Recipes match zero DamageValue strictly.
To match any DamageValue for the ingredient, an explicit "-1" as the DamageValue must be specified. Fixes #1859.
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@ -14,7 +14,10 @@
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#
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#
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# <ItemType> can be either a number, or an item name (checked against items.ini)
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# <ItemType> can be either a number, or an item name (checked against items.ini)
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#
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#
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# ^<DamageValue> is optional, if not present, any damage value is matched for ingredients and zero is produced for the result
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# ^<DamageValue> is optional, if not present, the default damage for the given item is used
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#
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# If the DamageValue in the ingredients list is set to -1, the ingredient matches the specified item with any DamageValue.
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# This is used e. g. for "any planks -> sticks", or beds using any color wool etc.
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#
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#
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# Ingredients with an asterisk for a coord will not match already matched crafting grid items. This enables simplifying some of the recipes,
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# Ingredients with an asterisk for a coord will not match already matched crafting grid items. This enables simplifying some of the recipes,
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# e. g. hoe: "Iron, 2:1, *:1"
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# e. g. hoe: "Iron, 2:1, *:1"
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@ -46,10 +49,10 @@ BirchPlanks, 4 = BirchLog, *
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JunglePlanks, 4 = JungleLog, *
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JunglePlanks, 4 = JungleLog, *
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AcaciaPlanks, 4 = AcaciaLog, *
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AcaciaPlanks, 4 = AcaciaLog, *
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DarkOakPlanks, 4 = DarkOakLog, *
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DarkOakPlanks, 4 = DarkOakLog, *
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Stick, 4 = Planks, 2:2, 2:3
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Stick, 4 = Planks^-1, 2:2, 2:3
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Torch, 4 = Stick, 1:2 | Coal, 1:1
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Torch, 4 = Stick, 1:2 | Coal, 1:1
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Workbench = Planks, 1:1, 1:2, 2:1, 2:2
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Workbench = Planks^-1, 1:1, 1:2, 2:1, 2:2
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Chest = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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Chest = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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TrappedChest = TripWireHook, 1:1 | Chest, 2:1
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TrappedChest = TripWireHook, 1:1 | Chest, 2:1
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EnderChest = EyeOfEnder, 2:2 | Obsidian, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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EnderChest = EyeOfEnder, 2:2 | Obsidian, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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Furnace = Cobblestone, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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Furnace = Cobblestone, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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@ -83,7 +86,7 @@ PolishedGranite, 4 = Granite, 1:1, 1:2, 2:1, 2:2
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PolishedDiorite, 4 = Diorite, 1:1, 1:2, 2:1, 2:2
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PolishedDiorite, 4 = Diorite, 1:1, 1:2, 2:1, 2:2
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PolishedAndesite, 4 = Andesite, 1:1, 1:2, 2:1, 2:2
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PolishedAndesite, 4 = Andesite, 1:1, 1:2, 2:1, 2:2
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StoneBrick, 4 = Stone, 1:1, 1:2, 2:1, 2:2
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StoneBrick, 4 = Stone, 1:1, 1:2, 2:1, 2:2
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BookShelf = Planks, 1:1, 2:1, 3:1, 1:3, 2:3, 3:3 | Book, 1:2, 2:2, 3:2
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BookShelf = Planks^-1, 1:1, 2:1, 3:1, 1:3, 2:3, 3:3 | Book, 1:2, 2:2, 3:2
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Sandstone, 4 = Sand, 1:1, 1:2, 2:1, 2:2
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Sandstone, 4 = Sand, 1:1, 1:2, 2:1, 2:2
