Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
parent
999014170d
commit
033af999ba
@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 12/21/12 19:26:06.
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** Generated automatically by tolua++-1.0.92 on 12/21/12 21:19:57.
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*/
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#ifndef __cplusplus
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@ -4008,14 +4008,14 @@ static int tolua_AllToLua_cEntity_GetEntityType00(lua_State* tolua_S)
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
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!tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
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const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEntityType'", NULL);
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#endif
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@ -4040,7 +4040,7 @@ static int tolua_AllToLua_cEntity_IsA00(lua_State* tolua_S)
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
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!tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
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!tolua_isstring(tolua_S,2,0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,3,&tolua_err)
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)
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@ -4048,13 +4048,13 @@ static int tolua_AllToLua_cEntity_IsA00(lua_State* tolua_S)
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else
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#endif
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{
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cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
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const char* a_EntityType = ((const char*) tolua_tostring(tolua_S,2,0));
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const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
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const char* a_ClassName = ((const char*) tolua_tostring(tolua_S,2,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsA'", NULL);
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#endif
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{
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bool tolua_ret = (bool) self->IsA(a_EntityType);
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bool tolua_ret = (bool) self->IsA(a_ClassName);
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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}
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}
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@ -4074,14 +4074,14 @@ static int tolua_AllToLua_cEntity_GetClass00(lua_State* tolua_S)
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
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!tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
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const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetClass'", NULL);
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#endif
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@ -4099,6 +4099,38 @@ static int tolua_AllToLua_cEntity_GetClass00(lua_State* tolua_S)
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: GetParentClass of class cEntity */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetParentClass00
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static int tolua_AllToLua_cEntity_GetParentClass00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetParentClass'", NULL);
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#endif
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{
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const char* tolua_ret = (const char*) self->GetParentClass();
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tolua_pushstring(tolua_S,(const char*)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'GetParentClass'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: GetWorld of class cEntity */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetWorld00
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static int tolua_AllToLua_cEntity_GetWorld00(lua_State* tolua_S)
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@ -4992,7 +5024,7 @@ public:
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return ( void ) cEntity:: Initialize(a_World);
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};
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};
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unsigned int GetEntityType( void ) {
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unsigned int GetEntityType( void )const {
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if (push_method("GetEntityType", tolua_AllToLua_cEntity_GetEntityType00)) {
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ToluaBase::dbcall(lua_state, 1, 1);
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unsigned int tolua_ret = (unsigned int )tolua_tonumber(lua_state, -1, 0);
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@ -5002,18 +5034,18 @@ public:
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return (unsigned int ) cEntity:: GetEntityType();
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};
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};
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bool IsA( const char* a_EntityType) {
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bool IsA( const char* a_ClassName)const {
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if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
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tolua_pushstring(lua_state, (const char*)a_EntityType);
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tolua_pushstring(lua_state, (const char*)a_ClassName);
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ToluaBase::dbcall(lua_state, 2, 1);
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bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
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lua_pop(lua_state, 1);
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return tolua_ret;
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} else {
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return ( bool ) cEntity:: IsA(a_EntityType);
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return ( bool ) cEntity:: IsA(a_ClassName);
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};
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};
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const char* GetClass( void ) {
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const char* GetClass( void )const {
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if (push_method("GetClass", tolua_AllToLua_cEntity_GetClass00)) {
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ToluaBase::dbcall(lua_state, 1, 1);
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const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
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@ -5022,6 +5054,16 @@ public:
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} else {
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return ( const char* ) cEntity:: GetClass();
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};
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};
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const char* GetParentClass( void )const {
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if (push_method("GetParentClass", tolua_AllToLua_cEntity_GetParentClass00)) {
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ToluaBase::dbcall(lua_state, 1, 1);
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const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
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lua_pop(lua_state, 1);
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return tolua_ret;
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} else {
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return ( const char* ) cEntity:: GetParentClass();
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};
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};
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void Tick( float a_Dt) {
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if (push_method("Tick", tolua_AllToLua_cEntity_Tick00)) {
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@ -5052,11 +5094,14 @@ public:
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unsigned int cEntity__GetEntityType( void ) {
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return (unsigned int )cEntity::GetEntityType();
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};
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bool cEntity__IsA( const char* a_EntityType) {
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return ( bool )cEntity::IsA(a_EntityType);
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bool cEntity__IsA( const char* a_ClassName) {
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return ( bool )cEntity::IsA(a_ClassName);
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};
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const char* cEntity__GetClass( void ) {
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return ( const char* )cEntity::GetClass();
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};
