Added a TestRails generator.
This is for debugging purposes only.
This commit is contained in:
parent
9a57c590cd
commit
0a95d04ab3
@ -26,6 +26,7 @@
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#include "POCPieceGenerator.h"
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#include "RainbowRoadsGen.h"
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#include "Ravines.h"
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#include "TestRailsGen.h"
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#include "UnderwaterBaseGen.h"
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#include "VillageGen.h"
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@ -414,6 +415,10 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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{
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m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed));
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}
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else if (NoCaseCompare(*itr, "TestRails") == 0)
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{
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m_FinishGens.push_back(new cTestRailsGen(Seed, 100, 1, 7, 50));
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}
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else if (NoCaseCompare(*itr, "Trees") == 0)
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{
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m_FinishGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen));
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484
src/Generating/Prefabs/TestRailsPrefabs.cpp
Normal file
484
src/Generating/Prefabs/TestRailsPrefabs.cpp
Normal file
@ -0,0 +1,484 @@
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// TestRailsPrefabs.cpp
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// Defines the prefabs in the group TestRails
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// NOTE: This file has been generated automatically by GalExport!
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// Any manual changes will be overwritten by the next automatic export!
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#include "Globals.h"
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#include "TestRailsPrefabs.h"
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const cPrefab::sDef g_TestRailsPrefabs[] =
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{
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// ActivatorRail:
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// The data has been exported from the gallery Plains, area index 251, ID 746, created by Aloe_vera
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{
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// Size:
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7, 3, 7, // SizeX = 7, SizeY = 3, SizeZ = 7
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// Hitbox (relative to bounding box):
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0, 0, 0, // MinX, MinY, MinZ
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6, 2, 6, // MaxX, MaxY, MaxZ
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// Block definitions:
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".: 0: 0\n" /* air */
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"a: 1: 0\n" /* stone */
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"b: 5: 0\n" /* wood */
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"c:157: 0\n" /* activatorrail */
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"d:157: 2\n" /* activatorrail */
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"e:157: 3\n" /* activatorrail */
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"f:157: 5\n" /* activatorrail */
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"g: 50: 5\n" /* torch */
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"h:157: 4\n" /* activatorrail */
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"i:157: 1\n" /* activatorrail */
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"m: 19: 0\n" /* sponge */,
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// Block data:
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// Level 0
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/* z\x* 0123456 */
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/* 0 */ "aaab..."
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/* 1 */ "abbbbb."
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/* 2 */ "abbb.b."
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/* 3 */ "bbbb.bb"
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/* 4 */ ".b...b."
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/* 5 */ ".bbbbb."
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/* 6 */ "...b..."
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// Level 1
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/* z\x* 0123456 */
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/* 0 */ "......."
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/* 1 */ ".cdbec."
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/* 2 */ ".fg..f."
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/* 3 */ ".b.g.b."
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/* 4 */ ".h...h."
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/* 5 */ ".cdbec."
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/* 6 */ "......."
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// Level 2
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/* z\x* 0123456 */
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/* 0 */ "......."
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/* 1 */ "...i..."
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/* 2 */ "......."
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/* 3 */ ".c...c."
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/* 4 */ "......."
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/* 5 */ "...i..."
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/* 6 */ ".......",
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// Connectors:
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"1: 6, 1, 3: 5\n" /* Type 1, direction X+ */
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"-1: 6, 1, 3: 5\n" /* Type -1, direction X+ */
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"1: 3, 1, 6: 3\n" /* Type 1, direction Z+ */
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"-1: 3, 1, 6: 3\n" /* Type -1, direction Z+ */
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"1: 0, 1, 3: 4\n" /* Type 1, direction X- */
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"-1: 0, 1, 3: 4\n" /* Type -1, direction X- */
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"1: 3, 1, 0: 2\n" /* Type 1, direction Z- */
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"-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
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// AllowedRotations:
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7, /* 1, 2, 3 CCW rotation allowed */
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// Merge strategy:
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cBlockArea::msSpongePrint,
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// ShouldExtendFloor:
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false,
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// DefaultWeight:
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100,
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// DepthWeight:
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"",
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// AddWeightIfSame:
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0,
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// MoveToGround:
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false,
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}, // ActivatorRail
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// DetectorRail:
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// The data has been exported from the gallery Plains, area index 250, ID 745, created by Aloe_vera
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{
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// Size:
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7, 3, 7, // SizeX = 7, SizeY = 3, SizeZ = 7
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// Hitbox (relative to bounding box):
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0, 0, 0, // MinX, MinY, MinZ
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6, 2, 6, // MaxX, MaxY, MaxZ
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// Block definitions:
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".: 0: 0\n" /* air */
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"a: 1: 0\n" /* stone */
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"b: 5: 0\n" /* wood */
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"c: 28: 0\n" /* detectorrail */
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"d: 28: 2\n" /* detectorrail */
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"e: 28: 3\n" /* detectorrail */
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"f: 28: 5\n" /* detectorrail */
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"g: 50: 5\n" /* torch */
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"h: 28: 4\n" /* detectorrail */
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"i: 28: 1\n" /* detectorrail */
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"m: 19: 0\n" /* sponge */,
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// Block data:
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// Level 0
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/* z\x* 0123456 */
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/* 0 */ "aaab..."
