From 052abcabc7f31e595363bc07557d7f24b519b7c4 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Fri, 16 Nov 2012 15:56:41 +0000 Subject: [PATCH] Removed log message when spawning players on a client. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1047 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/ClientHandle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index d677065a4..5967421df 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -1391,7 +1391,7 @@ void cClientHandle::SendPlayerSpawn(const cPlayer & a_Player) return; } - LOG("Spawning player \"%s\" on client \"%s\" @ %s", + LOGD("Spawning player \"%s\" on client \"%s\" @ %s", a_Player.GetName().c_str(), GetPlayer()->GetName().c_str(), GetIPString().c_str() );