Merge pull request #589 from mc-server/minecartimprovements
Minecart improvements
This commit is contained in:
commit
09ee8a1bb6
@ -4,17 +4,21 @@
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:: When called without any parameters, it will pause for a keypress at the end
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:: Call with any parameter to disable the wait (for buildserver use)
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@echo off
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:: Regenerate the files:
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echo Regenerating LUA bindings . . .
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"tolua++.exe" -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
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: Wait for keypress, if no param given:
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echo.
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if %ALLTOLUA_WAIT%N == N pause
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@ -186,25 +186,35 @@ public:
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}
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if (RailsCnt > 1)
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{
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if (Neighbors[3] && Neighbors[0]) return E_META_RAIL_CURVED_ZP_XP;
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else if (Neighbors[3] && Neighbors[1]) return E_META_RAIL_CURVED_ZP_XM;
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else if (Neighbors[2] && Neighbors[0]) return E_META_RAIL_CURVED_ZM_XP;
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else if (Neighbors[2] && Neighbors[1]) return E_META_RAIL_CURVED_ZM_XM;
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if (Neighbors[3] && Neighbors[0] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZP_XP;
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else if (Neighbors[3] && Neighbors[1] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZP_XM;
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else if (Neighbors[2] && Neighbors[0] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZM_XP;
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else if (Neighbors[2] && Neighbors[1] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZM_XM;
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else if (Neighbors[7] && Neighbors[2]) return E_META_RAIL_ASCEND_ZP;
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else if (Neighbors[3] && Neighbors[6]) return E_META_RAIL_ASCEND_ZM;
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else if (Neighbors[5] && Neighbors[0]) return E_META_RAIL_ASCEND_XM;
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else if (Neighbors[4] && Neighbors[1]) return E_META_RAIL_ASCEND_XP;
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else if (Neighbors[0] && Neighbors[1]) return E_META_RAIL_XM_XP;
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else if (Neighbors[2] && Neighbors[3]) return E_META_RAIL_ZM_ZP;
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ASSERT(!"Weird neighbor count");
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if (CanThisRailCurve())
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{
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ASSERT(!"Weird neighbor count");
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}
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}
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return Meta;
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}
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inline bool CanThisRailCurve(void)
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{
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return m_BlockType == E_BLOCK_RAIL;
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}
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bool IsUnstable(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_RAIL)
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if (!IsBlockRail(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)))
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{
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return false;
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}
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@ -339,11 +349,11 @@ public:
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{
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AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false);
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NIBBLETYPE Meta;
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if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_RAIL)
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if (!IsBlockRail(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)))
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{
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if ((a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ) != E_BLOCK_RAIL) || (a_Pure != E_PURE_UPDOWN))
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if (!IsBlockRail(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)) || (a_Pure != E_PURE_UPDOWN))
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{
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if ((a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) != E_BLOCK_RAIL) || (a_Pure == E_PURE_NONE))
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if (!IsBlockRail(a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)) || (a_Pure == E_PURE_NONE))
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{
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return true;
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}
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@ -280,6 +280,24 @@ inline bool IsBlockLiquid(BLOCKTYPE a_BlockType)
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inline bool IsBlockRail(BLOCKTYPE a_BlockType)
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{
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switch (a_BlockType)
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{
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case E_BLOCK_RAIL:
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case E_BLOCK_ACTIVATOR_RAIL:
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case E_BLOCK_DETECTOR_RAIL:
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case E_BLOCK_POWERED_RAIL:
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{
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return true;
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}
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default: return false;
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}
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}
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inline bool IsBlockTypeOfDirt(BLOCKTYPE a_BlockType)
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{
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@ -19,6 +19,70 @@
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class cMinecartCollisionCallback :
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public cEntityCallback
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{
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public:
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cMinecartCollisionCallback(Vector3d a_Pos, double a_Height, double a_Width, int a_UniqueID, int a_AttacheeUniqueID) :
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m_Pos(a_Pos),
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m_Height(a_Height),
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m_Width(a_Width),
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m_DoesInteserct(false),
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m_CollidedEntityPos(0, 0, 0),
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m_UniqueID(a_UniqueID),
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m_AttacheeUniqueID(a_AttacheeUniqueID)
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{
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}
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virtual bool Item(cEntity * a_Entity) override
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{
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ASSERT(a_Entity != NULL);
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if (!a_Entity->IsPlayer() && !a_Entity->IsMob() && !a_Entity->IsMinecart() && !a_Entity->IsBoat())
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{
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return false;
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}
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else if ((a_Entity->GetUniqueID() == m_UniqueID) || (a_Entity->GetUniqueID() == m_AttacheeUniqueID))
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{
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return false;
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}
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cBoundingBox bbEntity(a_Entity->GetPosition(), a_Entity->GetWidth() / 2, a_Entity->GetHeight());
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cBoundingBox bbMinecart(Vector3d(m_Pos.x, floor(m_Pos.y), m_Pos.z), m_Width / 2, m_Height);
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if (bbEntity.DoesIntersect(bbMinecart))