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const char* cEntity__GetParentClass( void ) {
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return ( const char* )cEntity::GetParentClass();
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};
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void cEntity__SpawnOn( cClientHandle& a_Client) {
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return ( void )cEntity::SpawnOn(a_Client);
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@ -5178,12 +5223,12 @@ static int tolua_AllToLua_Lua__cEntity_cEntity__IsA00(lua_State* tolua_S)
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#endif
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{
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Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
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const char* a_EntityType = ((const char*) tolua_tostring(tolua_S,2,0));
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const char* a_ClassName = ((const char*) tolua_tostring(tolua_S,2,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsA'", NULL);
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#endif
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{
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bool tolua_ret = (bool) self->cEntity__IsA(a_EntityType);
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bool tolua_ret = (bool) self->cEntity__IsA(a_ClassName);
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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}
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}
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@ -5228,6 +5273,38 @@ static int tolua_AllToLua_Lua__cEntity_cEntity__GetClass00(lua_State* tolua_S)
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: cEntity__GetParentClass of class Lua__cEntity */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetParentClass00
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static int tolua_AllToLua_Lua__cEntity_cEntity__GetParentClass00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetParentClass'", NULL);
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#endif
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{
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const char* tolua_ret = (const char*) self->cEntity__GetParentClass();
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tolua_pushstring(tolua_S,(const char*)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'cEntity__GetParentClass'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: cEntity__SpawnOn of class Lua__cEntity */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__SpawnOn00
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static int tolua_AllToLua_Lua__cEntity_cEntity__SpawnOn00(lua_State* tolua_S)
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@ -6270,7 +6347,7 @@ public:
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return ( void ) cPawn:: Initialize(a_World);
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};
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};
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unsigned int GetEntityType( void ) {
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unsigned int GetEntityType( void )const {
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if (push_method("GetEntityType", tolua_AllToLua_cEntity_GetEntityType00)) {
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ToluaBase::dbcall(lua_state, 1, 1);
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unsigned int tolua_ret = (unsigned int )tolua_tonumber(lua_state, -1, 0);
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@ -6280,18 +6357,18 @@ public:
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return (unsigned int ) cPawn:: GetEntityType();
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};
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};
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bool IsA( const char* a_EntityType) {
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bool IsA( const char* a_ClassName)const {
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if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
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tolua_pushstring(lua_state, (const char*)a_EntityType);
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tolua_pushstring(lua_state, (const char*)a_ClassName);
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ToluaBase::dbcall(lua_state, 2, 1);
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bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
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lua_pop(lua_state, 1);
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return tolua_ret;
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} else {
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return ( bool ) cPawn:: IsA(a_EntityType);
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return ( bool ) cPawn:: IsA(a_ClassName);
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};
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};
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const char* GetClass( void ) {
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const char* GetClass( void )const {
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if (push_method("GetClass", tolua_AllToLua_cEntity_GetClass00)) {
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ToluaBase::dbcall(lua_state, 1, 1);
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const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
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@ -6300,6 +6377,16 @@ public:
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} else {
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return ( const char* ) cPawn:: GetClass();
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};
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};
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const char* GetParentClass( void )const {
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if (push_method("GetParentClass", tolua_AllToLua_cEntity_GetParentClass00)) {
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ToluaBase::dbcall(lua_state, 1, 1);
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const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
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lua_pop(lua_state, 1);
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return tolua_ret;
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} else {
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return ( const char* ) cPawn:: GetParentClass();
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};
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};
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void Tick( float a_Dt) {
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if (push_method("Tick", tolua_AllToLua_cEntity_Tick00)) {
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@ -6366,11 +6453,14 @@ public:
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unsigned int cPawn__GetEntityType( void ) {
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return (unsigned int )cPawn::GetEntityType();
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};
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bool cPawn__IsA( const char* a_EntityType) {
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return ( bool )cPawn::IsA(a_EntityType);
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bool cPawn__IsA( const char* a_ClassName) {
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return ( bool )cPawn::IsA(a_ClassName);
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};
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const char* cPawn__GetClass( void ) {
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return ( const char* )cPawn::GetClass();
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};
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const char* cPawn__GetParentClass( void ) {
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return ( const char* )cPawn::GetParentClass();
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};
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void cPawn__SpawnOn( cClientHandle& a_Client) {
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return ( void )cPawn::SpawnOn(a_Client);
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@ -8259,7 +8349,7 @@ public:
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return ( cItem ) cPlayer:: GetEquippedBoots();
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};
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};
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unsigned int GetEntityType( void ) {
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unsigned int GetEntityType( void )const {
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if (push_method("GetEntityType", tolua_AllToLua_cEntity_GetEntityType00)) {
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ToluaBase::dbcall(lua_state, 1, 1);
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unsigned int tolua_ret = (unsigned int )tolua_tonumber(lua_state, -1, 0);
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@ -8269,18 +8359,18 @@ public:
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return (unsigned int ) cPlayer:: GetEntityType();
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};
