1
0

Removed log message when spawning players on a client.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1047 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-11-16 15:56:41 +00:00
parent c360d683e0
commit 052abcabc7

View File

@ -1391,7 +1391,7 @@ void cClientHandle::SendPlayerSpawn(const cPlayer & a_Player)
return;
}
LOG("Spawning player \"%s\" on client \"%s\" @ %s",
LOGD("Spawning player \"%s\" on client \"%s\" @ %s",
a_Player.GetName().c_str(), GetPlayer()->GetName().c_str(), GetIPString().c_str()
);