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Removed UniquePTR from PathFinder

This commit is contained in:
SafwatHalaby 2015-05-19 21:07:05 +03:00
parent 75d2f1a61b
commit 0741ad3526
2 changed files with 17 additions and 19 deletions

View File

@ -11,15 +11,8 @@
#define CALCULATIONS_PER_STEP 10 // Higher means more CPU load but faster path calculations.
// The only version which guarantees the shortest path is 0, 0.
enum class eCellStatus {OPENLIST, CLOSEDLIST, NOLIST};
struct cPathCell
{
Vector3i m_Location; // Location of the cell in the world.
int m_F, m_G, m_H; // F, G, H as defined in regular A*.
eCellStatus m_Status; // Which list is the cell in? Either non, open, or closed.
cPathCell * m_Parent; // Cell's parent, as defined in regular A*.
bool m_IsSolid; // Is the cell an air or a solid? Partial solids are currently considered solids.
};
@ -388,23 +381,20 @@ void cPath::ProcessCell(cPathCell * a_Cell, cPathCell * a_Caller, int a_GDelta)
cPathCell * cPath::GetCell(const Vector3i & a_Location)
{
// Create the cell in the hash table if it's not already there.
cPathCell * Cell;
if (m_Map.count(a_Location) == 0) // Case 1: Cell is not on any list. We've never checked this cell before.
{
Cell = new cPathCell();
Cell->m_Location = a_Location;
m_Map[a_Location] = UniquePtr<cPathCell>(Cell);
Cell->m_IsSolid = IsSolid(a_Location);
Cell->m_Status = eCellStatus::NOLIST;
m_Map[a_Location].m_Location = a_Location;
m_Map[a_Location].m_IsSolid = IsSolid(a_Location);
m_Map[a_Location].m_Status = eCellStatus::NOLIST;
#ifdef COMPILING_PATHFIND_DEBUGGER
#ifdef COMPILING_PATHFIND_DEBUGGER_MARK_UNCHECKED
si::setBlock(a_Location.x, a_Location.y, a_Location.z, debug_unchecked, Cell->m_IsSolid ? NORMAL : MINI);
#endif
#endif
return Cell;
return &m_Map[a_Location];
}
else
{
return m_Map[a_Location].get();
return &m_Map[a_Location];
}
}

View File

@ -24,7 +24,15 @@ class cChunk;
/* Various little structs and classes */
enum class ePathFinderStatus {CALCULATING, PATH_FOUND, PATH_NOT_FOUND, NEARBY_FOUND};
struct cPathCell; // Defined inside Path.cpp
enum class eCellStatus {OPENLIST, CLOSEDLIST, NOLIST};
struct cPathCell
{
Vector3i m_Location; // Location of the cell in the world.
int m_F, m_G, m_H; // F, G, H as defined in regular A*.
eCellStatus m_Status; // Which list is the cell in? Either non, open, or closed.
cPathCell * m_Parent; // Cell's parent, as defined in regular A*.
bool m_IsSolid; // Is the cell an air or a solid? Partial solids are currently considered solids.
};
class compareHeuristics
{
public:
@ -144,7 +152,7 @@ private:
/* Pathfinding fields */
std::priority_queue<cPathCell *, std::vector<cPathCell *>, compareHeuristics> m_OpenList;
std::unordered_map<Vector3i, UniquePtr<cPathCell>, VectorHasher> m_Map;
std::unordered_map<Vector3i, cPathCell, VectorHasher> m_Map;
Vector3i m_Destination;
Vector3i m_Source;
int m_StepsLeft;