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{
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m_CollidedEntityPos = a_Entity->GetPosition();
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m_DoesInteserct = true;
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return true;
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}
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return false;
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}
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bool FoundIntersection(void) const
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{
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return m_DoesInteserct;
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}
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Vector3d GetCollidedEntityPosition(void) const
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{
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return m_CollidedEntityPos;
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}
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protected:
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bool m_DoesInteserct;
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Vector3d m_CollidedEntityPos;
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Vector3d m_Pos;
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double m_Height, m_Width;
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int m_UniqueID;
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int m_AttacheeUniqueID;
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};
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cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) :
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super(etMinecart, a_X, a_Y, a_Z, 0.98, 0.7),
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@ -30,7 +94,7 @@ cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) :
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SetMass(20.f);
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SetMaxHealth(6);
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SetHealth(6);
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SetWidth(1.2);
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SetWidth(1);
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SetHeight(0.9);
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}
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@ -96,10 +160,17 @@ void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk)
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if (IsBlockRail(InsideType)) AddPosY(1); // Push cart upwards
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}
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bool WasDetectorRail = false;
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if (IsBlockRail(InsideType))
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{
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bool WasDetectorRail = false;
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SnapToRail(InsideMeta);
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if (InsideType == E_BLOCK_RAIL)
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{
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SnapToRail(InsideMeta);
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}
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else
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{
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SnapToRail(InsideMeta & 0x07);
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}
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switch (InsideType)
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{
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@ -116,12 +187,6 @@ void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk)
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}
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AddPosition(GetSpeed() * (a_Dt / 1000)); // Commit changes; as we use our own engine when on rails, this needs to be done, whereas it is normally in Entity.cpp
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if (m_bIsOnDetectorRail && !WasDetectorRail)
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{
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m_World->SetBlock(m_DetectorRailPosition.x, m_DetectorRailPosition.y, m_DetectorRailPosition.z, E_BLOCK_DETECTOR_RAIL, m_World->GetBlockMeta(m_DetectorRailPosition) & 0x07);
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m_bIsOnDetectorRail = false;
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}
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}
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else
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{
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@ -130,6 +195,17 @@ void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk)
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super::HandlePhysics(a_Dt, *Chunk);
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}
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if (m_bIsOnDetectorRail && !Vector3i((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ())).Equals(m_DetectorRailPosition))
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{
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m_World->SetBlock(m_DetectorRailPosition.x, m_DetectorRailPosition.y, m_DetectorRailPosition.z, E_BLOCK_DETECTOR_RAIL, m_World->GetBlockMeta(m_DetectorRailPosition) & 0x07);
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m_bIsOnDetectorRail = false;
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}
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else if (WasDetectorRail)
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{
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m_bIsOnDetectorRail = true;
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m_DetectorRailPosition = Vector3i((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ()));
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}
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// Broadcast positioning changes to client
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BroadcastMovementUpdate();
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}
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@ -154,7 +230,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
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SetSpeedY(0); // Don't move vertically as on ground
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SetSpeedX(0); // Correct diagonal movement from curved rails
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if (TestBlockCollision(a_RailMeta)) return;
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// Execute both the entity and block collision checks
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bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta);
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if (EntCol || BlckCol) return;
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if (GetSpeedZ() != 0) // Don't do anything if cart is stationary
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{
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@ -178,7 +256,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
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SetSpeedY(0);
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SetSpeedZ(0);
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if (TestBlockCollision(a_RailMeta)) return;
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bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta);
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if (EntCol || BlckCol) return;
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if (GetSpeedX() != 0)
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{
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@ -281,94 +360,46 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
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{
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SetYaw(315); // Set correct rotation server side
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SetPosY(floor(GetPosY()) + 0.55); // Levitate dat cart
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SetSpeedY(0);
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if (TestBlockCollision(a_RailMeta)) return;
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TestBlockCollision(a_RailMeta);
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TestEntityCollision(a_RailMeta);
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// SnapToRail handles turning
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if (GetSpeedZ() > 0) // Cart moving south
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{
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int OldX = (int)floor(GetPosX());
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AddSpeedX(-GetSpeedZ() + 0.5); // See below
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AddPosX(-GetSpeedZ() * (a_Dt / 1000)); // Diagonally move southwest (which will make cart hit a southwest rail)
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// If we are already at southwest rail, set Z speed to zero as we can be moving so fast, MCS doesn't tick fast enough to active the handle for the rail...