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SmoothSandstone, 4 = Sandstone, 1:1, 1:2, 2:1, 2:2
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SmoothSandstone, 4 = Sandstone, 1:1, 1:2, 2:1, 2:2
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OrnamentSandstone = SandstoneSlab, 1:1, 1:2
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OrnamentSandstone = SandstoneSlab, 1:1, 1:2
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@ -154,8 +157,8 @@ RedSandstoneStairs, 4 = RedSandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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#
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#
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# Axes:
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# Axes:
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WoodenAxe = Stick, 2:2, 2:3 | Planks, 2:1, 1:1, 1:2
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WoodenAxe = Stick, 2:2, 2:3 | Planks^-1, 2:1, 1:1, 1:2
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WoodenAxe = Stick, 2:2, 2:3 | Planks, 2:1, 3:1, 3:2
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WoodenAxe = Stick, 2:2, 2:3 | Planks^-1, 2:1, 3:1, 3:2
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StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 1:1, 1:2
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StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 1:1, 1:2
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StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 3:1, 3:2
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StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 3:1, 3:2
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GoldenAxe = Stick, 2:2, 2:3 | GoldIngot, 2:1, 1:1, 1:2
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GoldenAxe = Stick, 2:2, 2:3 | GoldIngot, 2:1, 1:1, 1:2
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@ -166,21 +169,21 @@ DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 1:1, 1:2
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DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 3:1, 3:2
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DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 3:1, 3:2
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# Pickaxes:
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# Pickaxes:
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WoodenPickaxe = Stick, 2:2, 2:3 | Planks, 1:1, 2:1, 3:1
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WoodenPickaxe = Stick, 2:2, 2:3 | Planks^-1, 1:1, 2:1, 3:1
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StonePickaxe = Stick, 2:2, 2:3 | Cobblestone, 1:1, 2:1, 3:1
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StonePickaxe = Stick, 2:2, 2:3 | Cobblestone, 1:1, 2:1, 3:1
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GoldenPickaxe = Stick, 2:2, 2:3 | GoldIngot, 1:1, 2:1, 3:1
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GoldenPickaxe = Stick, 2:2, 2:3 | GoldIngot, 1:1, 2:1, 3:1
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IronPickaxe = Stick, 2:2, 2:3 | IronIngot, 1:1, 2:1, 3:1
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IronPickaxe = Stick, 2:2, 2:3 | IronIngot, 1:1, 2:1, 3:1
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DiamondPickaxe = Stick, 2:2, 2:3 | Diamond, 1:1, 2:1, 3:1
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DiamondPickaxe = Stick, 2:2, 2:3 | Diamond, 1:1, 2:1, 3:1
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# Shovels:
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# Shovels:
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WoodenShovel = Stick, 2:2, 2:3 | Planks, 2:1
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WoodenShovel = Stick, 2:2, 2:3 | Planks^-1, 2:1
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StoneShovel = Stick, 2:2, 2:3 | Cobblestone, 2:1
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StoneShovel = Stick, 2:2, 2:3 | Cobblestone, 2:1
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GoldenShovel = Stick, 2:2, 2:3 | GoldIngot, 2:1
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GoldenShovel = Stick, 2:2, 2:3 | GoldIngot, 2:1
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IronShovel = Stick, 2:2, 2:3 | IronIngot, 2:1
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IronShovel = Stick, 2:2, 2:3 | IronIngot, 2:1
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DiamondShovel = Stick, 2:2, 2:3 | Diamond, 2:1
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DiamondShovel = Stick, 2:2, 2:3 | Diamond, 2:1
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# Hoes:
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# Hoes:
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WoodenHoe = Stick, 2:2, 2:3 | Planks, 2:1, *:1
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WoodenHoe = Stick, 2:2, 2:3 | Planks^-1, 2:1, *:1
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StoneHoe = Stick, 2:2, 2:3 | Cobblestone, 2:1, *:1
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StoneHoe = Stick, 2:2, 2:3 | Cobblestone, 2:1, *:1
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GoldenHoe = Stick, 2:2, 2:3 | GoldIngot, 2:1, *:1
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GoldenHoe = Stick, 2:2, 2:3 | GoldIngot, 2:1, *:1
