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Moved cThrownSnowballEntity out of ProjectileEntity.h

This commit is contained in:
archshift 2014-04-26 17:24:44 -07:00
parent 2f9580ad65
commit 08b77f4880
5 changed files with 84 additions and 74 deletions

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@ -17,6 +17,7 @@
#include "ProjectileEgg.h"
#include "ProjectileEnderPearl.h"
#include "ProjectileExpBottle.h"
#include "ProjectileSnowball.h"
@ -411,53 +412,6 @@ void cProjectileEntity::CollectedBy(cPlayer * a_Dest)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cThrownSnowballEntity :
cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
super(pkSnowball, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
{
SetSpeed(a_Speed);
}
void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
{
Destroy();
}
void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
{
int TotalDamage = 0;
if (a_EntityHit.IsMob())
{
cMonster::eType MobType = ((cMonster &) a_EntityHit).GetMobType();
if (MobType == cMonster::mtBlaze)
{
TotalDamage = 3;
}
else if (MobType == cMonster::mtEnderDragon)
{
TotalDamage = 1;
}
}
// TODO: If entity is Ender Crystal, destroy it
a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1);
Destroy(true);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cFireworkEntity :

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@ -101,33 +101,6 @@ protected:
class cThrownSnowballEntity :
public cProjectileEntity
{
typedef cProjectileEntity super;
public:
// tolua_end
CLASS_PROTODEF(cThrownSnowballEntity);
cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
protected:
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
// tolua_begin
} ;
class cFireworkEntity :
public cProjectileEntity
{

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@ -0,0 +1,48 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "ProjectileSnowball.h"
#include "../World.h"
cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
super(pkSnowball, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
{
SetSpeed(a_Speed);
}
void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
{
Destroy();
}
void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
{
int TotalDamage = 0;
if (a_EntityHit.IsMob())
{
cMonster::eType MobType = ((cMonster &) a_EntityHit).GetMobType();
if (MobType == cMonster::mtBlaze)
{
TotalDamage = 3;
}
else if (MobType == cMonster::mtEnderDragon)
{
TotalDamage = 1;
}
}
// TODO: If entity is Ender Crystal, destroy it
a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1);
Destroy(true);
}

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@ -0,0 +1,34 @@
//
// ProjectileEgg.h
//
#pragma once
#include "ProjectileEntity.h"
class cThrownSnowballEntity :
public cProjectileEntity
{
typedef cProjectileEntity super;
public:
// tolua_end
CLASS_PROTODEF(cThrownSnowballEntity);
cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
protected:
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
// tolua_begin
} ;

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@ -38,6 +38,7 @@
#include "../Entities/ProjectileArrow.h"
#include "../Entities/ProjectileEgg.h"
#include "../Entities/ProjectileEnderPearl.h"
#include "../Entities/ProjectileSnowball.h"
#include "../Entities/TNTEntity.h"
#include "../Entities/ExpOrb.h"
#include "../Entities/HangingEntity.h"