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// ...and so we derail unexpectedly.
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if (GetPosX() <= OldX - 1) SetSpeedZ(0);
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}
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else if (GetSpeedX() > 0) // Cart moving east
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{
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int OldZ = (int)floor(GetPosZ());
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AddSpeedZ(-GetSpeedX() + 0.5);
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AddPosZ(-GetSpeedX() * (a_Dt / 1000)); // Diagonally move northeast
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if (GetPosZ() <= OldZ - 1) SetSpeedX(0);
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}
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break;
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}
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case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST
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{
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SetYaw(225);
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SetPosY(floor(GetPosY()) + 0.55);
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SetSpeedY(0);
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if (TestBlockCollision(a_RailMeta)) return;
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TestBlockCollision(a_RailMeta);
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TestEntityCollision(a_RailMeta);
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if (GetSpeedZ() > 0)
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{
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int OldX = (int)floor(GetPosX());
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AddSpeedX(GetSpeedZ() - 0.5);
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AddPosX(GetSpeedZ() * (a_Dt / 1000));
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if (GetPosX() >= OldX + 1) SetSpeedZ(0);
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}
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else if (GetSpeedX() < 0)
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{
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int OldZ = (int)floor(GetPosZ());
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AddSpeedZ(GetSpeedX() + 0.5);
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AddPosZ(GetSpeedX() * (a_Dt / 1000));
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if (GetPosZ() <= OldZ - 1) SetSpeedX(0);
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}
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break;
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}
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case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST
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{
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SetYaw(135);
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SetPosY(floor(GetPosY()) + 0.55);
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SetSpeedY(0);
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if (TestBlockCollision(a_RailMeta)) return;
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TestBlockCollision(a_RailMeta);
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TestEntityCollision(a_RailMeta);
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if (GetSpeedZ() < 0)
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{
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int OldX = (int)floor(GetPosX());
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AddSpeedX(GetSpeedZ() + 0.5);
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AddPosX(GetSpeedZ() * (a_Dt / 1000));
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if (GetPosX() <= OldX - 1) SetSpeedZ(0);
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}
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else if (GetSpeedX() > 0)
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{
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int OldZ = (int)floor(GetPosZ());
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AddSpeedZ(GetSpeedX() - 0.5);
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AddPosZ(GetSpeedX() * (a_Dt / 1000));
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if (GetPosZ() >= OldZ + 1) SetSpeedX(0);
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}
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break;
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}
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case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST
