Fixed a possibly unused variable.
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@ -1714,7 +1714,7 @@ bool cPluginLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer
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ASSERT(a_FnRef != LUA_REFNIL);
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cCSLock Lock(m_CriticalSection);
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bool res;
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bool res = false;
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m_LuaState.Call(a_FnRef, &a_Window, &a_Player, a_CanRefuse, cLuaState::Return, res);
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return res;
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}
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