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};
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bool IsA( const char* a_EntityType) {
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bool IsA( const char* a_ClassName)const {
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if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
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tolua_pushstring(lua_state, (const char*)a_EntityType);
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tolua_pushstring(lua_state, (const char*)a_ClassName);
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ToluaBase::dbcall(lua_state, 2, 1);
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bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
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lua_pop(lua_state, 1);
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return tolua_ret;
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} else {
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return ( bool ) cPlayer:: IsA(a_EntityType);
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return ( bool ) cPlayer:: IsA(a_ClassName);
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};
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};
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const char* GetClass( void ) {
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const char* GetClass( void )const {
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if (push_method("GetClass", tolua_AllToLua_cEntity_GetClass00)) {
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ToluaBase::dbcall(lua_state, 1, 1);
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const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
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@ -8289,6 +8379,16 @@ public:
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} else {
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return ( const char* ) cPlayer:: GetClass();
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};
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};
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const char* GetParentClass( void )const {
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if (push_method("GetParentClass", tolua_AllToLua_cEntity_GetParentClass00)) {
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ToluaBase::dbcall(lua_state, 1, 1);
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const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
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lua_pop(lua_state, 1);
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return tolua_ret;
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} else {
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return ( const char* ) cPlayer:: GetParentClass();
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};
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};
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void Tick( float a_Dt) {
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if (push_method("Tick", tolua_AllToLua_cEntity_Tick00)) {
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@ -8358,11 +8458,14 @@ public:
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unsigned int cPlayer__GetEntityType( void ) {
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return (unsigned int )cPlayer::GetEntityType();
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};
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bool cPlayer__IsA( const char* a_EntityType) {
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return ( bool )cPlayer::IsA(a_EntityType);
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bool cPlayer__IsA( const char* a_ClassName) {
|
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return ( bool )cPlayer::IsA(a_ClassName);
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};
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const char* cPlayer__GetClass( void ) {
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return ( const char* )cPlayer::GetClass();
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};
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const char* cPlayer__GetParentClass( void ) {
|
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return ( const char* )cPlayer::GetParentClass();
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};
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void cPlayer__SpawnOn( cClientHandle& a_Client) {
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return ( void )cPlayer::SpawnOn(a_Client);
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@ -16012,7 +16115,7 @@ public:
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return ( void ) cPickup:: Initialize(a_World);
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};
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};
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unsigned int GetEntityType( void ) {
|
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unsigned int GetEntityType( void )const {
|
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if (push_method("GetEntityType", tolua_AllToLua_cEntity_GetEntityType00)) {
|
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ToluaBase::dbcall(lua_state, 1, 1);
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unsigned int tolua_ret = (unsigned int )tolua_tonumber(lua_state, -1, 0);
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@ -16022,18 +16125,18 @@ public:
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return (unsigned int ) cPickup:: GetEntityType();
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};
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};
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bool IsA( const char* a_EntityType) {
|
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bool IsA( const char* a_ClassName)const {
|
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if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
|
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tolua_pushstring(lua_state, (const char*)a_EntityType);
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tolua_pushstring(lua_state, (const char*)a_ClassName);
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ToluaBase::dbcall(lua_state, 2, 1);
|
||||
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
|
||||
lua_pop(lua_state, 1);
|
||||
return tolua_ret;
|
||||
} else {
|
||||
return ( bool ) cPickup:: IsA(a_EntityType);
|
||||
return ( bool ) cPickup:: IsA(a_ClassName);
|
||||
};
|
||||
};
|
||||
const char* GetClass( void ) {
|
||||
const char* GetClass( void )const {
|
||||
if (push_method("GetClass", tolua_AllToLua_cEntity_GetClass00)) {
|
||||
ToluaBase::dbcall(lua_state, 1, 1);
|
||||
const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
|
||||
@ -16042,6 +16145,16 @@ public:
|
||||
} else {
|
||||
return ( const char* ) cPickup:: GetClass();
|
||||
};
|
||||
};
|
||||
const char* GetParentClass( void )const {
|
||||
if (push_method("GetParentClass", tolua_AllToLua_cEntity_GetParentClass00)) {
|
||||
ToluaBase::dbcall(lua_state, 1, 1);
|
||||
const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
|
||||
lua_pop(lua_state, 1);
|
||||
return tolua_ret;
|
||||
} else {
|
||||
return ( const char* ) cPickup:: GetParentClass();
|
||||
};
|
||||
};
|
||||
void Tick( float a_Dt) {
|
||||
if (push_method("Tick", tolua_AllToLua_cEntity_Tick00)) {
|
||||
@ -16075,11 +16188,14 @@ public:
|
||||
unsigned int cPickup__GetEntityType( void ) {
|
||||
return (unsigned int )cPickup::GetEntityType();
|
||||
};
|
||||
bool cPickup__IsA( const char* a_EntityType) {
|
||||
return ( bool )cPickup::IsA(a_EntityType);
|
||||
bool cPickup__IsA( const char* a_ClassName) {
|
||||
return ( bool )cPickup::IsA(a_ClassName);
|
||||
};
|
||||
const char* cPickup__GetClass( void ) {
|
||||
return ( const char* )cPickup::GetClass();
|
||||
};
|
||||
const char* cPickup__GetParentClass( void ) {
|
||||
return ( const char* )cPickup::GetParentClass();
|
||||
};
|
||||
void cPickup__SpawnOn( cClientHandle& a_Client) {
|
||||
return ( void )cPickup::SpawnOn(a_Client);
|
||||
@ -23892,6 +24008,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
|
||||
tolua_function(tolua_S,"GetEntityType",tolua_AllToLua_cEntity_GetEntityType00);
|
||||
tolua_function(tolua_S,"IsA",tolua_AllToLua_cEntity_IsA00);
|
||||
tolua_function(tolua_S,"GetClass",tolua_AllToLua_cEntity_GetClass00);
|
||||
tolua_function(tolua_S,"GetParentClass",tolua_AllToLua_cEntity_GetParentClass00);
|
||||
tolua_function(tolua_S,"GetWorld",tolua_AllToLua_cEntity_GetWorld00);
|
||||
tolua_function(tolua_S,"GetPosition",tolua_AllToLua_cEntity_GetPosition00);
|
||||
tolua_function(tolua_S,"GetPosX",tolua_AllToLua_cEntity_GetPosX00);
|
||||
@ -23931,6 +24048,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
|
||||
tolua_function(tolua_S,"cEntity__GetEntityType",tolua_AllToLua_Lua__cEntity_cEntity__GetEntityType00);
|
||||
tolua_function(tolua_S,"cEntity__IsA",tolua_AllToLua_Lua__cEntity_cEntity__IsA00);
|
||||
tolua_function(tolua_S,"cEntity__GetClass",tolua_AllToLua_Lua__cEntity_cEntity__GetClass00);
|
||||
tolua_function(tolua_S,"cEntity__GetParentClass",tolua_AllToLua_Lua__cEntity_cEntity__GetParentClass00);
|
||||
tolua_function(tolua_S,"cEntity__SpawnOn",tolua_AllToLua_Lua__cEntity_cEntity__SpawnOn00);
|
||||
tolua_function(tolua_S,"new",tolua_AllToLua_Lua__cEntity_new00);
|
||||
tolua_function(tolua_S,"new_local",tolua_AllToLua_Lua__cEntity_new00_local);