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{
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SetYaw(45);
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SetPosY(floor(GetPosY()) + 0.55);
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SetSpeedY(0);
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if (TestBlockCollision(a_RailMeta)) return;
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TestBlockCollision(a_RailMeta);
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TestEntityCollision(a_RailMeta);
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if (GetSpeedZ() < 0)
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{
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int OldX = (int)floor(GetPosX());
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AddSpeedX(-GetSpeedZ() - 0.5);
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AddPosX(-GetSpeedZ() * (a_Dt / 1000));
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if (GetPosX() >= OldX + 1) SetSpeedZ(0);
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}
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else if (GetSpeedX() < 0)
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{
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int OldZ = (int)floor(GetPosZ());
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AddSpeedZ(-GetSpeedX() - 0.5);
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AddPosZ(-GetSpeedX() * (a_Dt / 1000));
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if (GetPosZ() >= OldZ + 1) SetSpeedX(0);
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}
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break;
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}
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default:
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@ -385,8 +416,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
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void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
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{
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// Initialise to 'slow down' values
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int AccelDecelSpeed = -1;
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int AccelDecelNegSpeed = 1;
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int AccelDecelSpeed = -2;
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int AccelDecelNegSpeed = 2;
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if ((a_RailMeta & 0x8) == 0x8)
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{
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@ -404,17 +435,18 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
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SetSpeedY(0);
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SetSpeedX(0);
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if (TestBlockCollision(a_RailMeta)) return;
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bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta);
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if (EntCol || BlckCol) return;
|
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|
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if (GetSpeedZ() != 0)
|
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{
|
||||
if (GetSpeedZ() > 0)
|
||||
{
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AddSpeedZ(AccelDecelNegSpeed);
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AddSpeedZ(AccelDecelSpeed);
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}
|
||||
else
|
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{
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AddSpeedZ(AccelDecelSpeed);
|
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AddSpeedZ(AccelDecelNegSpeed);
|
||||
}
|
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}
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break;
|
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@ -426,7 +458,8 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
|
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SetSpeedY(0);
|
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SetSpeedZ(0);
|
||||
|
||||
if (TestBlockCollision(a_RailMeta)) return;
|
||||
bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta);
|
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if (EntCol || BlckCol) return;
|
||||
|
||||
if (GetSpeedX() != 0)
|
||||
{
|
||||
@ -441,6 +474,87 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
|
||||
}
|
||||
break;
|
||||
}
|
||||
case E_META_RAIL_ASCEND_XM: // ASCEND EAST
