46 lines
508 B
C++
46 lines
508 B
C++
|
|
||
|
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
|
||
|
|
||
|
#include "Ocelot.h"
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
cOcelot::cOcelot()
|
||
|
{
|
||
|
m_MobType = 98;
|
||
|
GetMonsterConfig("Ocelot");
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
cOcelot::~cOcelot()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
bool cOcelot::IsA( const char* a_EntityType )
|
||
|
{
|
||
|
if( strcmp( a_EntityType, "cOcelot" ) == 0 ) return true;
|
||
|
return cMonster::IsA( a_EntityType );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void cOcelot::KilledBy( cEntity* a_Killer )
|
||
|
{
|
||
|
cMonster::KilledBy( a_Killer );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|