From 027efe09ea3d3222c3cbf169643e57773c1614ae Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 4 May 2014 14:00:59 +0100 Subject: [PATCH] Fixed lever and button powering direction --- .../IncrementalRedstoneSimulator.cpp | 24 +++++++------------ 1 file changed, 8 insertions(+), 16 deletions(-) diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index 5ac48d328..c8709a9af 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -9,6 +9,8 @@ #include "../Entities/Pickup.h" #include "../Blocks/BlockTorch.h" #include "../Blocks/BlockDoor.h" +#include "../Blocks/BlockButton.h" +#include "../Blocks/BlockLever.h" #include "../Piston.h" @@ -434,16 +436,11 @@ void cIncrementalRedstoneSimulator::HandleRedstoneBlock(int a_RelBlockX, int a_R void cIncrementalRedstoneSimulator::HandleRedstoneLever(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ) { - if (IsLeverOn(m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ))) + NIBBLETYPE Meta = m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ); + if (IsLeverOn(Meta)) { SetAllDirsAsPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ); - - SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_XM); - SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_XP); - SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_YM); - SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_YP); - SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_ZM); - SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_ZP); + SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, cBlockLeverHandler::BlockMetaDataToBlockFace(Meta)); } } @@ -484,16 +481,11 @@ void cIncrementalRedstoneSimulator::HandleFenceGate(int a_RelBlockX, int a_RelBl void cIncrementalRedstoneSimulator::HandleRedstoneButton(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ) { - if (IsButtonOn(m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ))) + NIBBLETYPE Meta = m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ); + if (IsButtonOn(Meta)) { SetAllDirsAsPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ); - - SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_XM); - SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_XP); - SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_YM); - SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_YP); - SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_ZM); - SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_ZP); + SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, cBlockButtonHandler::BlockMetaDataToBlockFace(Meta)); } }