|
||||
|
@ -1,6 +1,6 @@
|
||||
/*
|
||||
** Lua binding: AllToLua
|
||||
** Generated automatically by tolua++-1.0.92 on 12/21/12 19:26:06.
|
||||
** Generated automatically by tolua++-1.0.92 on 12/21/12 21:19:58.
|
||||
*/
|
||||
|
||||
/* Exported function */
|
||||
|
@ -76,6 +76,15 @@ CLASS_DEF_GETCLASS(cEntity);
|
||||
|
||||
|
||||
|
||||
const char * cEntity::GetParentClass(void) const
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cEntity::Initialize(cWorld * a_World)
|
||||
{
|
||||
m_World = a_World;
|
||||
@ -188,11 +197,9 @@ void cEntity::RemoveFromChunk(void)
|
||||
|
||||
|
||||
|
||||
bool cEntity::IsA( const char* a_EntityType )
|
||||
bool cEntity::IsA(const char * a_ClassName) const
|
||||
{
|
||||
//LOG("IsA( cEntity ) : %s", a_EntityType);
|
||||
if( strcmp( a_EntityType, "cEntity" ) == 0 ) return true;
|
||||
return false;
|
||||
return (strcmp(a_ClassName, "cEntity") == 0);
|
||||
}
|
||||
|
||||
|
||||
|
@ -11,30 +11,45 @@
|
||||
|
||||
|
||||
|
||||
#define CLASS_PROT_ISA() virtual bool IsA( const char* a_EntityType );
|
||||
#define CLASS_PROT_GETCLASS() virtual const char* GetClass();
|
||||
#define CLASS_PROT_ISA() virtual bool IsA(const char * a_EntityType) const override;
|
||||
#define CLASS_PROT_GETCLASS() virtual const char * GetClass (void) const override;
|
||||
#define CLASS_PROT_GETPARENT() virtual const char * GetParentClass(void) const override;
|
||||
|
||||
/* Can't use this (yet) because of tolua */
|
||||
#define CLASS_PROTOTYPE() \
|
||||
CLASS_PROT_ISA(); \
|
||||
CLASS_PROT_GETCLASS();
|
||||
CLASS_PROT_GETCLASS(); \
|
||||
CLASS_PROT_GETPARENT();
|
||||
|
||||
#define CLASS_DEF_ISA( classname, superclass ) \
|
||||
bool classname::IsA( const char* a_EntityType ) \
|
||||
#define CLASS_DEF_ISA(classname) \
|
||||
bool classname::IsA(const char * a_ClassName) const \
|
||||
{ \
|
||||
if( strcmp( a_EntityType, #classname ) == 0 ) return true; \
|
||||
return superclass::IsA( a_EntityType ); \
|
||||
return ((strcmp(a_ClassName, #classname) == 0) || super::IsA(a_ClassName)); \
|
||||
}
|
||||
|
||||
#define CLASS_DEF_GETCLASS( classname ) \
|
||||
const char* classname::GetClass() \
|
||||
#define CLASS_DEF_GETCLASS(classname) \
|
||||
const char * classname::GetClass(void) const \
|
||||
{ \
|
||||
return #classname; \
|
||||
return #classname; \
|
||||
}
|
||||
|
||||
#define CLASS_DEFINITION( classname, superclass ) \
|
||||
CLASS_DEF_ISA( classname, superclass ) \
|
||||
CLASS_DEF_GETCLASS( classname )
|
||||
#define CLASS_DEFINITION(classname) \
|
||||
CLASS_DEF_ISA(classname) \
|
||||
CLASS_DEF_GETCLASS(classname)
|
||||
|
||||
// Place this macro in the header of each cEntity descendant class and you're done :)
|
||||
#define CLASS_PROTODEF(classname) \
|
||||
virtual bool IsA(const char * a_ClassName) const override\
|
||||
{ \
|
||||
return ((strcmp(a_ClassName, #classname) == 0) || super::IsA(a_ClassName)); \
|
||||
} \
|
||||
virtual const char * GetClass(void) const override \
|
||||
{ \
|
||||
return #classname; \
|
||||
} \
|
||||
virtual const char * GetParentClass(void) const override \
|
||||
{ \
|
||||
return super::GetClass(); \
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -74,9 +89,16 @@ public:
|
||||
eEntityType_Pickup
|
||||
};
|
||||
|
||||
virtual unsigned int GetEntityType() { return m_EntityType; }
|
||||
virtual bool IsA( const char* a_EntityType );
|
||||
virtual const char* GetClass();
|
||||
virtual unsigned int GetEntityType(void) const { return m_EntityType; }
|
||||
|
||||
/// Returns true if the entity is of the specified class or a subclass (cPawn's IsA("cEntity") returns true)
|
||||
virtual bool IsA(const char * a_ClassName) const;
|
||||
|
||||
/// Returns the topmost class name for the object
|
||||
virtual const char * GetClass(void) const;
|
||||
|
||||
/// Returns the topmost class's parent class name for the object. cEntity returns an empty string (no parent).