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IronHoe = Stick, 2:2, 2:3 | IronIngot, 2:1, *:1
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IronHoe = Stick, 2:2, 2:3 | IronIngot, 2:1, *:1
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@ -206,7 +209,7 @@ Lead = String, 1:1, 1:2, 2:1, 3:3 | Slimeball, 2:2
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#******************************************************#
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#******************************************************#
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# Weapons
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# Weapons
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#
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#
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WoodenSword = Stick, 2:3 | Planks, 2:1, 2:2
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WoodenSword = Stick, 2:3 | Planks^-1, 2:1, 2:2
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StoneSword = Stick, 2:3 | Cobblestone, 2:1, 2:2
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StoneSword = Stick, 2:3 | Cobblestone, 2:1, 2:2
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GoldenSword = Stick, 2:3 | GoldIngot, 2:1, 2:2
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GoldenSword = Stick, 2:3 | GoldIngot, 2:1, 2:2
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IronSword = Stick, 2:3 | IronIngot, 2:1, 2:2
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IronSword = Stick, 2:3 | IronIngot, 2:1, 2:2
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@ -268,7 +271,7 @@ hopperminecart = Minecart, * | Hopper, *
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Rails, 16 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2
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Rails, 16 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2
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PoweredRail, 6 = GoldIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 | RedstoneDust, 2:3
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PoweredRail, 6 = GoldIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 | RedstoneDust, 2:3
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DetectorRail, 6 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | StonePlate, 2:2 | RedstoneDust, 2:3
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DetectorRail, 6 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | StonePlate, 2:2 | RedstoneDust, 2:3
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Boat = Planks, 1:1, 3:1, 1:2, 2:2, 3:2
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Boat = Planks^-1, 1:1, 3:1, 1:2, 2:2, 3:2
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ActivatorRail, 6 = IronIngot, 1:1, 1:2, 1:3, 3:1, 3:2, 3:3 | Stick, 2:1, 2:3 | RedstoneTorchon, 2:2
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ActivatorRail, 6 = IronIngot, 1:1, 1:2, 1:3, 3:1, 3:2, 3:3 | Stick, 2:1, 2:3 | RedstoneTorchon, 2:2
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@ -284,28 +287,28 @@ AcaciaDoor, 3 = AcaciaPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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DarkOakDoor, 3 = DarkOakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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DarkOakDoor, 3 = DarkOakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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WoodenDoor, 3 = OakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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WoodenDoor, 3 = OakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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IronDoor, 3 = IronIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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IronDoor, 3 = IronIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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TrapDoor, 2 = Planks, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
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TrapDoor, 2 = Planks^-1, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
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IronTrapDoor = IronIngot, 1:1, 1:2, 2:1, 2:2
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IronTrapDoor = IronIngot, 1:1, 1:2, 2:1, 2:2
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WoodPlate = Planks, 1:1, 2:1
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WoodPlate = Planks^-1, 1:1, 2:1
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StonePlate = Stone, 1:1, 2:1
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StonePlate = Stone, 1:1, 2:1
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lightweightedpressureplate = IronIngot, 1:1, 2:1
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lightweightedpressureplate = IronIngot, 1:1, 2:1
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heavyweightedpressureplate = GoldIngot, 1:1, 2:1
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heavyweightedpressureplate = GoldIngot, 1:1, 2:1
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StoneButton = Stone, 1:1
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StoneButton = Stone, 1:1
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WoodenButton = Planks, 1:1