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/* 1 */ "abbbbb."
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/* 2 */ "abbb.b."
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/* 3 */ "bbbb.bb"
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/* 4 */ ".b...b."
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/* 5 */ ".bbbbb."
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/* 6 */ "...b..."
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// Level 1
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/* z\x* 0123456 */
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/* 0 */ "......."
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/* 1 */ ".cdbec."
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/* 2 */ ".fg..f."
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/* 3 */ ".b.g.b."
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/* 4 */ ".h...h."
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/* 5 */ ".cdbec."
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/* 6 */ "......."
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// Level 2
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/* z\x* 0123456 */
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/* 0 */ "......."
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/* 1 */ "...i..."
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/* 2 */ "......."
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/* 3 */ ".c...c."
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/* 4 */ "......."
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/* 5 */ "...i..."
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/* 6 */ ".......",
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// Connectors:
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"1: 6, 1, 3: 5\n" /* Type 1, direction X+ */
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"-1: 6, 1, 3: 5\n" /* Type -1, direction X+ */
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"1: 3, 1, 0: 2\n" /* Type 1, direction Z- */
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"-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */
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"1: 0, 1, 3: 4\n" /* Type 1, direction X- */
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"-1: 0, 1, 3: 4\n" /* Type -1, direction X- */
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"1: 3, 1, 6: 3\n" /* Type 1, direction Z+ */
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"-1: 3, 1, 6: 3\n" /* Type -1, direction Z+ */,
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// AllowedRotations:
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7, /* 1, 2, 3 CCW rotation allowed */
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// Merge strategy:
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cBlockArea::msSpongePrint,
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// ShouldExtendFloor:
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false,
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// DefaultWeight:
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100,
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// DepthWeight:
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"",
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// AddWeightIfSame:
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0,
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// MoveToGround:
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false,
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}, // DetectorRail
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// PowerRail:
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// The data has been exported from the gallery Plains, area index 248, ID 743, created by Aloe_vera
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{
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// Size:
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7, 3, 7, // SizeX = 7, SizeY = 3, SizeZ = 7
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// Hitbox (relative to bounding box):
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0, 0, 0, // MinX, MinY, MinZ
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6, 2, 6, // MaxX, MaxY, MaxZ
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// Block definitions:
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".: 0: 0\n" /* air */
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"a: 1: 0\n" /* stone */
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"b: 5: 0\n" /* wood */
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"c: 27: 0\n" /* poweredrail */
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"d: 27: 2\n" /* poweredrail */
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"e: 27: 3\n" /* poweredrail */
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"f: 27: 5\n" /* poweredrail */
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"g: 50: 5\n" /* torch */
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"h: 27: 4\n" /* poweredrail */
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"i: 27: 1\n" /* poweredrail */
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"m: 19: 0\n" /* sponge */,
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// Block data:
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// Level 0
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/* z\x* 0123456 */
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/* 0 */ "aaab..."
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/* 1 */ "abbbbb."
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/* 2 */ "abbb.b."
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/* 3 */ "bbbb.bb"
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/* 4 */ ".b...b."
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/* 5 */ ".bbbbb."
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/* 6 */ "...b..."
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// Level 1
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/* z\x* 0123456 */
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/* 0 */ "......."
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/* 1 */ ".cdbec."
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/* 2 */ ".fg..f."
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/* 3 */ ".b.g.b."
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/* 4 */ ".h...h."
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/* 5 */ ".cdbec."
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/* 6 */ "......."
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// Level 2
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/* z\x* 0123456 */
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/* 0 */ "......."
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/* 1 */ "...i..."
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/* 2 */ "......."
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/* 3 */ ".c...c."
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/* 4 */ "......."
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/* 5 */ "...i..."
