Grass path: Drop dirt when broken
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30
src/Blocks/BlockGrassPath.h
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30
src/Blocks/BlockGrassPath.h
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@ -0,0 +1,30 @@
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#pragma once
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#include "BlockHandler.h"
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#include "../FastRandom.h"
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#include "../Root.h"
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#include "../Bindings/PluginManager.h"
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class cBlockGrassPathHandler final :
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public cBlockHandler
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{
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public:
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using cBlockHandler::cBlockHandler;
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private:
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virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override
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{
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if (!ToolHasSilkTouch(a_Tool))
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{
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return cItem(E_BLOCK_DIRT, 1, 0);
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}
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return cItem(E_BLOCK_GRASS_PATH, 1, 0);
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}
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} ;
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@ -47,6 +47,7 @@
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#include "BlockGlazedTerracotta.h"
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#include "BlockGlowstone.h"
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#include "BlockGrass.h"
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#include "BlockGrassPath.h"
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#include "BlockGravel.h"
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#include "BlockHopper.h"
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#include "BlockHugeMushroom.h"
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@ -287,7 +288,7 @@ namespace
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constexpr cDefaultBlockHandler BlockGoldBlockHandler (E_BLOCK_GOLD_BLOCK);
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constexpr cDefaultOreHandler BlockGoldOreHandler (E_BLOCK_GOLD_ORE);
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constexpr cBlockGrassHandler BlockGrassHandler (E_BLOCK_GRASS);
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constexpr cDefaultBlockHandler BlockGrassPathHandler (E_BLOCK_GRASS_PATH);
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constexpr cBlockGrassPathHandler BlockGrassPathHandler (E_BLOCK_GRASS_PATH);
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constexpr cBlockGravelHandler BlockGravelHandler (E_BLOCK_GRAVEL);
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constexpr cBlockGlazedTerracottaHandler BlockGrayGlazedTerracottaHandler (E_BLOCK_GRAY_GLAZED_TERRACOTTA);
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constexpr cDefaultBlockHandler BlockGrayShulkerBoxHandler (E_BLOCK_GRAY_SHULKER_BOX);
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@ -49,6 +49,7 @@ target_sources(
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BlockGlazedTerracotta.h
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BlockGlowstone.h
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BlockGrass.h
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BlockGrassPath.h
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BlockGravel.h
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BlockHandler.h
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BlockHopper.h
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