rewrote queue not to use promises for waits
This commit is contained in:
parent
7694a0788c
commit
042b72bc17
@ -1,54 +0,0 @@
|
|||||||
|
|
||||||
#include "Globals.h"
|
|
||||||
|
|
||||||
#include "Promise.h"
|
|
||||||
|
|
||||||
cPromise * cPromise::WaitFor(cPromise * a_Promise)
|
|
||||||
{
|
|
||||||
return new cCombinedPromise(this, a_Promise);
|
|
||||||
}
|
|
||||||
|
|
||||||
cPromise * cPromise::CancelOn(volatile bool& cancelation)
|
|
||||||
{
|
|
||||||
return new cCancelablePromise(this, cancelation);
|
|
||||||
}
|
|
||||||
|
|
||||||
void cPromise::Wait()
|
|
||||||
{
|
|
||||||
while(!IsCompleted()){}; //busywait best we can do until waitany
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
cCombinedPromise::cCombinedPromise(cPromise* a_left, cPromise* a_right) :
|
|
||||||
cPromise(),
|
|
||||||
m_left(a_left),
|
|
||||||
m_right(a_right)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
cCombinedPromise::~cCombinedPromise()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
bool cCombinedPromise::IsCompleted()
|
|
||||||
{
|
|
||||||
return m_left->IsCompleted() || m_right->IsCompleted();
|
|
||||||
}
|
|
||||||
|
|
||||||
cCancelablePromise::cCancelablePromise(cPromise* a_wrapped, volatile bool& a_cancel) :
|
|
||||||
cPromise(),
|
|
||||||
m_cancel(a_cancel),
|
|
||||||
m_wrapped(a_wrapped)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
cCancelablePromise::~cCancelablePromise ()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
bool cCancelablePromise::IsCompleted()
|
|
||||||
{
|
|
||||||
return m_cancel || m_wrapped->IsCompleted();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
@ -1,38 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
class cCombinedPromise;
|
|
||||||
|
|
||||||
|
|
||||||
class cPromise {
|
|
||||||
public:
|
|
||||||
cPromise() {}
|
|
||||||
virtual ~cPromise () {}
|
|
||||||
cPromise * WaitFor(cPromise * a_Promise);
|
|
||||||
cPromise * CancelOn(volatile bool& cancelationtoken);
|
|
||||||
void Wait();
|
|
||||||
virtual bool IsCompleted() = 0;
|
|
||||||
//TODO:Expose Events for waiting on
|
|
||||||
};
|
|
||||||
|
|
||||||
class cCombinedPromise : public cPromise {
|
|
||||||
public:
|
|
||||||
cCombinedPromise(cPromise*, cPromise*);
|
|
||||||
~cCombinedPromise();
|
|
||||||
virtual bool IsCompleted();
|
|
||||||
private:
|
|
||||||
cPromise* m_left;
|
|
||||||
cPromise* m_right;
|
|
||||||
};
|
|
||||||
|
|
||||||
class cCancelablePromise : public cPromise {
|
|
||||||
public:
|
|
||||||
cCancelablePromise(cPromise*, volatile bool&);
|
|
||||||
~cCancelablePromise();
|
|
||||||
virtual bool IsCompleted();
|
|
||||||
private:
|
|
||||||
volatile bool& m_cancel;
|
|
||||||
cPromise* m_wrapped;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -3,8 +3,6 @@
|
|||||||
|
|
||||||
#include <list>
|
#include <list>
|
||||||
|
|
||||||
#include "../OSSupport/Promise.h"
|
|
||||||
|
|
||||||
//this empty struct allows function inlining
|
//this empty struct allows function inlining
|
||||||
template<class T>
|
template<class T>
|
||||||
struct cQueueFuncs
|
struct cQueueFuncs
|
||||||
@ -52,6 +50,7 @@ public:
|
|||||||
if (m_contents.size() == 0) return false;
|
if (m_contents.size() == 0) return false;
|
||||||
item = m_contents.front();
|
item = m_contents.front();
|
||||||
m_contents.pop_front();
|
m_contents.pop_front();
|
||||||
|
m_evtRemoved.Set();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
ItemType DequeueItem()
|
ItemType DequeueItem()
|
||||||
@ -62,10 +61,15 @@ public:
|
|||||||
cCSUnlock Unlock(m_CS);
|
cCSUnlock Unlock(m_CS);
|
||||||
m_evtAdded.Wait();
|
m_evtAdded.Wait();
|
||||||
}
|
}
|
||||||
return m_contents.pop_front();
|
ItemType item = m_contents.front();
|
||||||
|
m_contents.pop_front();
|
||||||
|
m_evtRemoved.Set();
|
||||||
|
return item;
|
||||||
}
|
}
|
||||||
cPromise* BlockTillEmpty() {
|
void BlockTillEmpty() {
|
||||||
return new cEmptyQueuePromise(this);
|
//There is a very slight race condition here if the load completes between the check
|
||||||
|
//and the wait.