|
||||
{
|
||||
SetYaw(180);
|
||||
SetSpeedZ(0);
|
||||
|
||||
if (GetSpeedX() >= 0)
|
||||
{
|
||||
if (GetSpeedX() <= MAX_SPEED)
|
||||
{
|
||||
AddSpeedX(AccelDecelSpeed);
|
||||
SetSpeedY(-GetSpeedX());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AddSpeedX(AccelDecelNegSpeed);
|
||||
SetSpeedY(-GetSpeedX());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case E_META_RAIL_ASCEND_XP: // ASCEND WEST
|
||||
{
|
||||
SetYaw(180);
|
||||
SetSpeedZ(0);
|
||||
|
||||
if (GetSpeedX() > 0)
|
||||
{
|
||||
AddSpeedX(AccelDecelSpeed);
|
||||
SetSpeedY(GetSpeedX());
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GetSpeedX() >= MAX_SPEED_NEGATIVE)
|
||||
{
|
||||
AddSpeedX(AccelDecelNegSpeed);
|
||||
SetSpeedY(GetSpeedX());
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH
|
||||
{
|
||||
SetYaw(270);
|
||||
SetSpeedX(0);
|
||||
|
||||
if (GetSpeedZ() >= 0)
|
||||
{
|
||||
if (GetSpeedZ() <= MAX_SPEED)
|
||||
{
|
||||
AddSpeedZ(AccelDecelSpeed);
|
||||
SetSpeedY(-GetSpeedZ());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AddSpeedZ(AccelDecelNegSpeed);
|
||||
SetSpeedY(-GetSpeedZ());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH
|
||||
{
|
||||
SetYaw(270);
|
||||
SetSpeedX(0);
|
||||
|
||||
if (GetSpeedZ() > 0)
|
||||
{
|
||||
AddSpeedZ(AccelDecelSpeed);
|
||||
SetSpeedY(GetSpeedZ());
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GetSpeedZ() >= MAX_SPEED_NEGATIVE)
|
||||
{
|
||||
AddSpeedZ(AccelDecelNegSpeed);
|
||||
SetSpeedY(GetSpeedZ());
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: ASSERT(!"Unhandled powered rail metadata!"); break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -450,11 +564,17 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
|
||||
|
||||
void cMinecart::HandleDetectorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
|
||||
{
|
||||
m_bIsOnDetectorRail = true;
|
||||
m_DetectorRailPosition = Vector3i((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ()));
|
||||
|
||||
m_World->SetBlockMeta(m_DetectorRailPosition, a_RailMeta | 0x08);
|
||||
|
||||
// No special handling
|
||||
HandleRailPhysics(a_RailMeta & 0x07, a_Dt);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void cMinecart::HandleActivatorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
|
||||
{
|
||||
HandleRailPhysics(a_RailMeta & 0x07, a_Dt);
|
||||
}
|
||||
|
||||
@ -482,6 +602,107 @@ void cMinecart::SnapToRail(NIBBLETYPE a_RailMeta)
|
||||
SetPosX(floor(GetPosX()) + 0.5);
|
||||
break;
|
||||
}
|
||||
// Curved rail physics: once minecart has reached more than half of the block in the direction that it is travelling in, jerk it in the direction of curvature
|
||||
case E_META_RAIL_CURVED_ZM_XM:
|
||||
{
|
||||
if (GetPosZ() > floor(GetPosZ()) + 0.5)
|
||||
{
|
||||
if (GetSpeedZ() > 0)
|
||||
{
|
||||
SetSpeedX(-GetSpeedZ() * 0.7);
|
||||
}
|
||||
|
||||
SetSpeedZ(0);
|
||||
SetPosZ(floor(GetPosZ()) + 0.5);
|
||||
}
|
||||
else if (GetPosX() > floor(GetPosX()) + 0.5)
|
||||
{
|
||||
if (GetSpeedX() > 0)
|
||||
{
|
||||
SetSpeedZ(-GetSpeedX() * 0.7);
|
||||
}
|
||||
|
||||
SetSpeedX(0);
|
||||
SetPosX(floor(GetPosX()) + 0.5);
|
||||
}
|
||||
SetSpeedY(0);
|
||||
break;
|
||||
}
|
||||
case E_META_RAIL_CURVED_ZM_XP:
|
||||
{
|
||||
if (GetPosZ() > floor(GetPosZ()) + 0.5)
|
||||
{
|
||||
if (GetSpeedZ() > 0)
|
||||
{
|
||||
SetSpeedX(GetSpeedZ() * 0.7);
|
||||
}
|
||||
|
||||
SetSpeedZ(0);
|
||||
SetPosZ(floor(GetPosZ()) + 0.5);
|
||||
}
|
||||
else if (GetPosX() < floor(GetPosX()) + 0.5)
|
||||
{
|
||||
if (GetSpeedX() < 0)
|
||||
{
|
||||
SetSpeedZ(GetSpeedX() * 0.7);
|
||||
}
|
||||
|
||||
SetSpeedX(0);
|
||||
SetPosX(floor(GetPosX()) + 0.5);
|
||||
}
|
||||
SetSpeedY(0);
|
||||
break;
|
||||
}
|
||||
case E_META_RAIL_CURVED_ZP_XM:
|
||||
{
|
||||
if (GetPosZ() < floor(GetPosZ()) + 0.5)
|
||||
{
|
||||
if (GetSpeedZ() < 0)
|
||||
{
|
||||
SetSpeedX(GetSpeedZ() * 0.7);
|
||||
}
|
||||
|
||||
SetSpeedZ(0);
|
||||
SetPosZ(floor(GetPosZ()) + 0.5);
|
||||
}
|
||||
else if (GetPosX() > floor(GetPosX()) + 0.5)
|
||||
{
|
||||
if (GetSpeedX() > 0)
|
||||
{
|
||||
SetSpeedZ(GetSpeedX() * 0.7);
|
||||
}
|
||||
|
||||
SetSpeedX(0);
|
||||
SetPosX(floor(GetPosX()) + 0.5);
|
||||
}
|
||||
SetSpeedY(0);
|
||||
break;
|
||||
}
|
||||
case E_META_RAIL_CURVED_ZP_XP:
|
||||
{
|
||||
if (GetPosZ() < floor(GetPosZ()) + 0.5)
|
||||
{
|
||||
if (GetSpeedZ() < 0)
|
||||
{
|
||||
SetSpeedX(-GetSpeedZ() * 0.7);
|
||||
}
|
||||
|
||||
SetSpeedZ(0);
|
||||
SetPosZ(floor(GetPosZ()) + 0.5);
|
||||
}
|
||||
else if (GetPosX() < floor(GetPosX()) + 0.5)
|
||||
{
|
||||
if (GetSpeedX() < 0)
|
||||
{
|
||||
SetSpeedZ(-GetSpeedX() * 0.7);
|
||||
}
|
||||
|
||||
SetSpeedX(0);
|
||||
