Debuggers plugin: Added details about pickups to the "/le" command.
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@ -515,7 +515,13 @@ function HandleListEntitiesCmd(Split, Player)
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-- The entity has already been destroyed, don't list it
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-- The entity has already been destroyed, don't list it
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return false;
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return false;
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end;
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end;
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Player:SendMessage(" " .. Entity:GetUniqueID() .. ": " .. Entity:GetClass() .. " {" .. round(Entity:GetPosX(), 2) .. ", " .. round(Entity:GetPosY(), 2) .. ", " .. round(Entity:GetPosZ(), 2) .."}");
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local cls = Entity:GetClass();
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Player:SendMessage(" " .. Entity:GetUniqueID() .. ": " .. cls .. " {" .. round(Entity:GetPosX(), 2) .. ", " .. round(Entity:GetPosY(), 2) .. ", " .. round(Entity:GetPosZ(), 2) .."}");
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if (cls == "cPickup") then
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local Pickup = Entity;
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tolua.cast(Pickup, "cPickup");
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Player:SendMessage(" Age: " .. Pickup:GetAge() .. ", IsCollected: " .. tostring(Pickup:IsCollected()));
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end
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NumEntities = NumEntities + 1;
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NumEntities = NumEntities + 1;
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end
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end
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