2012-08-26 13:50:42 -04:00
|
|
|
|
|
|
|
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
|
|
|
|
|
2012-09-23 18:09:57 -04:00
|
|
|
#include "NoteEntity.h"
|
2013-05-28 15:12:47 -04:00
|
|
|
#include "../World.h"
|
2012-08-26 13:50:42 -04:00
|
|
|
#include <json/json.h>
|
|
|
|
|
|
|
|
|
|
|
|
cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
|
|
|
|
: cBlockEntity(E_BLOCK_NOTE_BLOCK, a_BlockX, a_BlockY, a_BlockZ, a_World)
|
|
|
|
, m_Pitch( 0 )
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
cNoteEntity::~cNoteEntity()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cNoteEntity::UsedBy( cPlayer * a_Player )
|
|
|
|
{
|
|
|
|
IncrementPitch();
|
|
|
|
MakeSound();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cNoteEntity::MakeSound( void )
|
|
|
|
{
|
|
|
|
char instrument;
|
2012-09-11 08:01:34 -04:00
|
|
|
AString sampleName;
|
|
|
|
|
2012-08-26 13:50:42 -04:00
|
|
|
switch (m_World->GetBlock(m_PosX, m_PosY - 1, m_PosZ))
|
|
|
|
{
|
|
|
|
case E_BLOCK_PLANKS:
|
|
|
|
case E_BLOCK_LOG:
|
|
|
|
case E_BLOCK_NOTE_BLOCK:
|
|
|
|
{
|
|
|
|
// TODO: add other wood-based blocks if needed
|
|
|
|
instrument = E_INST_DOUBLE_BASS;
|
2012-09-11 08:01:34 -04:00
|
|
|
sampleName = "note.db";
|
2012-08-26 13:50:42 -04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case E_BLOCK_SAND:
|
|
|
|
case E_BLOCK_GRAVEL:
|
|
|
|
case E_BLOCK_SOULSAND:
|
|
|
|
{
|
|
|
|
instrument = E_INST_SNARE_DRUM;
|
2012-09-11 08:01:34 -04:00
|
|
|
sampleName = "note.snare";
|
2012-08-26 13:50:42 -04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case E_BLOCK_GLASS:
|
|
|
|
case E_BLOCK_GLASS_PANE:
|
|
|
|
case E_BLOCK_GLOWSTONE:
|
|
|
|
{
|
|
|
|
instrument = E_INST_CLICKS;
|
2012-09-11 08:01:34 -04:00
|
|
|
sampleName = "note.hat";
|
2012-08-26 13:50:42 -04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case E_BLOCK_STONE:
|
|
|
|
case E_BLOCK_STONE_BRICKS:
|
|
|
|
case E_BLOCK_COBBLESTONE:
|
|
|
|
case E_BLOCK_OBSIDIAN:
|
|
|
|
case E_BLOCK_NETHERRACK:
|
|
|
|
case E_BLOCK_BRICK:
|
|
|
|
case E_BLOCK_NETHER_BRICK:
|
|
|
|
{
|
|
|
|
// TODO: add other stone-based blocks if needed
|
|
|
|
instrument = E_INST_BASS_DRUM;
|
2012-09-11 08:01:34 -04:00
|
|
|
sampleName = "note.bassattack";
|
2012-08-26 13:50:42 -04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
default:
|
|
|
|
{
|
|
|
|
instrument = E_INST_HARP_PIANO;
|
2012-09-11 08:01:34 -04:00
|
|
|
sampleName = "note.harp";
|
2012-08-26 13:50:42 -04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-08-31 17:59:57 -04:00
|
|
|
m_World->BroadcastBlockAction(m_PosX, m_PosY, m_PosZ, instrument, m_Pitch, E_BLOCK_NOTE_BLOCK);
|
2012-09-11 08:01:34 -04:00
|
|
|
|
|
|
|
// TODO: instead of calculating the power function over and over, make a precalculated table - there's only 24 pitches after all
|
|
|
|
float calcPitch = pow(2.0f, ((float)m_Pitch - 12.0f) / 12.0f);
|
|
|
|
m_World->BroadcastSoundEffect(sampleName, m_PosX * 8, m_PosY * 8, m_PosZ * 8, 3.0f, calcPitch);
|
2012-08-26 13:50:42 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
char cNoteEntity::GetPitch( void )
|
|
|
|
{
|
|
|
|
return m_Pitch;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cNoteEntity::SetPitch( char a_Pitch )
|
|
|
|
{
|
|
|
|
m_Pitch = a_Pitch % 25;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cNoteEntity::IncrementPitch( void )
|
|
|
|
{
|
|
|
|
SetPitch( m_Pitch + 1 );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool cNoteEntity::LoadFromJson( const Json::Value & a_Value )
|
|
|
|
{
|
|
|
|
|
|
|
|
m_PosX = a_Value.get("x", 0).asInt();
|
|
|
|
m_PosY = a_Value.get("y", 0).asInt();
|
|
|
|
m_PosZ = a_Value.get("z", 0).asInt();
|
|
|
|
|
|
|
|
m_Pitch = (char)a_Value.get("p", 0).asInt();
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cNoteEntity::SaveToJson( Json::Value & a_Value )
|
|
|
|
{
|
|
|
|
a_Value["x"] = m_PosX;
|
|
|
|
a_Value["y"] = m_PosY;
|
|
|
|
a_Value["z"] = m_PosZ;
|
|
|
|
|
|
|
|
a_Value["p"] = m_Pitch;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|