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Fixed a few Y too high/low asserts

This commit is contained in:
Tiger Wang 2014-03-31 20:33:33 +01:00
parent a5c0600e6c
commit 0836fe9a84
3 changed files with 15 additions and 12 deletions

View File

@ -93,8 +93,8 @@ public:
// Check if it's fuel:
BLOCKTYPE BlockType;
if (
!a_Chunk.UnboundedRelGetBlockType(a_RelX + x, a_RelY + y, a_RelZ + z, BlockType) ||
!cFireSimulator::IsFuel(BlockType)
((a_RelY + y < 0) || (a_RelY + y > cChunkDef::Height)) ||
(!a_Chunk.UnboundedRelGetBlockType(a_RelX + x, a_RelY + y, a_RelZ + z, BlockType) || !cFireSimulator::IsFuel(BlockType))
)
{
return false;
@ -119,6 +119,7 @@ public:
for (size_t i = 0; i < ARRAYCOUNT(CrossCoords); i++)
{
if (
((RelY + CrossCoords[i].y >= 0) && (RelY + CrossCoords[i].y <= cChunkDef::Height)) &&
a_Chunk.UnboundedRelGetBlockType(RelX + CrossCoords[i].x, RelY + CrossCoords[i].y, RelZ + CrossCoords[i].z, BlockType) &&
(BlockType == E_BLOCK_AIR)
)

View File

@ -129,6 +129,11 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
BLOCKTYPE TargetBlock = E_BLOCK_AIR;
if (m_AllowedTypes.find(a_MobType) != m_AllowedTypes.end() && a_Chunk->UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, TargetBlock))
{
if ((a_RelY + 1 > cChunkDef::Height) || (a_RelY - 1 < 0))
{
return false;
}
NIBBLETYPE BlockLight = a_Chunk->GetBlockLight(a_RelX, a_RelY, a_RelZ);
NIBBLETYPE SkyLight = a_Chunk->GetSkyLight(a_RelX, a_RelY, a_RelZ);
BLOCKTYPE BlockAbove = a_Chunk->GetBlock(a_RelX, a_RelY + 1, a_RelZ);
@ -212,11 +217,8 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
return false;
}
HaveFloor = (
HaveFloor ||
(
a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY - 1, a_RelZ + z, TargetBlock) &&
!cBlockInfo::IsTransparent(TargetBlock)
)
a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY - 1 /* Checked at start of function */, a_RelZ + z, TargetBlock) &&
!cBlockInfo::IsTransparent(TargetBlock)
);
}
}

View File

@ -111,9 +111,9 @@ void cMonster::SpawnOn(cClientHandle & a_Client)
void cMonster::TickPathFinding()
{
int PosX = (int)floor(GetPosX());
int PosY = (int)floor(GetPosY());
int PosZ = (int)floor(GetPosZ());
const int PosX = (int)floor(GetPosX());
const int PosY = (int)floor(GetPosY());
const int PosZ = (int)floor(GetPosZ());
m_FinalDestination.y = (double)FindFirstNonAirBlockPosition(m_FinalDestination.x, m_FinalDestination.z);
@ -133,9 +133,9 @@ void cMonster::TickPathFinding()
for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++)
{
if ((gCrossCoords[i].x + PosX == PosX) && (gCrossCoords[i].z + PosZ == PosZ))
if ((PosY - 1 < 0) || (PosY + 1 > cChunkDef::Height) || (PosY + 2 > cChunkDef::Height))
{
continue;
break;
}
if (IsCoordinateInTraversedList(Vector3i(gCrossCoords[i].x + PosX, PosY, gCrossCoords[i].z + PosZ)))