2012-12-26 20:01:16 -05:00
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#pragma once
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#include "BlockHandler.h"
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class cBlockFlowerPotHandler :
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public cBlockHandler
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{
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public:
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cBlockFlowerPotHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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a_Pickups.push_back(cItem(E_ITEM_FLOWER_POT, 1, 0));
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if( a_BlockMeta == 0 ) return;
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2012-12-27 05:23:10 -05:00
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cItem Plant;
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2012-12-26 20:01:16 -05:00
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switch( a_BlockMeta )
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{
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case 1: Plant = cItem(E_ITEM_RED_ROSE, 1, 0); break;
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case 2: Plant = cItem(E_ITEM_YELLOW_FLOWER, 1, 0); break;
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case 3: Plant = cItem(E_ITEM_SAPLING, 1, E_META_SAPLING_APPLE); break;
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case 4: Plant = cItem(E_ITEM_SAPLING, 1, E_META_SAPLING_CONIFER); break;
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case 5: Plant = cItem(E_ITEM_SAPLING, 1, E_META_SAPLING_BIRCH); break;
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case 6: Plant = cItem(E_ITEM_SAPLING, 1, E_META_SAPLING_JUNGLE); break;
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case 7: Plant = cItem(E_ITEM_RED_MUSHROOM, 1, 0); break;
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case 8: Plant = cItem(E_ITEM_BROWN_MUSHROOM, 1, 0); break;
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case 9: Plant = cItem(E_ITEM_CACTUS, 1, 0); break;
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case 10: Plant = cItem(E_BLOCK_DEAD_BUSH, 1, 0); break;
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case 11: Plant = cItem(E_BLOCK_TALL_GRASS, 1, E_META_TALL_GRASS_FERN); break;
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}
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a_Pickups.push_back(Plant);
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}
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void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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char Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ );
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if( Meta ) return;
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switch( a_Player->GetEquippedItem().m_ItemType )
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{
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case E_ITEM_RED_ROSE: Meta = 1; break;
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case E_ITEM_YELLOW_FLOWER: Meta = 2; break;
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case E_ITEM_SAPLING:
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{
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switch( a_Player->GetEquippedItem().m_ItemDamage )
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{
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case E_META_SAPLING_APPLE: Meta = 3; break;
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case E_META_SAPLING_CONIFER: Meta = 4; break;
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case E_META_SAPLING_BIRCH: Meta = 5; break;
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case E_META_SAPLING_JUNGLE: Meta = 6; break;
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}
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break;
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}
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case E_ITEM_RED_MUSHROOM: Meta = 7; break;
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case E_ITEM_BROWN_MUSHROOM: Meta = 8; break;
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case E_ITEM_CACTUS: Meta = 9; break;
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case E_BLOCK_DEAD_BUSH: Meta = 10; break;
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case E_BLOCK_TALL_GRASS:
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if( a_Player->GetEquippedItem().m_ItemDamage == E_META_TALL_GRASS_FERN ) Meta = 11; break;
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}
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2012-12-27 05:23:10 -05:00
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if(a_Player->GetGameMode() != eGameMode_Creative)
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{
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cItem Item(a_Player->GetEquippedItem().m_ItemType, 1);
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a_Player->GetInventory().RemoveItem(Item);
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}
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2012-12-26 20:01:16 -05:00
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a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, Meta );
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}
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virtual bool IsUseable() override
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{
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return true;
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}
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} ;
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