|
||||||
|
while(!(Size() == 0)){m_evtRemoved.Wait();}
|
||||||
}
|
}
|
||||||
//can all be inlined when delete is a noop
|
//can all be inlined when delete is a noop
|
||||||
void Clear()
|
void Clear()
|
||||||
@ -87,18 +91,12 @@ public:
|
|||||||
{
|
{
|
||||||
cCSLock Lock(m_CS);
|
cCSLock Lock(m_CS);
|
||||||
m_contents.remove(item);
|
m_contents.remove(item);
|
||||||
|
m_evtRemoved.Set();
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ListType m_contents;
|
ListType m_contents;
|
||||||
cCriticalSection m_CS;
|
cCriticalSection m_CS;
|
||||||
cEvent m_evtAdded;
|
cEvent m_evtAdded;
|
||||||
|
cEvent m_evtRemoved;
|
||||||
class cEmptyQueuePromise : public cPromise {
|
|
||||||
public:
|
|
||||||
cEmptyQueuePromise(cQueue* a_Queue) : cPromise(), m_Queue(a_Queue) {}
|
|
||||||
virtual bool IsCompleted() {return m_Queue->Size() != 0;}
|
|
||||||
private:
|
|
||||||
cQueue* m_Queue;
|
|
||||||
};
|
|
||||||
};
|
};
|
||||||
|
@ -367,10 +367,13 @@ void cWorld::InitializeSpawn(void)
|
|||||||
cWorldLoadProgress Progress(this);
|
cWorldLoadProgress Progress(this);
|
||||||
|
|
||||||
// Wait for the loader to finish loading
|
// Wait for the loader to finish loading
|
||||||
m_Storage.WaitForQueuesEmpty();
|
m_Storage.WaitForLoadQueueEmpty();
|
||||||
|
|
||||||
// Wait for the generator to finish generating
|
// Wait for the generator to finish generating
|
||||||
m_Generator.WaitForQueueEmpty();
|
m_Generator.WaitForQueueEmpty();
|
||||||
|
|
||||||
|
// Wait for the loader to finish saving
|
||||||
|
m_Storage.WaitForSaveQueueEmpty();
|
||||||
|
|
||||||
Progress.Stop();
|
Progress.Stop();
|
||||||
}
|
}
|
||||||
|
@ -13,7 +13,6 @@
|
|||||||
#include "../Generating/ChunkGenerator.h"
|
#include "../Generating/ChunkGenerator.h"
|
||||||
#include "../Entities/Entity.h"
|
#include "../Entities/Entity.h"
|
||||||
#include "../BlockEntities/BlockEntity.h"
|
#include "../BlockEntities/BlockEntity.h"
|
||||||
#include "../OSSupport/Promise.h"
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -100,7 +99,7 @@ void cWorldStorage::WaitForFinish(void)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Wait for the saving to finish:
|
// Wait for the saving to finish:
|
||||||
WaitForQueuesEmpty();
|
WaitForSaveQueueEmpty();
|
||||||
|
|
||||||
// Wait for the thread to finish:
|
// Wait for the thread to finish:
|
||||||
m_ShouldTerminate = true;
|
m_ShouldTerminate = true;
|
||||||
@ -114,21 +113,15 @@ void cWorldStorage::WaitForFinish(void)
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
void cWorldStorage::WaitForQueuesEmpty(void)
|
void cWorldStorage::WaitForLoadQueueEmpty(void)
|
||||||
{
|
{
|
||||||
|
m_LoadQueue.BlockTillEmpty();
|
||||||
cPromise * LoadPromise = m_LoadQueue.BlockTillEmpty();
|
|
||||||
cPromise * SavePromise = m_SaveQueue.BlockTillEmpty();
|
|
||||||
cPromise * QueuePromise = LoadPromise->WaitFor(SavePromise);
|
|
||||||
cPromise * CancelPromise = QueuePromise->CancelOn(m_ShouldTerminate);
|
|
||||||
CancelPromise->Wait();
|
|
||||||
delete CancelPromise;
|
|
||||||
delete QueuePromise;
|
|
||||||
delete SavePromise;
|
|
||||||
delete LoadPromise;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void cWorldStorage::WaitForSaveQueueEmpty(void)
|
||||||
|
{
|
||||||
|
m_SaveQueue.BlockTillEmpty();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -79,7 +79,8 @@ public:
|
|||||||
bool Start(cWorld * a_World, const AString & a_StorageSchemaName); // Hide the cIsThread's Start() method, we need to provide args
|
bool Start(cWorld * a_World, const AString & a_StorageSchemaName); // Hide the cIsThread's Start() method, we need to provide args
|
||||||
void Stop(void); // Hide the cIsThread's Stop() method, we need to signal the event
|
void Stop(void); // Hide the cIsThread's Stop() method, we need to signal the event
|
||||||
void WaitForFinish(void);
|
void WaitForFinish(void);
|
||||||
void WaitForQueuesEmpty(void);
|
void WaitForLoadQueueEmpty(void);
|
||||||
|
void WaitForSaveQueueEmpty(void);
|
||||||
|
|
||||||
size_t GetLoadQueueLength(void);
|
size_t GetLoadQueueLength(void);
|
||||||
size_t GetSaveQueueLength(void);
|
size_t GetSaveQueueLength(void);
|
||||||
|
Loading…
Reference in New Issue
Block a user