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WoodenButton = Planks^-1, 1:1
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RedstoneTorchOn = Stick, 1:2 | RedstoneDust, 1:1
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RedstoneTorchOn = Stick, 1:2 | RedstoneDust, 1:1
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Lever = Cobblestone, 1:2 | Stick, 1:1
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Lever = Cobblestone, 1:2 | Stick, 1:1
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NoteBlock = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedstoneDust, 2:2
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NoteBlock = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedstoneDust, 2:2
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Jukebox = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Diamond, 2:2
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Jukebox = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Diamond, 2:2
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Dispenser = Cobblestone, 1:1, 1:2, 1:3, 2:1, 3:1, 3:2, 3:3 | RedstoneDust, 2:3 | Bow, 2:2
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Dispenser = Cobblestone, 1:1, 1:2, 1:3, 2:1, 3:1, 3:2, 3:3 | RedstoneDust, 2:3 | Bow, 2:2
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Dropper = Cobblestone, 1:1, 2:1, 3:1, 1:2, 1:3, 3:2, 3:3 | Hopper, 2:2 | RedstoneDust, 2:3
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Dropper = Cobblestone, 1:1, 2:1, 3:1, 1:2, 1:3, 3:2, 3:3 | Hopper, 2:2 | RedstoneDust, 2:3
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Repeater = Stone, 1:2, 2:2, 3:2 | RedstoneTorchOn, 1:1, 3:1 | RedstoneDust, 2:1
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Repeater = Stone, 1:2, 2:2, 3:2 | RedstoneTorchOn, 1:1, 3:1 | RedstoneDust, 2:1
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Comparator = RedstoneTorchOn, 2:1, 1:2, 3:2 | NetherQuartz, 2:2 | Stone, 1:3, 2:3, 3:3
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Comparator = RedstoneTorchOn, 2:1, 1:2, 3:2 | NetherQuartz, 2:2 | Stone, 1:3, 2:3, 3:3
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DaylightSensor = Glass, 1:1, 2:1, 3:1 | NetherQuartz, 1:2, 2:2, 3:2 | Woodslab, 1:3, 2:3, 3:3
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DaylightSensor = Glass, 1:1, 2:1, 3:1 | NetherQuartz, 1:2, 2:2, 3:2 | Woodslab, 1:3, 2:3, 3:3
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Hopper = Ironbars, 1:1, 3:1, 1:2, 3:2, 2:3 | Chest, 2:2
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Hopper = Ironbars, 1:1, 3:1, 1:2, 3:2, 2:3 | Chest, 2:2
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Piston = Planks, 1:1, 2:1, 3:1 | RedstoneDust, 2:3 | Cobblestone, 1:2, 3:2, 1:3, 3:3 | IronIngot, 2:2
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Piston = Planks^-1, 1:1, 2:1, 3:1 | RedstoneDust, 2:3 | Cobblestone, 1:2, 3:2, 1:3, 3:3 | IronIngot, 2:2
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StickyPiston = Piston, * | SlimeBall, *
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StickyPiston = Piston, * | SlimeBall, *
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RedstoneLamp = RedstoneDust, 2:1, 1:2, 3:2, 2:3 | Glowstone, 2:2
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RedstoneLamp = RedstoneDust, 2:1, 1:2, 3:2, 2:3 | Glowstone, 2:2
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tripwirehook, 2 = planks, 2:3 | stick, 2:2 | ironbar, 2:1
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TripwireHook, 2 = Planks^-1, 2:3 | stick, 2:2 | IronIngot, 2:1
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@ -314,7 +317,7 @@ tripwirehook, 2 = planks, 2:3 | stick, 2:2 | ironbar, 2:1
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#******************************************************#
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#******************************************************#
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# Food
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# Food
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#
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#
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Bowl, 4 = Planks, 1:1, 2:2, 3:1
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Bowl, 4 = Planks^-1, 1:1, 2:2, 3:1
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MushroomStew = Bowl, * | BrownMushroom, * | RedMushroom, *
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MushroomStew = Bowl, * | BrownMushroom, * | RedMushroom, *
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Bread = Wheat, 1:1, 2:1, 3:1
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Bread = Wheat, 1:1, 2:1, 3:1
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Sugar = Sugarcane, *
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Sugar = Sugarcane, *
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@ -349,9 +352,9 @@ Coal, 9 = CoalBlock, *
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Clay, 4 = ClayBlock, *
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Clay, 4 = ClayBlock, *
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SlimeBall, 9 = SlimeBlock, *
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SlimeBall, 9 = SlimeBlock, *