|
||||
virtual const char * GetParentClass(void) const;
|
||||
|
||||
cWorld * GetWorld(void) const { return m_World; }
|
||||
|
||||
|
@ -5,7 +5,7 @@
|
||||
#include "ClientHandle.h"
|
||||
|
||||
|
||||
CLASS_DEFINITION( cFallingBlock, cEntity )
|
||||
|
||||
|
||||
|
||||
cFallingBlock::cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType)
|
||||
@ -20,14 +20,6 @@ cFallingBlock::cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_Block
|
||||
|
||||
|
||||
|
||||
cFallingBlock::~cFallingBlock()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cFallingBlock::Initialize(cWorld * a_World)
|
||||
{
|
||||
super::Initialize( a_World );
|
||||
@ -55,10 +47,14 @@ void cFallingBlock::Tick(float a_Dt)
|
||||
|
||||
//GetWorld()->BroadcastTeleportEntity(*this); // Testing position
|
||||
|
||||
Vector3i BlockPos( m_OriginalPosition.x, (int)(m_Pos.y-0.5), m_OriginalPosition.z );
|
||||
if( !IsPassable( GetWorld()->GetBlock( BlockPos ) ) )
|
||||
Vector3i BlockPos( m_OriginalPosition.x, (int)(m_Pos.y - 0.5), m_OriginalPosition.z );
|
||||
if (!IsPassable(GetWorld()->GetBlock(BlockPos)))
|
||||
{
|
||||
Destroy();
|
||||
GetWorld()->SetBlock( BlockPos.x, BlockPos.y+1, BlockPos.z, m_BlockType, 0 );
|
||||
GetWorld()->SetBlock( BlockPos.x, BlockPos.y + 1, BlockPos.z, m_BlockType, 0 );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -15,29 +15,31 @@ class cItem;
|
||||
|
||||
|
||||
|
||||
class cFallingBlock : public cEntity
|
||||
class cFallingBlock :
|
||||
public cEntity
|
||||
{
|
||||
typedef cEntity super;
|
||||
|
||||
public:
|
||||
CLASS_PROTOTYPE();
|
||||
CLASS_PROTODEF(cFallingBlock);
|
||||
|
||||
cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType);
|
||||
~cFallingBlock();
|
||||
|
||||
virtual void Initialize(cWorld * a_World) override;
|
||||
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
|
||||
virtual void Tick(float a_Dt) override;
|
||||
|
||||
private:
|
||||
BLOCKTYPE m_BlockType;
|
||||
Vector3i m_OriginalPosition;
|
||||
|
||||
float m_SpeedY;
|
||||
|
||||
static bool IsPassable( BLOCKTYPE a_BlockType )
|
||||
static bool IsPassable(BLOCKTYPE a_BlockType)
|
||||
{
|
||||
return a_BlockType == E_BLOCK_AIR || IsBlockLiquid( a_BlockType );
|
||||
return ((a_BlockType == E_BLOCK_AIR) || IsBlockLiquid(a_BlockType));
|
||||
}
|
||||
};
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
@ -16,13 +16,3 @@ cBat::cBat(void)
|
||||
|
||||
|
||||
|
||||
|
||||
bool cBat::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cBat") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -15,7 +15,7 @@ class cBat :
|
||||
public:
|
||||
cBat(void);
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cBat);
|
||||
} ;
|
||||
|
||||
|
||||
|
@ -17,15 +17,6 @@ cBlaze::cBlaze(void)
|
||||
|
||||
|
||||
|
||||
bool cBlaze::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cBlaze") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cBlaze::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
AddRandomDropItem(a_Drops, 0, 1, E_ITEM_BLAZE_ROD);
|
||||
|
@ -15,8 +15,8 @@ class cBlaze :
|
||||
public:
|
||||
cBlaze(void);
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
|
||||
CLASS_PROTODEF(cBlaze);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
||||
|
@ -17,18 +17,10 @@ cCavespider::cCavespider(void)
|
||||
|
||||
|
||||
|
||||
bool cCavespider::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cCaveSpider") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cCavespider::Tick(float a_Dt)
|
||||
{
|
||||
super::Tick(a_Dt);
|
||||
|
||||
// TODO: Check vanilla if cavespiders really get passive during the day
|
||||
m_EMPersonality = (GetWorld()->GetTimeOfDay() < (12000 + 1000)) ? PASSIVE : AGGRESSIVE;
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ class cCavespider :
|
||||
public:
|
||||
cCavespider(void);
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cCaveSpider);
|
||||
|
||||
virtual void Tick(float a_Dt) override;
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
|
@ -23,15 +23,6 @@ cChicken::cChicken(void)
|
||||
|
||||
|
||||
|
||||
bool cChicken::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cChicken") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cChicken::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_FEATHER);
|
||||
|
@ -15,7 +15,7 @@ class cChicken :
|
||||
public:
|
||||
cChicken(void);
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cChicken);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
@ -23,15 +23,6 @@ cCow::cCow(void)
|
||||
|
||||
|
||||
|
||||