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/* 6 */ ".......",
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// Connectors:
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"1: 6, 1, 3: 5\n" /* Type 1, direction X+ */
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"-1: 6, 1, 3: 5\n" /* Type -1, direction X+ */
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"1: 3, 1, 6: 3\n" /* Type 1, direction Z+ */
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"-1: 3, 1, 6: 3\n" /* Type -1, direction Z+ */
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"1: 0, 1, 3: 4\n" /* Type 1, direction X- */
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"-1: 0, 1, 3: 4\n" /* Type -1, direction X- */
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"1: 3, 1, 0: 2\n" /* Type 1, direction Z- */
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"-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */
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"1: 6, 1, 3: 5\n" /* Type 1, direction X+ */
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"-1: 6, 1, 3: 5\n" /* Type -1, direction X+ */,
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// AllowedRotations:
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7, /* 1, 2, 3 CCW rotation allowed */
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// Merge strategy:
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cBlockArea::msSpongePrint,
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// ShouldExtendFloor:
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false,
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// DefaultWeight:
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100,
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// DepthWeight:
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"",
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// AddWeightIfSame:
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0,
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// MoveToGround:
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false,
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}, // PowerRail
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// RegularRail:
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// The data has been exported from the gallery Plains, area index 247, ID 742, created by Aloe_vera
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{
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// Size:
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7, 3, 7, // SizeX = 7, SizeY = 3, SizeZ = 7
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// Hitbox (relative to bounding box):
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0, 0, 0, // MinX, MinY, MinZ
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6, 2, 6, // MaxX, MaxY, MaxZ
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// Block definitions:
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".: 0: 0\n" /* air */
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"a: 1: 0\n" /* stone */
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"b: 5: 0\n" /* wood */
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"c: 66: 6\n" /* tracks */
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"d: 66: 2\n" /* tracks */
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"e: 66: 3\n" /* tracks */
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"f: 66: 7\n" /* tracks */
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"g: 66: 5\n" /* tracks */
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"h: 50: 5\n" /* torch */
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"i: 66: 4\n" /* tracks */
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"j: 66: 9\n" /* tracks */
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"k: 66: 8\n" /* tracks */
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"l: 66: 1\n" /* tracks */
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"m: 19: 0\n" /* sponge */
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"n: 66: 0\n" /* tracks */,
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// Block data:
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// Level 0
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/* z\x* 0123456 */
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/* 0 */ "aaab..."
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/* 1 */ "abbbbb."
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/* 2 */ "abbb.b."
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/* 3 */ "bbbb.bb"
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/* 4 */ ".b...b."
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/* 5 */ ".bbbbb."
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/* 6 */ "...b..."
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// Level 1
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/* z\x* 0123456 */
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/* 0 */ "......."
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/* 1 */ ".cdbef."
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/* 2 */ ".gh..g."
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/* 3 */ ".b.h.b."
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/* 4 */ ".i...i."
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/* 5 */ ".jdbek."
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/* 6 */ "......."
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// Level 2
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/* z\x* 0123456 */
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/* 0 */ "......."
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/* 1 */ "...l..."
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/* 2 */ "......."
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/* 3 */ ".n...n."
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/* 4 */ "......."
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/* 5 */ "...l..."
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/* 6 */ ".......",
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// Connectors:
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"1: 6, 1, 3: 5\n" /* Type 1, direction X+ */
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"-1: 6, 1, 3: 5\n" /* Type -1, direction X+ */
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"1: 3, 1, 6: 3\n" /* Type 1, direction Z+ */
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"-1: 3, 1, 6: 3\n" /* Type -1, direction Z+ */
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"1: 0, 1, 3: 4\n" /* Type 1, direction X- */
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"-1: 0, 1, 3: 4\n" /* Type -1, direction X- */
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"1: 3, 1, 0: 2\n" /* Type 1, direction Z- */
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"-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
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// AllowedRotations:
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7, /* 1, 2, 3 CCW rotation allowed */
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// Merge strategy:
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cBlockArea::msSpongePrint,
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// ShouldExtendFloor:
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false,
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// DefaultWeight:
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100,
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// DepthWeight:
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"",
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// AddWeightIfSame:
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0,
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// MoveToGround:
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false,
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}, // RegularRail
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}; // g_TestRailsPrefabs
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const cPrefab::sDef g_TestRailsStartingPrefabs[] =
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{
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// CentralPiece:
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// The data has been exported from the gallery Plains, area index 249, ID 744, created by Aloe_vera
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{
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// Size:
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6, 3, 6, // SizeX = 6, SizeY = 3, SizeZ = 6
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// Hitbox (relative to bounding box):
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0, 0, 0, // MinX, MinY, MinZ
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5, 2, 5, // MaxX, MaxY, MaxZ
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// Block definitions:
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".: 0: 0\n" /* air */
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"a: 1: 0\n" /* stone */
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"b: 5: 0\n" /* wood */
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"c: 66: 6\n" /* tracks */
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"d: 66: 2\n" /* tracks */
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"e: 66: 3\n" /* tracks */
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"f: 66: 7\n" /* tracks */
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"g: 66: 5\n" /* tracks */
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"h: 50: 5\n" /* torch */
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"i: 66: 4\n" /* tracks */
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"j: 66: 9\n" /* tracks */
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"k: 66: 8\n" /* tracks */
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"l: 66: 1\n" /* tracks */
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"m: 19: 0\n" /* sponge */
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"n: 66: 0\n" /* tracks */,
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// Block data:
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// Level 0
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/* z\x* 012345 */
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/* 0 */ "aaab.."
