2012-01-29 14:28:19 -05:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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2011-11-07 20:25:01 -05:00
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#include "SquirrelBindings.h"
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#if USE_SQUIRREL
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#pragma warning(disable:4100) // Getting A LOT of these warnings from SqPlus
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#pragma warning(disable:4127)
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#include <sqplus/sqplus.h>
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#include <sqplus/SquirrelObject.h>
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#include <../squirrel/sqstate.h>
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#include <../squirrel/sqvm.h>
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#include <stdarg.h>
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#include "cPlugin.h"
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#include "cPluginManager.h"
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#include "cRoot.h"
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#include "cPlayer.h"
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2012-01-29 14:28:19 -05:00
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2011-11-07 20:25:01 -05:00
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bool SquirrelBindings::IsBound = false;
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bool IsTopClosure( HSQUIRRELVM v )
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{
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return ( v->_stack[0]._type == OT_CLOSURE );
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}
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class __Squirrel_Base_Class // All inheritable classes should extend this class, as it allows virtual functions to call Squirrel
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{
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public:
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template<typename T>
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static int ConstructAndDestruct(HSQUIRRELVM v, T* a_Instance, SQRELEASEHOOK a_ReleaseHook )
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{
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LOG("ConstructAndDestruct()");
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StackHandler sa(v);
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HSQOBJECT ho = sa.GetObjectHandle(1); // OT_INSTANCE
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SquirrelObject instance(ho);
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SqPlus::PopulateAncestry(v, instance, a_Instance);
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a_Instance->vm = v;
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a_Instance->obj = instance;
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sq_setinstanceup(v, 1, a_Instance);
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sq_setreleasehook(v, 1, a_ReleaseHook);
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return TRUE;
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}
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HSQUIRRELVM vm;
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SquirrelObject obj;
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};
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class cPlugin__Squirrel : public cPlugin, public __Squirrel_Base_Class
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{
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public:
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cPlugin__Squirrel() { SetLanguage( cPlugin::E_SQUIRREL ); }
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bool Initialize() // This is a pure virtual function, so it NEEDS an implementation on the script side or it would be an illegal instance
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{
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SqPlus::SquirrelFunction<bool> InitFunc(obj, "Initialize");
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if( !InitFunc.func.IsNull() )
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return InitFunc();
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LOGWARN("cPlugin__Squirrel::Initialize() Pure virtual function called!"); // Spam some errorz to make it clear this function needs to be implemented
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return false;
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}
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static int constructor(HSQUIRRELVM v) { return ConstructAndDestruct( v, new cPlugin__Squirrel, SqPlus::ReleaseClassPtr<cPlugin__Squirrel>::release ); }
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virtual bool OnChat( const char* a_Chat, cPlayer* a_Player )
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{
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if( !IsTopClosure(vm) ) // Avoid recursion (TODO: FIXME: THIS NEEDS MORE RESEARCH!)
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{ //Called from C++
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return SqPlus::SquirrelFunction<bool>(obj, "OnChat")(a_Chat, a_Player);
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}
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else // Called from Squirrel
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{
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return cPlugin::OnChat(a_Chat, a_Player);
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}
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}
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};
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static void printFunc(HSQUIRRELVM v,const SQChar * s,...)
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{
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(void)v;
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va_list vl;
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va_start(vl,s);
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cMCLogger::GetInstance()->Log( s, vl );
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va_end(vl);
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}
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DECLARE_INSTANCE_TYPE( cRoot );
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DECLARE_INSTANCE_TYPE( cPluginManager );
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DECLARE_ENUM_TYPE( cPluginManager::PluginHook );
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DECLARE_INSTANCE_TYPE( cPlugin );
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DECLARE_INSTANCE_TYPE( cPlugin__Squirrel );
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DECLARE_INSTANCE_TYPE( cEntity );
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DECLARE_INSTANCE_TYPE( cPawn );
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DECLARE_INSTANCE_TYPE( cPlayer );
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void SquirrelBindings::Bind( HSQUIRRELVM a_SquirrelVM )
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{
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IsBound = true;
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sq_setprintfunc(a_SquirrelVM, printFunc, printFunc);
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SqPlus::SQClassDefNoConstructor<cEntity>("cEntity");
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SqPlus::SQClassDefNoConstructor<cPawn, cEntity>("cPawn", "cEntity");
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SqPlus::SQClassDefNoConstructor<cPlayer, cPawn>("cPlayer", "cPawn"). // All NoConstructor because they need a custom one
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func(&cPlayer::GetName, "GetName");
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SqPlus::SQClassDefNoConstructor<cPlugin>("cPlugin").
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func(&cPlugin::SetName, "SetName").
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func(&cPlugin::GetName, "GetName").
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func(&cPlugin::GetVersion, "GetVersion").
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func(&cPlugin::OnChat, "OnChat");
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SqPlus::SQClassDef<cPlugin__Squirrel, cPlugin>("cPlugin__Squirrel", "cPlugin").
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staticFunc(&cPlugin__Squirrel::constructor, "constructor");
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SqPlus::SQClassDefNoConstructor<cRoot>("cRoot").
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staticFunc(&cRoot::Get, "Get").
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func(static_cast<cPluginManager* (__thiscall cRoot::*)(void)>(&cRoot::GetPluginManager), "GetPluginManager");
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SqPlus::SQClassDefNoConstructor<cPluginManager>("cPluginManager").
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overloadFunc<bool (cPluginManager::*)(cPlugin*)>(&cPluginManager::AddPlugin, "AddPlugin").
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func(&cPluginManager::GetPlugin, "GetPlugin").
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func(&cPluginManager::AddHook, "AddHook").
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enumInt( cPluginManager::E_PLUGIN_CHAT, "E_PLUGIN_CHAT");
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}
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#endif
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