NewLua__OnChunkGenerating( cWorld* a_Wordl, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
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return ( bool )cPlugin_NewLua::OnChunkGenerating(a_ChunkX,a_ChunkZ,a_pLuaChunk);
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return ( bool )cPlugin_NewLua::OnChunkGenerating(a_Wordl,a_ChunkX,a_ChunkZ,a_pLuaChunk);
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};
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};
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bool cPlugin_NewLua__OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
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bool cPlugin_NewLua__OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
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return ( bool )cPlugin_NewLua::OnPreCrafting(a_Player,a_Grid,a_Recipe);
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return ( bool )cPlugin_NewLua::OnPreCrafting(a_Player,a_Grid,a_Recipe);
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@ -1,6 +1,6 @@
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/*
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/*
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** Lua binding: AllToLua
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on Thu Jun 14 14:20:17 2012.
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** Generated automatically by tolua++-1.0.92 on 06/14/12 19:28:15.
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*/
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*/
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/* Exported function */
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/* Exported function */
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@ -485,7 +485,7 @@ void cChunkGenerator::DoGenerate(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
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cBlockEntityList BlockEntities;
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cBlockEntityList BlockEntities;
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cLuaChunk LuaChunk( BlockTypes, BlockMeta, HeightMap, BiomeMap );
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cLuaChunk LuaChunk( BlockTypes, BlockMeta, HeightMap, BiomeMap );
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if( cRoot::Get()->GetPluginManager()->CallHook( cPluginManager::E_PLUGIN_CHUNK_GENERATING, 3, a_ChunkX, a_ChunkZ, &LuaChunk ) )
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if( cRoot::Get()->GetPluginManager()->CallHookChunkGenerating(m_World, a_ChunkX, a_ChunkZ, &LuaChunk ) )
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{
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{
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// A plugin interrupted generation, handle something plugin specific
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// A plugin interrupted generation, handle something plugin specific
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if( LuaChunk.IsUsingDefaultBiomes() )
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if( LuaChunk.IsUsingDefaultBiomes() )
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@ -60,7 +60,7 @@ public:
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virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) { (void)a_Pawn; (void)a_TakeDamageInfo; }
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virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) { (void)a_Pawn; (void)a_TakeDamageInfo; }
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virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) { (void)a_Killed; (void)a_Killer; return false; }
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virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) { (void)a_Killed; (void)a_Killer; return false; }
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virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) {}
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virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) {}
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virtual bool OnChunkGenerating (int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) { return false; }
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virtual bool OnChunkGenerating (cWorld * a_Wordl, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) { return false; }
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virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; }
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virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; }
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virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; }
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virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; }
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virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; }
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virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; }
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@ -390,28 +390,6 @@ bool cPluginManager::CallHook(PluginHook a_Hook, unsigned int a_NumArgs, ...)
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break;
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break;
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}
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}
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case HOOK_CHUNK_GENERATING:
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{
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if (a_NumArgs != 3)
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{
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break;
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}
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va_list argptr;
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va_start( argptr, a_NumArgs);
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int ChunkX = va_arg(argptr, int);
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int ChunkZ = va_arg(argptr, int);
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cLuaChunk * LuaChunk = va_arg(argptr, cLuaChunk *);
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va_end (argptr);
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for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
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{
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if ((*itr)->OnChunkGenerating(ChunkX, ChunkZ, LuaChunk))
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{
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return true;
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}
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}
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break;
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}
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default:
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default:
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{
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{
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LOGWARNING("cPluginManager: Calling Unknown hook: %i", a_Hook );
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LOGWARNING("cPluginManager: Calling Unknown hook: %i", a_Hook );
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@ -426,6 +404,27 @@ bool cPluginManager::CallHook(PluginHook a_Hook, unsigned int a_NumArgs, ...)
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bool cPluginManager::CallHookChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_LuaChunk)
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{
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HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_GENERATING);
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if (Plugins == m_Hooks.end())
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{
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return false;
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}
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for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
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{
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if ((*itr)->OnChunkGenerating(a_World, a_ChunkX, a_ChunkZ, a_LuaChunk))
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{
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return true;
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}
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}
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return false;
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}
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bool cPluginManager::CallHookPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
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bool cPluginManager::CallHookPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
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{
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{
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HookMap::iterator Plugins = m_Hooks.find(HOOK_PRE_CRAFTING);
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HookMap::iterator Plugins = m_Hooks.find(HOOK_PRE_CRAFTING);
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@ -8,6 +8,12 @@ class cLuaCommandBinder;
|
|||||||
class cPlugin;
|
class cPlugin;
|
||||||
class cPlugin_Lua;
|
class cPlugin_Lua;
|
||||||
|
|
||||||
|
// fwd: cWorld.h
|
||||||
|
class cWorld;
|
||||||
|
|
||||||
|
// fwd: cLuaChunk.h
|
||||||
|
class cLuaChunk;
|
||||||
|
|
||||||
// fwd: cPlayer.h
|
// fwd: cPlayer.h
|
||||||
class cPlayer;
|
class cPlayer;
|
||||||
|
|
||||||
@ -87,6 +93,7 @@ public: //tolua_export
|
|||||||
|
|
||||||
bool CallHook( PluginHook a_Hook, unsigned int a_NumArgs, ... );
|
bool CallHook( PluginHook a_Hook, unsigned int a_NumArgs, ... );
|
||||||
|
|
||||||
|
bool CallHookChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_Chunk);
|
||||||
bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
|
bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
|
||||||
bool CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
|
bool CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
|
||||||
bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
|
bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
|
||||||
|
@ -388,12 +388,13 @@ void cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_Chun
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
bool cPlugin_NewLua::OnChunkGenerating( int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk )
|
bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk)
|
||||||
{
|
{
|
||||||
cCSLock Lock(m_CriticalSection);
|
cCSLock Lock(m_CriticalSection);
|
||||||
if (!PushFunction("OnChunkGenerating"))
|
if (!PushFunction("OnChunkGenerating"))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
tolua_pushusertype(m_LuaState, a_World, "cWorld");
|
||||||
tolua_pushnumber (m_LuaState, a_ChunkX);
|
tolua_pushnumber (m_LuaState, a_ChunkX);
|
||||||
tolua_pushnumber (m_LuaState, a_ChunkZ);
|
tolua_pushnumber (m_LuaState, a_ChunkZ);
|
||||||
tolua_pushusertype(m_LuaState, a_pLuaChunk, "cLuaChunk");
|
tolua_pushusertype(m_LuaState, a_pLuaChunk, "cLuaChunk");
|
||||||
|
@ -37,7 +37,7 @@ public: //tolua_export
|
|||||||
virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
|
virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
|
||||||
virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
|
virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
|
||||||
virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
|
virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
|
||||||
virtual bool OnChunkGenerating (int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
|
virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
|
||||||
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
|
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
|
||||||
virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
|
virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
|
||||||
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
|
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
|
||||||
|
Loading…
Reference in New Issue
Block a user