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/* 1 */ "abbbbb"
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/* 2 */ "abbb.b"
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/* 3 */ "bbbb.b"
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/* 4 */ ".b...b"
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/* 5 */ ".bbbbb"
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// Level 1
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/* z\x* 012345 */
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/* 0 */ "......"
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/* 1 */ ".cdbef"
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/* 2 */ ".gh..g"
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/* 3 */ ".b.h.b"
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/* 4 */ ".i...i"
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/* 5 */ ".jdbek"
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// Level 2
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/* z\x* 012345 */
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/* 0 */ "......"
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/* 1 */ "...l.."
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/* 2 */ "......"
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/* 3 */ ".n...n"
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/* 4 */ "......"
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/* 5 */ "...l..",
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// Connectors:
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"1: 3, 1, 6: 3\n" /* Type 1, direction Z+ */
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"1: 0, 1, 3: 4\n" /* Type 1, direction X- */
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"-1: 0, 1, 3: 4\n" /* Type -1, direction X- */
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"-1: 3, 1, 6: 3\n" /* Type -1, direction Z+ */
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"1: 6, 1, 3: 5\n" /* Type 1, direction X+ */
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"-1: 6, 1, 3: 5\n" /* Type -1, direction X+ */
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"1: 3, 1, 0: 2\n" /* Type 1, direction Z- */
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"-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
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// AllowedRotations:
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7, /* 1, 2, 3 CCW rotation allowed */
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// Merge strategy:
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cBlockArea::msSpongePrint,
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// ShouldExtendFloor:
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true,
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// DefaultWeight:
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100,
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// DepthWeight:
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"",
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// AddWeightIfSame:
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0,
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|
||||
// MoveToGround:
|
||||
false,
|
||||
}, // CentralPiece
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// The prefab counts:
|
||||
|
||||
const size_t g_TestRailsPrefabsCount = ARRAYCOUNT(g_TestRailsPrefabs);
|
||||
|
||||
const size_t g_TestRailsStartingPrefabsCount = ARRAYCOUNT(g_TestRailsStartingPrefabs);
|
||||
|
15
src/Generating/Prefabs/TestRailsPrefabs.h
Normal file
15
src/Generating/Prefabs/TestRailsPrefabs.h
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
// TestRailsPrefabs.h
|
||||
|
||||
// Declares the prefabs in the group TestRails
|
||||
|
||||
#include "../Prefab.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
extern const cPrefab::sDef g_TestRailsPrefabs[];
|
||||
extern const cPrefab::sDef g_TestRailsStartingPrefabs[];
|
||||
extern const size_t g_TestRailsPrefabsCount;
|
||||
extern const size_t g_TestRailsStartingPrefabsCount;
|
116
src/Generating/TestRailsGen.cpp
Normal file
116
src/Generating/TestRailsGen.cpp
Normal file
@ -0,0 +1,116 @@
|
||||
|
||||
// TestRailsGen.cpp
