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return
{
HOOK_EXPLODED =
{
CalledWhen = " An explosion has happened " ,
DefaultFnName = " OnExploded " , -- also used as pagename
Desc = [ [
This hook is called after an explosion has been processed in a world . </ p >
< p >
See also { { OnExploding | HOOK_EXPLODING } } for a similar hook called before the explosion . </ p >
< p >
The explosion carries with it the type of its source - whether it ' s a creeper exploding, or TNT,
etc . It also carries the identification of the actual source . The exact type of the identification
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depends on the source kind , see the { { Globals # ExplosionSource | esXXX } } constants ' descriptions for details.
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] ] ,
Params =
{
{ Name = " World " , Type = " {{cWorld}} " , Notes = " The world where the explosion happened " } ,
{ Name = " ExplosionSize " , Type = " number " , Notes = " The relative explosion size " } ,
{ Name = " CanCauseFire " , Type = " bool " , Notes = " True if the explosion has turned random air blocks to fire (such as a ghast fireball) " } ,
{ Name = " X " , Type = " number " , Notes = " X-coord of the explosion center " } ,
{ Name = " Y " , Type = " number " , Notes = " Y-coord of the explosion center " } ,
{ Name = " Z " , Type = " number " , Notes = " Z-coord of the explosion center " } ,
{ Name = " Source " , Type = " eExplosionSource " , Notes = " Source of the explosion. See the table above. " } ,
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{ Name = " SourceData " , Type = " varies " , Notes = " Additional data for the source. The exact type varies by the source. See the {{Globals#ExplosionSource|esXXX}} constants' descriptions. " } ,
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} ,
Returns = [ [
If the function returns false or no value , the next plugin ' s callback is called. If the function
returns true , no other callback is called for this event . There is no overridable behaviour .
] ] ,
} , -- HOOK_EXPLODED
}