Fixed signs not staying on other signs
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parent
de9d908792
commit
0b9eb20b92
@ -39,8 +39,9 @@ public:
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{
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{
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return false;
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return false;
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}
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}
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BLOCKTYPE Type = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ);
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return (cBlockInfo::IsSolid(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)));
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return ((Type == E_BLOCK_SIGN_POST) || cBlockInfo::IsSolid(Type));
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}
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}
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@ -49,8 +49,9 @@ public:
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int BlockX = (a_Chunk.GetPosX() * cChunkDef::Width) + a_RelX;
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int BlockX = (a_Chunk.GetPosX() * cChunkDef::Width) + a_RelX;
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int BlockZ = (a_Chunk.GetPosZ() * cChunkDef::Width) + a_RelZ;
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int BlockZ = (a_Chunk.GetPosZ() * cChunkDef::Width) + a_RelZ;
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GetBlockCoordsBehindTheSign(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ), BlockX, BlockZ);
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GetBlockCoordsBehindTheSign(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ), BlockX, BlockZ);
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BLOCKTYPE Type = a_ChunkInterface.GetBlock(BlockX, a_RelY, BlockZ);
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return (cBlockInfo::IsSolid(a_ChunkInterface.GetBlock(BlockX, a_RelY, BlockZ)));
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return ((Type == E_BLOCK_WALLSIGN) || (Type == E_BLOCK_SIGN_POST) || cBlockInfo::IsSolid(Type));
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}
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}
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