|
||||
|
||||
// Implements the cTestRailsGen class representing the testing rails generator
|
||||
|
||||
#include "Globals.h"
|
||||
#include "TestRailsGen.h"
|
||||
#include "Prefabs/TestRailsPrefabs.h"
|
||||
#include "PieceGenerator.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
static cPrefabPiecePool g_TestRails(g_TestRailsPrefabs, g_TestRailsPrefabsCount, g_TestRailsStartingPrefabs, g_TestRailsStartingPrefabsCount);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// cTestRailsGen::cTestRails:
|
||||
|
||||
class cTestRailsGen::cTestRails :
|
||||
public cGridStructGen::cStructure
|
||||
{
|
||||
typedef cGridStructGen::cStructure super;
|
||||
|
||||
public:
|
||||
cTestRails(
|
||||
int a_Seed,
|
||||
int a_GridX, int a_GridZ,
|
||||
int a_OriginX, int a_OriginZ,
|
||||
int a_MaxDepth,
|
||||
int a_MaxSize
|
||||
) :
|
||||
super(a_GridX, a_GridZ, a_OriginX, a_OriginZ),
|
||||
m_Seed(a_Seed),
|
||||
m_Noise(a_Seed),
|
||||
m_MaxSize(a_MaxSize),
|
||||
m_Borders(a_OriginX - a_MaxSize, 0, a_OriginZ - a_MaxSize, a_OriginX + a_MaxSize, 255, a_OriginZ + a_MaxSize)
|
||||
{
|
||||
// Generate the pieces for this test:
|
||||
cBFSPieceGenerator pg(g_TestRails, a_Seed);
|
||||
pg.PlacePieces(a_OriginX, 150, a_OriginZ, a_MaxDepth, m_Pieces);
|
||||
if (m_Pieces.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
~cTestRails()
|
||||
{
|
||||
cPieceGenerator::FreePieces(m_Pieces);
|
||||
}
|
||||
|
||||
protected:
|
||||
/** Seed for the random functions */
|
||||
int m_Seed;
|
||||
|
||||
/** The noise used as a pseudo-random generator */
|
||||
cNoise m_Noise;
|
||||
|
||||
/** Maximum size, in X/Z blocks, of the structure (radius from the origin) */
|
||||
int m_MaxSize;
|
||||
|
||||
/** Borders of the structure - no item may reach out of this cuboid. */
|
||||
cCuboid m_Borders;
|
||||
|
||||
/** The rails pieces, placed by the generator. */
|
||||
cPlacedPieces m_Pieces;
|
||||
|
||||
|
||||
// cGridStructGen::cStructure overrides:
|
||||
virtual void DrawIntoChunk(cChunkDesc & a_Chunk) override
|
||||
{
|
||||
for (cPlacedPieces::iterator itr = m_Pieces.begin(), end = m_Pieces.end(); itr != end; ++itr)
|
||||
{
|
||||
cPrefab & Prefab = (cPrefab &)((*itr)->GetPiece());
|
||||
Prefab.Draw(a_Chunk, *itr);
|
||||
} // for itr - m_PlacedPieces[]
|
||||
}
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// cTestRailsGen:
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cTestRailsGen::cTestRailsGen(int a_Seed, int a_GridSize, int a_MaxOffset, int a_MaxDepth, int a_MaxSize) :
|
||||
super(a_Seed, a_GridSize, a_GridSize, a_MaxOffset, a_MaxOffset, a_MaxSize, a_MaxSize, 100),
|
||||
m_Noise(a_Seed + 1000),
|
||||
m_MaxDepth(a_MaxDepth),
|
||||
m_MaxSize(a_MaxSize)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cGridStructGen::cStructurePtr cTestRailsGen::CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ)
|
||||
{
|
||||
// Create a base based on the chosen prefabs:
|
||||
return cStructurePtr(new cTestRails(m_Seed, a_GridX, a_GridZ, a_OriginX, a_OriginZ, m_MaxDepth, m_MaxSize));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
47
src/Generating/TestRailsGen.h
Normal file
47
src/Generating/TestRailsGen.h
Normal file
@ -0,0 +1,47 @@
|
||||
|
||||
// TestRailsGen.h
|
||||
|
||||
// Declares the cTestRailsGen class representing the testing rails generator
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "GridStructGen.h"
|
||||
#include "PrefabPiecePool.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cTestRailsGen :
|
||||
public cGridStructGen
|
||||
{
|
||||
typedef cGridStructGen super;
|
||||
|
||||
public:
|
||||
cTestRailsGen(int a_Seed, int a_GridSize, int a_MaxOffset, int a_MaxDepth, int a_MaxSize);
|
||||
|
||||
protected:
|
||||
class cTestRails; // fwd: TestRailsGen.cpp
|
||||
|
||||
|
||||
/** The noise used for generating random numbers */
|
||||
cNoise m_Noise;
|
||||
|
||||
/** Maximum depth of the generator tree*/
|
||||
int m_MaxDepth;
|
||||
|
||||
/** Maximum size, in X/Z blocks, of the base (radius from the origin) */
|
||||
int m_MaxSize;
|
||||
|
||||
|
||||
// cGridStructGen overrides:
|
||||
virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override;
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user