1
0

Bonemeal is consumed in survival mode when used on growable blocks

git-svn-id: http://mc-server.googlecode.com/svn/trunk@582 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-06-09 11:32:34 +00:00
parent 648c7fe943
commit 0e236c03f9
4 changed files with 15 additions and 10 deletions

View File

@ -1267,6 +1267,10 @@ void cClientHandle::HandleBlockPlace(cPacket_BlockPlace * a_Packet)
// Handle bonemeal and dyes on sheep // Handle bonemeal and dyes on sheep
if (HandleDyes(a_Packet)) if (HandleDyes(a_Packet))
{ {
if (m_Player->GetGameMode() == eGameMode_Survival)
{
m_Player->GetInventory().RemoveItem(Item);
}
return; return;
} }
break; break;
@ -1582,7 +1586,7 @@ bool cClientHandle::HandleDyes(cPacket_BlockPlace * a_Packet)
if (Equipped.m_ItemHealth == E_META_DYE_WHITE) if (Equipped.m_ItemHealth == E_META_DYE_WHITE)
{ {
cWorld * World = m_Player->GetWorld(); cWorld * World = m_Player->GetWorld();
World->GrowPlant(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ); return World->GrowPlant(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
} }
return false; return false;

View File

@ -205,7 +205,7 @@ private:
void HandleDisconnect (cPacket_Disconnect * a_Packet); void HandleDisconnect (cPacket_Disconnect * a_Packet);
void HandleKeepAlive (cPacket_KeepAlive * a_Packet); void HandleKeepAlive (cPacket_KeepAlive * a_Packet);
/// Handles rclk with a dye; returns true if normal rclk processing should continue /// Handles rclk with a dye; returns true if the dye is to be be consumed
bool HandleDyes(cPacket_BlockPlace * a_Packet); bool HandleDyes(cPacket_BlockPlace * a_Packet);
/// Returns true if the rate block interactions is within a reasonable limit (bot protection) /// Returns true if the rate block interactions is within a reasonable limit (bot protection)

View File

@ -844,7 +844,7 @@ void cWorld::GrowTreeImage(const sSetBlockVector & a_Blocks)
void cWorld::GrowPlant(int a_BlockX, int a_BlockY, int a_BlockZ) bool cWorld::GrowPlant(int a_BlockX, int a_BlockY, int a_BlockZ)
{ {
BLOCKTYPE BlockType; BLOCKTYPE BlockType;
NIBBLETYPE BlockMeta; NIBBLETYPE BlockMeta;
@ -857,7 +857,7 @@ void cWorld::GrowPlant(int a_BlockX, int a_BlockY, int a_BlockZ)
{ {
FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, 7); FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, 7);
} }
break; return true;
} }
case E_BLOCK_MELON_STEM: case E_BLOCK_MELON_STEM:
@ -871,13 +871,13 @@ void cWorld::GrowPlant(int a_BlockX, int a_BlockY, int a_BlockZ)
{ {
GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, BlockType); GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, BlockType);
} }
break; return true;
} }
case E_BLOCK_SAPLING: case E_BLOCK_SAPLING:
{ {
GrowTreeFromSapling(a_BlockX, a_BlockY, a_BlockZ, BlockMeta); GrowTreeFromSapling(a_BlockX, a_BlockY, a_BlockZ, BlockMeta);
break; return true;
} }
case E_BLOCK_GRASS: case E_BLOCK_GRASS:
@ -913,15 +913,16 @@ void cWorld::GrowPlant(int a_BlockX, int a_BlockY, int a_BlockZ)
} // switch (random spawn block) } // switch (random spawn block)
FastSetBlock(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ, SpawnType, SpawnMeta); FastSetBlock(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ, SpawnType, SpawnMeta);
} // for i - 50 times } // for i - 50 times
break; return true;
} }
case E_BLOCK_SUGARCANE: case E_BLOCK_SUGARCANE:
{ {
m_ChunkMap->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, 3); m_ChunkMap->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, 3);
break; return true;
} }
} // switch (BlockType) } // switch (BlockType)
return false;
} }

View File

@ -244,8 +244,8 @@ public:
void GrowTreeImage(const sSetBlockVector & a_Blocks); void GrowTreeImage(const sSetBlockVector & a_Blocks);
/// Grows the plant at the specified block to its ripe stage (bonemeal used) /// Grows the plant at the specified block to its ripe stage (bonemeal used); returns false if the block is not growable.
void GrowPlant(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export bool GrowPlant(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
/// Grows a melon or a pumpkin next to the block specified (assumed to be the stem) /// Grows a melon or a pumpkin next to the block specified (assumed to be the stem)
void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockType); // tolua_export void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockType); // tolua_export