25 lines
493 B
C++
25 lines
493 B
C++
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#include "cWorldGenerator_Test.h"
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#include "cChunk.h"
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#include "BlockID.h"
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void cWorldGenerator_Test::GenerateTerrain( cChunk* a_Chunk )
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{
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char* BlockType = a_Chunk->pGetType();
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for(int x = 0; x < 16; x++)
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{
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for(int z = 0; z < 16; z++)
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{
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for( int y = 1; y < 128; ++y )
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{
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unsigned int idx = cChunk::MakeIndex(x, y, z);
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BlockType[idx] = E_BLOCK_DIRT;
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}
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}
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}
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}
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void cWorldGenerator_Test::GenerateFoliage( cChunk* a_Chunk )
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{
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(void)a_Chunk;
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}
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