2012-06-14 09:06:06 -04:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cPiston.h"
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#include "cRedstone.h"
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#include "ChunkDef.h"
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#include "cPickup.h"
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#include "cBlockToPickup.h"
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#include "cItem.h"
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#include "cRoot.h"
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#include "cClientHandle.h"
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#include "cWorld.h"
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#include "BlockID.h"
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#include "packets/cPacket_BlockAction.h"
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#include "cServer.h"
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extern bool g_BlockPistonBreakable[];
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#define AddDir( x, y, z, dir, amount ) switch(dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
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case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
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case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }
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cPiston::cPiston( cWorld* a_World )
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:m_World ( a_World )
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{
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}
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unsigned short cPiston::FirstPassthroughBlock( int pistonX, int pistonY, int pistonZ, char pistonmeta ) {
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unsigned short ret;
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pistonmeta &= 7;
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if(pistonmeta >= 6) { // just in case, it shouldn't happen but if it would, it'd case inf loop
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printf("cPiston::FirstPassthroughBlock - piston has invalid meta data!\n");
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return 9001;
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}
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char currBlock;
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for( ret = 0; ret < 24; ret++ ) { // push up to 24 blocks
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AddDir( pistonX, pistonY, pistonZ, pistonmeta, 1 )
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currBlock = m_World->GetBlock( pistonX, pistonY, pistonZ );
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if(currBlock == E_BLOCK_BEDROCK || currBlock == E_BLOCK_OBSIDIAN || currBlock == E_BLOCK_PISTON_EXTENSION ) {return 9001;}
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if(g_BlockPistonBreakable[currBlock]) {return ret;}
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}
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return 9001;
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}
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void cPiston::ExtendPiston( int pistx, int pisty, int pistz )
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{
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char pistonBlock = m_World->GetBlock( pistx, pisty, pistz );
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char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
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char isSticky = (char)(pistonBlock == E_BLOCK_STICKY_PISTON) * 8;
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bool recalc = false;
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if ( (pistonMeta & 0x8) == 0x0 ) // only extend if piston is not already extended
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{
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unsigned short dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta);
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if (dist > 9000) return; // too many blocks
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AddDir( pistx, pisty, pistz, pistonMeta & 7, dist+1 )
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BLOCKTYPE currBlock = m_World->GetBlock (pistx, pisty, pistz);
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NIBBLETYPE currMeta = m_World->GetBlockMeta(pistx, pisty, pistz);
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if (currBlock != E_BLOCK_AIR)
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{
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cItems PickupItems;
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cBlockToPickup::ToPickup(currBlock, currMeta, E_ITEM_EMPTY, PickupItems);
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m_World->SpawnItemPickups(PickupItems, pistx, pisty, pistz);
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recalc = true;
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}
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int oldx = pistx, oldy = pisty, oldz = pistz;
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char currBlockMeta;
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for (int i = dist+1; i>0; i--)
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{
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AddDir( pistx, pisty, pistz, pistonMeta & 7, -1 )
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currBlock = m_World->GetBlock( pistx, pisty, pistz );
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currBlockMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
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m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta );
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oldx = pistx;
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oldy = pisty;
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oldz = pistz;
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}
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cPacket_BlockAction Action;
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Action.m_PosX = (int)pistx;
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Action.m_PosY = (short)pisty;
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Action.m_PosZ = (int)pistz;
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Action.m_Byte1 = 0;
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Action.m_Byte2 = pistonMeta;
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m_World->BroadcastToChunkOfBlock(pistx, pisty, pistz, &Action);
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m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8 );
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int extx = pistx;
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int exty = pisty;
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int extz = pistz;
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AddDir( extx, exty, extz, pistonMeta&7, 1 )
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m_World->SetBlock( extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky+pistonMeta&7 );
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if (recalc) {
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cRedstone Redstone(m_World);
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Redstone.ChangeRedstone( extx, exty, extz, false ); //recalculate redstone around current device.
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Redstone.ChangeRedstone( pistx, pisty, pistz, false ); //recalculate redstone around current device.
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}
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}
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}
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void cPiston::RetractPiston( int pistx, int pisty, int pistz )
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{
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char pistonBlock = m_World->GetBlock( pistx, pisty, pistz );
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char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
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if (pistonMeta <= 6) // only retract if piston is not already retracted
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{
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return;
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}
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//send blockaction packet
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cPacket_BlockAction Action;
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Action.m_PosX = (int)pistx;
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Action.m_PosY = (short)pisty;
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Action.m_PosZ = (int)pistz;
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Action.m_Byte1 = 1;
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Action.m_Byte2 = pistonMeta & ~(8);
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m_World->BroadcastToChunkOfBlock(pistx, pisty, pistz, &Action );
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m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8) );
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AddDir( pistx, pisty, pistz, pistonMeta & 7, 1 )
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if ( m_World->GetBlock( pistx, pisty, pistz ) == E_BLOCK_PISTON_EXTENSION )
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{
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if ( pistonBlock == E_BLOCK_STICKY_PISTON )
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{
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int tempx = pistx, tempy = pisty, tempz = pistz;
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AddDir( tempx, tempy, tempz, pistonMeta & 7, 1 )
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char tempblock = m_World->GetBlock( tempx, tempy, tempz );
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if (
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(tempblock == E_BLOCK_OBSIDIAN) ||
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(tempblock == E_BLOCK_BEDROCK) ||
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(tempblock == E_BLOCK_PISTON_EXTENSION)
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)
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{
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// These cannot be moved by the sticky piston, bail out
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return;
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}
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m_World->SetBlock( pistx, pisty, pistz, tempblock, m_World->GetBlockMeta( tempx, tempy, tempz ) );
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m_World->SetBlock( tempx, tempy, tempz, E_BLOCK_AIR, 0 );
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}
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else
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{
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m_World->SetBlock( pistx, pisty, pistz, E_BLOCK_AIR, 0 );
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}
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}
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}
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