Added the [Server].PrimaryServerVersion setting to settings.ini; 1.4.2 gets the correct version
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1018 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -6,6 +6,7 @@
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Port=25565
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MaxPlayers=100
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Description=MCServer - in C++
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PrimaryServerVersion=39
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[Worlds]
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DefaultWorld=world
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 10/28/12 15:51:24.
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** Generated automatically by tolua++-1.0.92 on 10/31/12 20:34:13.
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*/
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#ifndef __cplusplus
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@ -15211,6 +15211,36 @@ static int tolua_collect_Lua__cPickup (lua_State* tolua_S)
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}
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#endif
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/* get function: m_PrimaryServerVersion of class cRoot */
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#ifndef TOLUA_DISABLE_tolua_get_cRoot_m_PrimaryServerVersion
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static int tolua_get_cRoot_m_PrimaryServerVersion(lua_State* tolua_S)
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{
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cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PrimaryServerVersion'",NULL);
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#endif
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tolua_pushnumber(tolua_S,(lua_Number)self->m_PrimaryServerVersion);
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return 1;
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}
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#endif //#ifndef TOLUA_DISABLE
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/* set function: m_PrimaryServerVersion of class cRoot */
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#ifndef TOLUA_DISABLE_tolua_set_cRoot_m_PrimaryServerVersion
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static int tolua_set_cRoot_m_PrimaryServerVersion(lua_State* tolua_S)
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{
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cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PrimaryServerVersion'",NULL);
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if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
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tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
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#endif
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self->m_PrimaryServerVersion = ((int) tolua_tonumber(tolua_S,2,0))
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;
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return 0;
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: Get of class cRoot */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_Get00
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static int tolua_AllToLua_cRoot_Get00(lua_State* tolua_S)
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@ -23156,6 +23186,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_endmodule(tolua_S);
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tolua_cclass(tolua_S,"cRoot","cRoot","",NULL);
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tolua_beginmodule(tolua_S,"cRoot");
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tolua_variable(tolua_S,"m_PrimaryServerVersion",tolua_get_cRoot_m_PrimaryServerVersion,tolua_set_cRoot_m_PrimaryServerVersion);
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tolua_function(tolua_S,"Get",tolua_AllToLua_cRoot_Get00);
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tolua_function(tolua_S,"GetServer",tolua_AllToLua_cRoot_GetServer00);
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tolua_function(tolua_S,"GetDefaultWorld",tolua_AllToLua_cRoot_GetDefaultWorld00);
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 10/28/12 15:51:25.
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** Generated automatically by tolua++-1.0.92 on 10/31/12 20:34:14.
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*/
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/* Exported function */
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@ -562,7 +562,7 @@ bool cProtocolRecognizer::TryRecognizeProtocol(void)
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{
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return false;
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}
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if (ch == 39)
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if (ch == PROTO_VERSION_1_3_2)
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{
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m_Protocol = new cProtocol132(m_Client);
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return true;
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@ -578,14 +578,58 @@ bool cProtocolRecognizer::TryRecognizeProtocol(void)
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void cProtocolRecognizer::HandleServerPing(void)
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{
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AString Reply;
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Printf(Reply, "%s%s%i%s%i",
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cRoot::Get()->GetDefaultWorld()->GetDescription().c_str(),
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cChatColor::Delimiter.c_str(),
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cRoot::Get()->GetDefaultWorld()->GetNumPlayers(),
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cChatColor::Delimiter.c_str(),
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cRoot::Get()->GetDefaultWorld()->GetMaxPlayers()
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);
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m_Client->Kick(Reply.c_str());
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switch (cRoot::Get()->m_PrimaryServerVersion)
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{
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case PROTO_VERSION_1_2_5:
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case PROTO_VERSION_1_3_2:
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{
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// http://wiki.vg/wiki/index.php?title=Protocol&oldid=3099#Server_List_Ping_.280xFE.29
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Printf(Reply, "%s%s%i%s%i",
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cRoot::Get()->GetDefaultWorld()->GetDescription().c_str(),
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cChatColor::Delimiter.c_str(),
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cRoot::Get()->GetDefaultWorld()->GetNumPlayers(),
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cChatColor::Delimiter.c_str(),
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cRoot::Get()->GetDefaultWorld()->GetMaxPlayers()
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);
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break;
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}
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case PROTO_VERSION_1_4_2:
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{
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// The server list ping now has 1 more byte of "magic". Mojang just loves to complicate stuff.
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// http://wiki.vg/wiki/index.php?title=Protocol&oldid=3101#Server_List_Ping_.280xFE.29
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// _X 2012_10_31: I know that this needn't eat the byte, since it still may be in transit.
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// Who cares? We're disconnecting anyway.
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if (m_Buffer.CanReadBytes(1))
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{
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byte val;
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m_Buffer.ReadByte(val);
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ASSERT(val == 0x01);
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}
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// http://wiki.vg/wiki/index.php?title=Server_List_Ping&oldid=3100
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AString NumPlayers;
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Printf(NumPlayers, "%d", cRoot::Get()->GetDefaultWorld()->GetNumPlayers());
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AString MaxPlayers;
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Printf(MaxPlayers, "%d", cRoot::Get()->GetDefaultWorld()->GetMaxPlayers());
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// Cannot use Printf() because of in-string NUL bytes.
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Reply = cChatColor::Delimiter;
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Reply.append("1");
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Reply.push_back(0);
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Reply.append("47");
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Reply.push_back(0);
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Reply.append("1.4.2");
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Reply.push_back(0);
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Reply.append(cRoot::Get()->GetDefaultWorld()->GetDescription());
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Reply.push_back(0);
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Reply.append(NumPlayers);
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Reply.push_back(0);
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Reply.append(MaxPlayers);
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break;
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}
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} // switch (m_PrimaryServerVersion)
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m_Client->Kick(Reply);
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}
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@ -31,6 +31,13 @@ class cProtocolRecognizer :
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typedef cProtocol super;
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public:
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enum
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{
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PROTO_VERSION_1_2_5 = 29,
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PROTO_VERSION_1_3_2 = 39,
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PROTO_VERSION_1_4_2 = 47,
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} ;
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cProtocolRecognizer(cClientHandle * a_Client);
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virtual ~cProtocolRecognizer();
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@ -14,6 +14,7 @@
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#include "Blocks/BlockHandler.h"
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#include "Items/ItemHandler.h"
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#include "Chunk.h"
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#include "Protocol/ProtocolRecognizer.h" // for protocol version constants
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#ifdef USE_SQUIRREL
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#include "squirrelbindings/SquirrelFunctions.h"
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@ -98,8 +99,10 @@ void cRoot::Start()
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LOG("Starting server...");
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cIniFile IniFile("settings.ini");
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IniFile.ReadFile();
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m_PrimaryServerVersion = IniFile.GetValueSetI("Server", "PrimaryServerVersion", cProtocolRecognizer::PROTO_VERSION_1_4_2);
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int Port = IniFile.GetValueSetI("Server", "Port", 25565 );
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if(!m_Server->InitServer( Port ))
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if (!m_Server->InitServer(Port))
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{
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LOG("Failed to start server, shutting down.");
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return;
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@ -30,6 +30,9 @@ typedef cItemCallback<cWorld> cWorldListCallback;
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class cRoot //tolua_export
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{ //tolua_export
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public:
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/// The version of the protocol that is primary for the server (reported in the server list). All versions are still supported.
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int m_PrimaryServerVersion; // tolua_export
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static cRoot* Get() { return s_Root; } //tolua_export
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cRoot(void);
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