42 lines
2.3 KiB
C
42 lines
2.3 KiB
C
|
#pragma once
|
||
|
#include "cPlugin.h"
|
||
|
#include <sqrat.h>
|
||
|
#include "squirrelbindings/SquirrelObject.h"
|
||
|
|
||
|
class cPlugin_Squirrel : public cPlugin
|
||
|
{
|
||
|
public:
|
||
|
cPlugin_Squirrel(const char* a_PluginName);
|
||
|
~cPlugin_Squirrel();
|
||
|
|
||
|
void OnDisable();
|
||
|
bool Initialize();
|
||
|
|
||
|
void Tick(float a_Dt);
|
||
|
|
||
|
bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
|
||
|
bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
|
||
|
bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) override;
|
||
|
bool OnBlockDig (cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) override;
|
||
|
bool OnChat (const char* a_Chat, cPlayer* a_Player ) override;
|
||
|
bool OnLogin (cPacket_Login* a_PacketData ) override;
|
||
|
void OnPlayerSpawn (cPlayer* a_Player ) override;
|
||
|
bool OnPlayerJoin (cPlayer* a_Player ) override;
|
||
|
void OnPlayerMove (cPlayer* a_Player ) override;
|
||
|
void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
|
||
|
bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
|
||
|
void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
|
||
|
bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
|
||
|
bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
|
||
|
bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
|
||
|
bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
|
||
|
bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
|
||
|
bool OnWeatherChanged (cWorld * a_World) override;
|
||
|
bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) override;
|
||
|
bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
|
||
|
|
||
|
protected:
|
||
|
const char * m_PluginName;
|
||
|
cCriticalSection m_CriticalSection;
|
||
|
SquirrelObject *m_Plugin;
|
||
|
};
|