1
0

Merge pull request #1299 from mc-server/Slabs

Send the old slab to the client when the interact cancelled.
This commit is contained in:
Mattes D 2014-08-10 22:04:03 +02:00
commit 0e8871374f

View File

@ -110,6 +110,18 @@ public:
{
return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB));
}
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
{
if ((a_BlockFace == BLOCK_FACE_NONE) || (a_Player->GetEquippedItem().m_ItemType != (short)m_BlockType))
{
return;
}
// Sends the slab back to the client. It's to refuse a doubleslab placement.
a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
}
/// Converts the single-slab blocktype to its equivalent double-slab blocktype