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Painting = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Wool, 2:2
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Painting = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Wool^-1, 2:2
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ItemFrame = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Leather, 2:2
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ItemFrame = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Leather, 2:2
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Sign, 3 = Planks, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 | Stick, 2:3
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Sign, 3 = Planks^-1, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 | Stick, 2:3
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Ladder, 3 = Stick, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 3:3
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Ladder, 3 = Stick, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 3:3
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GlassPane, 16 = Glass, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
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GlassPane, 16 = Glass, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
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IronBars, 16 = IronIngot, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
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IronBars, 16 = IronIngot, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
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@ -373,7 +376,7 @@ JungleFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | JunglePlanks, 2:1, 2:2
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DarkOakFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | DarkOakPlanks, 2:1, 2:2
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DarkOakFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | DarkOakPlanks, 2:1, 2:2
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AcaciaFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | AcaciaPlanks, 2:1, 2:2
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AcaciaFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | AcaciaPlanks, 2:1, 2:2
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FenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | OakPlanks, 2:1, 2:2
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FenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | OakPlanks, 2:1, 2:2
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Bed = Planks, 1:2, 2:2, 3:2 | Wool, 1:1, 2:1, 3:1
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Bed = Planks^-1, 1:2, 2:2, 3:2 | Wool^-1, 1:1, 2:1, 3:1
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GoldIngot = GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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GoldIngot = GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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EyeOfEnder = EnderPearl, * | BlazePowder, *
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EyeOfEnder = EnderPearl, * | BlazePowder, *
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Beacon = Glass, 1:1, 1:2, 2:1, 3:1, 3:2 | Obsidian, 1:3, 2:3, 3:3 | NetherStar, 2:2
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Beacon = Glass, 1:1, 1:2, 2:1, 3:1, 3:2 | Obsidian, 1:3, 2:3, 3:3 | NetherStar, 2:2
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@ -439,24 +442,23 @@ MagentaDye, 4 = BlueDye, * | WhiteDye, * | RedDye, *, *
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#******************************************************#
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#******************************************************#
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# Colored wool:
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# Colored wool:
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#
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#
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WhiteWool = Wool, * | BoneMeal, *
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WhiteWool = Wool^-1, * | BoneMeal, *
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OrangeWool = Wool, * | OrangeDye, *
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OrangeWool = WhiteWool, * | OrangeDye, *
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MagentaWool = Wool, * | MagentaDye, *
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MagentaWool = WhiteWool, * | MagentaDye, *
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LightBlueWool = Wool, * | LightBlueDye, *
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LightBlueWool = WhiteWool, * | LightBlueDye, *
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YellowWool = Wool, * | YellowDye, *
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YellowWool = WhiteWool, * | YellowDye, *
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LimeWool = Wool, * | LimeDye, *
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LimeWool = WhiteWool, * | LimeDye, *
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PinkWool = Wool, * | PinkDye, *
|
PinkWool = WhiteWool, * | PinkDye, *
|
||||||
GrayWool = Wool, * | GrayDye, *
|
GrayWool = WhiteWool, * | GrayDye, *
|
||||||
LightGrayWool = Wool, * | LightGrayDye, *