bool cCow::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cCow") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cCow::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER);
|
||||
|
@ -15,7 +15,7 @@ class cCow :
|
||||
public:
|
||||
cCow();
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cCow);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
@ -17,15 +17,6 @@ cCreeper::cCreeper(void)
|
||||
|
||||
|
||||
|
||||
bool cCreeper::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cCreeper") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cCreeper::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_GUNPOWDER);
|
||||
|
@ -15,7 +15,7 @@ class cCreeper :
|
||||
public:
|
||||
cCreeper(void);
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cCreeper);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
@ -17,15 +17,6 @@ cEnderman::cEnderman(void)
|
||||
|
||||
|
||||
|
||||
bool cEnderman::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cEnderman") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cEnderman::Tick(float a_Dt)
|
||||
{
|
||||
cMonster::Tick(a_Dt);
|
||||
|
@ -15,7 +15,7 @@ class cEnderman :
|
||||
public:
|
||||
cEnderman(void);
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cEnderman);
|
||||
|
||||
virtual void Tick(float a_Dt) override;
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
|
@ -17,15 +17,6 @@ cGhast::cGhast(void)
|
||||
|
||||
|
||||
|
||||
bool cGhast::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cGhast") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cGhast::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_GUNPOWDER);
|
||||
|
@ -15,7 +15,7 @@ class cGhast :
|
||||
public:
|
||||
cGhast(void);
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cGhast);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
@ -17,15 +17,6 @@ cMagmacube::cMagmacube()
|
||||
|
||||
|
||||
|
||||
bool cMagmacube::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cMagmacube") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cMagmacube::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
AddRandomDropItem(a_Drops, 0, 1, E_ITEM_MAGMA_CREAM);
|
||||
|
@ -15,7 +15,7 @@ class cMagmacube :
|
||||
public:
|
||||
cMagmacube();
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cMagmacube);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
@ -58,25 +58,6 @@ cMonster::cMonster(void)
|
||||
|
||||
|
||||
|
||||
cMonster::~cMonster()
|
||||
{
|
||||
LOGD("cMonster::~cMonster()");
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bool cMonster::IsA( const char* a_EntityType )
|
||||
{
|
||||
if( strcmp( a_EntityType, "cMonster" ) == 0 ) return true;
|
||||
return cPawn::IsA( a_EntityType );
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cMonster::SpawnOn(cClientHandle & a_Client)
|
||||
{
|
||||
a_Client.SendSpawnMob(*this);
|
||||
|
@ -26,10 +26,9 @@ public:
|
||||
// tolua_end
|
||||
|
||||
cMonster(void);
|
||||
virtual ~cMonster();
|
||||
|
||||
virtual bool IsA(const char * a_EntityType);
|
||||
|
||||
CLASS_PROTODEF(cMonster);
|
||||
|
||||
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
|
||||
|
||||
virtual void Tick(float a_Dt) override;
|
||||
|
@ -23,15 +23,6 @@ cMooshroom::cMooshroom(void)
|
||||
|
||||
|
||||
|
||||
bool cMooshroom::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cMooshroom") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cMooshroom::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER);
|
||||
|
@ -15,7 +15,7 @@ class cMooshroom :
|
||||
public:
|
||||
cMooshroom(void);
|
||||
|
||||
virtual bool IsA(const char * a_EntityType);
|
||||
CLASS_PROTODEF(cMooshroom);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
@ -16,13 +16,3 @@ cOcelot::cOcelot()
|
||||
|
||||
|
||||
|
||||
|
||||
bool cOcelot::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cOcelot") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -15,7 +15,7 @@ class cOcelot :
|
||||
public:
|
||||
cOcelot();
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cOcelot);
|
||||
} ;
|
||||
|
||||
|
||||
|
@ -17,15 +17,6 @@ cPig::cPig(void)
|
||||
|
||||
|
||||
|
||||
bool cPig::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cPig") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cPig::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
AddRandomDropItem(a_Drops, 1, 3, (GetMetaData() == BURNING) ? E_ITEM_COOKED_PORKCHOP : E_ITEM_RAW_MEAT);
|
||||
|
@ -15,7 +15,7 @@ class cPig :
|
||||
public:
|
||||
cPig(void);
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cPig);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
@ -20,15 +20,6 @@ cSheep::cSheep(void) :
|
||||
|
||||
|
||||
|
||||