SetPosX(floor(GetPosX()) + 0.5);
|
||||
}
|
||||
SetSpeedY(0);
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
@ -513,7 +734,7 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta)
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
else if (GetSpeedZ() < 0)
|
||||
{
|
||||
BLOCKTYPE Block = m_World->GetBlock((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ()) - 1);
|
||||
if (!IsBlockRail(Block) && g_BlockIsSolid[Block])
|
||||
@ -549,7 +770,7 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta)
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
else if (GetSpeedX() < 0)
|
||||
{
|
||||
BLOCKTYPE Block = m_World->GetBlock((int)floor(GetPosX()) - 1, (int)floor(GetPosY()), (int)floor(GetPosZ()));
|
||||
if (!IsBlockRail(Block) && g_BlockIsSolid[Block])
|
||||
@ -597,10 +818,93 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta)
|
||||
|
||||
|
||||
|
||||
bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta)
|
||||
{
|
||||
cMinecartCollisionCallback MinecartCollisionCallback(GetPosition(), GetHeight(), GetWidth(), GetUniqueID(), ((m_Attachee == NULL) ? -1 : m_Attachee->GetUniqueID()));
|
||||
int ChunkX, ChunkZ;
|
||||
cChunkDef::BlockToChunk((int)floor(GetPosX()), (int)floor(GetPosZ()), ChunkX, ChunkZ);
|
||||
m_World->ForEachEntityInChunk(ChunkX, ChunkZ, MinecartCollisionCallback);
|
||||
|
||||
if (!MinecartCollisionCallback.FoundIntersection())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (a_RailMeta)
|
||||
{
|
||||
case E_META_RAIL_ZM_ZP:
|
||||
{
|
||||
if (MinecartCollisionCallback.GetCollidedEntityPosition().z >= GetPosZ())
|
||||
{
|
||||
if ((-GetSpeedZ() * 0.4) < 0.01)
|
||||
{
|
||||
AddSpeedZ(-4);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetSpeedZ(-GetSpeedZ() * 0.4);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((GetSpeedZ() * 0.4) < 0.01)
|
||||
{
|
||||
AddSpeedZ(4);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetSpeedZ(GetSpeedZ() * 0.4);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case E_META_RAIL_XM_XP:
|
||||
{
|
||||
if (MinecartCollisionCallback.GetCollidedEntityPosition().x >= GetPosX())
|
||||
{
|
||||
if ((-GetSpeedX() * 0.4) < 0.01)
|
||||
{
|
||||
AddSpeedX(-4);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetSpeedX(-GetSpeedX() * 0.4);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((GetSpeedX() * 0.4) < 0.01)
|
||||
{
|
||||
AddSpeedX(4);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetSpeedX(GetSpeedX() * 0.4);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case E_META_RAIL_CURVED_ZM_XM:
|
||||
case E_META_RAIL_CURVED_ZM_XP:
|
||||
case E_META_RAIL_CURVED_ZP_XM:
|
||||
case E_META_RAIL_CURVED_ZP_XP:
|
||||
{
|
||||
// TODO - simply can't be bothered right now
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cMinecart::DoTakeDamage(TakeDamageInfo & TDI)
|
||||
{
|
||||
if (TDI.Attacker->IsPlayer() && ((cPlayer *)TDI.Attacker)->IsGameModeCreative())
|
||||
if ((TDI.Attacker != NULL) && TDI.Attacker->IsPlayer() && ((cPlayer *)TDI.Attacker)->IsGameModeCreative())
|
||||
{
|
||||
Destroy();
|
||||
TDI.FinalDamage = GetMaxHealth(); // Instant hit for creative
|
||||
|
@ -15,20 +15,6 @@
|
||||
|
||||
|
||||
|
||||
inline bool IsBlockRail(BLOCKTYPE a_BlockType)
|
||||
{
|
||||
return (
|
||||
(a_BlockType == E_BLOCK_RAIL) ||
|
||||
(a_BlockType == E_BLOCK_ACTIVATOR_RAIL) ||
|
||||
(a_BlockType == E_BLOCK_DETECTOR_RAIL) ||
|
||||
(a_BlockType == E_BLOCK_POWERED_RAIL)
|
||||
) ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cMinecart :
|
||||
public cEntity
|
||||
{
|
||||
@ -79,10 +65,16 @@ protected:
|
||||
*/
|
||||
void HandleDetectorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt);
|
||||
|
||||
/** Snaps a minecart to a rail's axis, resetting its speed */
|
||||
/** Handles activator rails - placeholder for future implementation */
|
||||
void HandleActivatorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt);
|
||||
|
||||
/** Snaps a mincecart to a rail's axis, resetting its speed
|
||||
For curved rails, it changes the cart's direction as well as snapping it to axis */
|
||||
void SnapToRail(NIBBLETYPE a_RailMeta);
|
||||
/** Tests is a solid block is in front of a cart, and stops the cart (and returns true) if so; returns false if no obstruction*/
|
||||
/** Tests if a solid block is in front of a cart, and stops the cart (and returns true) if so; returns false if no obstruction */
|
||||
bool TestBlockCollision(NIBBLETYPE a_RailMeta);
|
||||
/** Tests if this mincecart's bounding box is intersecting another entity's bounding box (collision) and pushes mincecart away */
|
||||
bool TestEntityCollision(NIBBLETYPE a_RailMeta);
|
||||
|
||||
} ;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user