|
LightGrayWool = WhiteWool, * | LightGrayDye, *
|
||||||
CyanWool = Wool, * | CyanDye, *
|
CyanWool = WhiteWool, * | CyanDye, *
|
||||||
PurpleWool = Wool, * | PurpleDye, *
|
PurpleWool = WhiteWool, * | PurpleDye, *
|
||||||
BlueWool = Wool, * | BlueDye, *
|
BlueWool = WhiteWool, * | BlueDye, *
|
||||||
BrownWool = Wool, * | BrownDye, *
|
BrownWool = WhiteWool, * | BrownDye, *
|
||||||
GreenWool = Wool, * | GreenDye, *
|
GreenWool = WhiteWool, * | GreenDye, *
|
||||||
RedWool = Wool, * | RedDye, *
|
RedWool = WhiteWool, * | RedDye, *
|
||||||
BlackWool = Wool, * | BlackDye, *
|
BlackWool = WhiteWool, * | BlackDye, *
|
||||||
|
|
||||||
WhiteCarpet, 3 = WhiteWool, 1:1, 2:1
|
|
||||||
OrangeCarpet, 3 = OrangeWool, 1:1, 2:1
|
OrangeCarpet, 3 = OrangeWool, 1:1, 2:1
|
||||||
MagentaCarpet, 3 = MagentaWool, 1:1, 2:1
|
MagentaCarpet, 3 = MagentaWool, 1:1, 2:1
|
||||||
LightBlueCarpet, 3 = LightBlueWool, 1:1, 2:1
|
LightBlueCarpet, 3 = LightBlueWool, 1:1, 2:1
|
||||||
@ -472,11 +474,11 @@ BrownCarpet, 3 = BrownWool, 1:1, 2:1
|
|||||||
GreenCarpet, 3 = GreenWool, 1:1, 2:1
|
GreenCarpet, 3 = GreenWool, 1:1, 2:1
|
||||||
RedCarpet, 3 = RedWool, 1:1, 2:2
|
RedCarpet, 3 = RedWool, 1:1, 2:2
|
||||||
BlackCarpet, 3 = BlackWool, 1:1, 2:1
|
BlackCarpet, 3 = BlackWool, 1:1, 2:1
|
||||||
|
WhiteCarpet, 3 = WhiteWool, 1:1, 2:1
|
||||||
|
|
||||||
#******************************************************#
|
#******************************************************#
|
||||||
# Stained Glass:
|
# Stained Glass:
|
||||||
#
|
#
|
||||||
WhiteStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BoneMeal, 2:2
|
|
||||||
OrangeStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | OrangeDye, 2:2
|
OrangeStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | OrangeDye, 2:2
|
||||||
MagentaStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | MagentaDye, 2:2
|
MagentaStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | MagentaDye, 2:2
|
||||||
LightBlueStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightBlueDye, 2:2
|
LightBlueStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightBlueDye, 2:2
|
||||||
@ -492,11 +494,11 @@ BrownStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Brown
|
|||||||
GreenStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GreenDye, 2:2
|
GreenStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GreenDye, 2:2
|
||||||
RedStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedDye, 2:2
|
RedStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedDye, 2:2
|
||||||
BlackStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlackDye, 2:2
|
BlackStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlackDye, 2:2
|
||||||
|
WhiteStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BoneMeal, 2:2
|
||||||
|
|
||||||
#******************************************************#
|
#******************************************************#
|
||||||
# Stained Glass Pane:
|
# Stained Glass Pane:
|
||||||
#
|
#
|
||||||
WhiteStainedGlassPane, 16 = WhiteStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
||||||
OrangeStainedGlassPane, 16 = OrangeStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
OrangeStainedGlassPane, 16 = OrangeStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
||||||
MagentaStainedGlassPane, 16 = MagentaStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
MagentaStainedGlassPane, 16 = MagentaStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
||||||
LightBlueStainedGlassPane, 16 = LightBlueStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
LightBlueStainedGlassPane, 16 = LightBlueStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
||||||
@ -512,6 +514,7 @@ BrownStainedGlassPane, 16 = BrownStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|||||||
GreenStainedGlassPane, 16 = GreenStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
GreenStainedGlassPane, 16 = GreenStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
||||||
RedStainedGlassPane, 16 = RedStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
RedStainedGlassPane, 16 = RedStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
||||||
BlackStainedGlassPane , 16 = BlackStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
BlackStainedGlassPane , 16 = BlackStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
||||||
|
WhiteStainedGlassPane, 16 = WhiteStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
||||||
|
|
||||||
|
|
||||||
#******************************************************#
|
#******************************************************#
|
||||||
|
@ -676,7 +676,7 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti
|
|||||||
(Item.m_ItemType != a_CraftingGrid[GridID].m_ItemType) || // same item type?
|
(Item.m_ItemType != a_CraftingGrid[GridID].m_ItemType) || // same item type?
|
||||||
(Item.m_ItemCount > a_CraftingGrid[GridID].m_ItemCount) || // not enough items
|
(Item.m_ItemCount > a_CraftingGrid[GridID].m_ItemCount) || // not enough items
|
||||||
(
|
(
|
||||||
(Item.m_ItemDamage > 0) && // should compare damage values?
|
(Item.m_ItemDamage >= 0) && // should compare damage values?
|
||||||
(Item.m_ItemDamage != a_CraftingGrid[GridID].m_ItemDamage)
|
(Item.m_ItemDamage != a_CraftingGrid[GridID].m_ItemDamage)
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
|
Loading…
Reference in New Issue
Block a user