bool cSheep::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cSheep") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cSheep::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
if (!m_IsSheared)
|
||||
|
@ -18,7 +18,7 @@ public:
|
||||
bool m_IsSheared;
|
||||
NIBBLETYPE m_WoolColor; // Uses E_META_WOOL_ constants for colors
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cSheep);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
@ -7,19 +7,12 @@
|
||||
|
||||
|
||||
|
||||
cSilverfish::cSilverfish()
|
||||
cSilverfish::cSilverfish(void)
|
||||
{
|
||||
m_MobType = 60;
|
||||
GetMonsterConfig("Silverfish");
|
||||
}
|
||||
|
||||
cSilverfish::~cSilverfish()
|
||||
{
|
||||
}
|
||||
|
||||
bool cSilverfish::IsA( const char* a_EntityType )
|
||||
{
|
||||
if( strcmp( a_EntityType, "cSilverfish" ) == 0 ) return true;
|
||||
return cMonster::IsA( a_EntityType );
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,12 +1,23 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "AggressiveMonster.h"
|
||||
|
||||
class cSilverfish : public cAggressiveMonster
|
||||
{
|
||||
public:
|
||||
cSilverfish();
|
||||
~cSilverfish();
|
||||
|
||||
virtual bool IsA(const char * a_EntityType);
|
||||
};
|
||||
|
||||
|
||||
|
||||
class cSilverfish :
|
||||
public cAggressiveMonster
|
||||
{
|
||||
typedef cAggressiveMonster super;
|
||||
|
||||
public:
|
||||
cSilverfish(void);
|
||||
|
||||
CLASS_PROTODEF(cSilverfish);
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -17,15 +17,6 @@ cSkeleton::cSkeleton(void)
|
||||
|
||||
|
||||
|
||||
bool cSkeleton::IsA( const char* a_EntityType )
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cSkeleton") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cSkeleton::Tick(float a_Dt)
|
||||
{
|
||||
cMonster::Tick(a_Dt);
|
||||
|
@ -15,7 +15,7 @@ class cSkeleton :
|
||||
public:
|
||||
cSkeleton();
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cSkeleton);
|
||||
|
||||
virtual void Tick(float a_Dt) override;
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
|
@ -19,15 +19,6 @@ cSlime::cSlime(void)
|
||||
|
||||
|
||||
|
||||
bool cSlime::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cSlime") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cSlime::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
// TODO: only when tiny
|
||||
|
@ -3,15 +3,19 @@
|
||||
|
||||
#include "AggressiveMonster.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cSlime :
|
||||
public cAggressiveMonster
|
||||
{
|
||||
typedef cAggressiveMonster super;
|
||||
|
||||
public:
|
||||
cSlime();
|
||||
cSlime(void);
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cSlime);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
@ -17,15 +17,6 @@ cSpider::cSpider()
|
||||
|
||||
|
||||
|
||||
bool cSpider::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cSpider") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cSpider::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_STRING);
|
||||
|
@ -13,9 +13,9 @@ class cSpider :
|
||||
typedef cAggressiveMonster super;
|
||||
|
||||
public:
|
||||
cSpider();
|
||||
cSpider(void);
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cSpider);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
@ -18,15 +18,6 @@ cSquid::cSquid()
|
||||
|
||||
|
||||
|
||||
bool cSquid::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cSquid") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cSquid::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
// Drops 0-3 Ink Sacs
|
||||
|
@ -17,7 +17,8 @@ public:
|
||||
|
||||
virtual void Tick(float a_Dt) override;
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cSquid);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
||||
|
@ -16,12 +16,3 @@ cVillager::cVillager()
|
||||
|
||||
|
||||
|
||||
|
||||
bool cVillager::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cVillager") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -15,7 +15,7 @@ class cVillager :
|
||||
public:
|
||||
cVillager();
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cVillager);
|
||||
} ;
|
||||
|
||||
|
||||
|
@ -17,15 +17,6 @@ cWitch::cWitch()
|
||||
|
||||
|
||||
|
||||
bool cWitch::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cWitch") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWitch::GetDrops(cItems & a_Drops, cPawn * a_Killer)
|
||||
{
|
||||
AddRandomDropItem(a_Drops, 0, 6, E_ITEM_GLASS_BOTTLE);
|
||||
|
@ -15,7 +15,7 @@ class cWitch :
|
||||
public:
|
||||
cWitch();
|
||||
|
||||
virtual bool IsA(const char* a_EntityType) override;
|
||||
CLASS_PROTODEF(cWitch);
|
||||
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
@ -3,18 +3,16 @@
|
||||
|
||||
#include "Wolf.h"
|
||||
|
||||
cWolf::cWolf()
|
||||
|
||||
|
||||
|
||||
|
||||
cWolf::cWolf(void)
|
||||
{
|
||||
m_MobType = 95;
|
||||
GetMonsterConfig("Wolf");
|
||||
}
|
||||
|
||||
cWolf::~cWolf()
|
||||
{
|
||||
}
|
||||
|
||||
bool cWolf::IsA( const char* a_EntityType )
|
||||
{
|
||||
if( strcmp( a_EntityType, "cWolf" ) == 0 ) return true;
|
||||
return cMonster::IsA( a_EntityType );
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,12 +1,23 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "PassiveAggressiveMonster.h"
|
||||
|
||||
class cWolf : public cPassiveAggressiveMonster
|
||||
{
|
||||
public:
|
||||
cWolf();
|
||||
~cWolf();
|
||||
|
||||
virtual bool IsA( const char* a_EntityType );
|
||||
};
|
||||
|
||||
|
||||
|
||||
class cWolf :
|
||||
public cPassiveAggressiveMonster
|
||||
{
|
||||
typedef cPassiveAggressiveMonster super;
|
||||
|
||||
public:
|
||||
cWolf(void);
|
||||
|
||||
CLASS_PROTODEF(cWolf);
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -17,15 +17,6 @@ cZombie::cZombie()
|
||||
|
||||
|
||||
|
||||
bool cZombie::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cZombie") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cZombie::Tick(float a_Dt)
|
||||
{
|
||||
super::Tick(a_Dt);
|
||||
|
@ -14,8 +14,8 @@ class cZombie :
|
||||
public:
|
||||
cZombie();
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
|
||||
CLASS_PROTODEF(cZombie);
|
||||
|
||||
virtual void Tick(float a_Dt) override;
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
} ;
|
||||
|
@ -17,15 +17,6 @@ cZombiepigman::cZombiepigman()
|
||||
|
||||
|
||||
|
||||
bool cZombiepigman::IsA(const char * a_EntityType)
|
||||
{
|
||||
return ((strcmp(a_EntityType, "cZombiepigman") == 0) || super::IsA(a_EntityType));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cZombiepigman::Tick(float a_Dt)
|
||||
{
|
||||
super::Tick(a_Dt);
|
||||
|
@ -13,9 +13,9 @@ class cZombiepigman :
|
||||
typedef cPassiveAggressiveMonster super;
|
||||
|
||||
public:
|
||||
cZombiepigman();
|
||||
cZombiepigman(void);
|
||||
|
||||
virtual bool IsA(const char * a_EntityType) override;
|
||||
CLASS_PROTODEF(cZombiepigman);
|
||||
|
||||
virtual void Tick(float a_Dt) override;
|
||||
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
|
||||
|
@ -15,12 +15,6 @@
|
||||
|
||||
|
||||
|
||||
CLASS_DEFINITION( cPawn, cEntity )
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cPawn::cPawn(void)
|
||||
: cEntity( 0, 0, 0 )
|
||||
, m_Health(1)
|
||||
@ -38,15 +32,6 @@ cPawn::cPawn(void)
|
||||
|
||||
|
||||
|
||||
cPawn::~cPawn()
|
||||
{
|
||||
// Nothing needed yet
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cPawn::Heal(int a_HitPoints)
|
||||
{
|
||||
m_Health += a_HitPoints;
|
||||
|
@ -74,13 +74,14 @@ struct TakeDamageInfo
|
||||
// tolua_begin
|
||||
class cPawn :
|
||||
public cEntity
|
||||
{
|
||||
{
|
||||
// tolua_end
|
||||
typedef cEntity super;
|
||||
|
||||
public:
|
||||
CLASS_PROTOTYPE()
|
||||
CLASS_PROTODEF(cPawn);
|
||||
|
||||
cPawn(void);
|
||||
virtual ~cPawn();
|
||||
|
||||
virtual void Tick(float a_Dt) override;
|
||||
|
||||
|
@ -24,12 +24,6 @@
|
||||
|
||||
|
||||
|
||||
CLASS_DEFINITION( cPickup, cEntity )
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cPickup::cPickup(int a_X, int a_Y, int a_Z, const cItem & a_Item, float a_SpeedX /* = 0.f */, float a_SpeedY /* = 0.f */, float a_SpeedZ /* = 0.f */)
|
||||
: cEntity( ((double)(a_X))/32, ((double)(a_Y))/32, ((double)(a_Z))/32 )
|
||||
, m_Speed( a_SpeedX, a_SpeedY, a_SpeedZ )
|
||||
|
@ -19,11 +19,9 @@ class cPickup :
|
||||
{
|
||||
// tolua_end
|
||||
typedef cEntity super;
|
||||
// tolua_begin
|
||||
|
||||
public:
|
||||
// tolua_end
|
||||
CLASS_PROTOTYPE();
|
||||
CLASS_PROTODEF(cPickup);
|
||||
|
||||
cPickup(int a_X, int a_Y, int a_Z, const cItem & a_Item, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); //tolua_export
|
||||
~cPickup(); //tolua_export
|
||||
|
@ -32,12 +32,6 @@
|
||||
|
||||
|
||||
|
||||
CLASS_DEFINITION( cPlayer, cPawn );
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
|
||||
: m_GameMode(eGameMode_NotSet)
|
||||
, m_IP("")
|
||||
|
@ -21,6 +21,8 @@ class cClientHandle;
|
||||
class cPlayer :
|
||||
public cPawn
|
||||
{
|
||||
typedef cPawn super;
|
||||
|
||||
public:
|
||||
enum
|
||||
{
|
||||
@ -30,7 +32,7 @@ public:
|
||||
|
||||
typedef cPawn super;
|
||||
|
||||
CLASS_PROTOTYPE()
|
||||
CLASS_PROTODEF(cPlayer)
|
||||
|
||||
cPlayer(cClientHandle * a_Client, const AString & a_PlayerName);
|
||||
virtual ~cPlayer();
|
||||
|
Loading…
Reference in New Issue
Block a user