131 lines
5.0 KiB
C++
131 lines
5.0 KiB
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "MobTypesManager.h"
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#include "MersenneTwister.h"
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#include "Mobs/Monster.h"
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#include "Mobs/IncludeAllMonsters.h"
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#include "FastRandom.h"
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cMobTypesManager::tMobTypes2Names& cMobTypesManager::m_MobsTypes2Names()
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{
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static std::map<cMonster::eType,std::string>* value = new std::map<cMonster::eType,std::string>(MobTypes2NamesInitializerBeforeCx11());
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return *value;
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}
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cMobTypesManager::tMobTypes2Names cMobTypesManager::MobTypes2NamesInitializerBeforeCx11()
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{
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std::map<cMonster::eType,std::string> toReturn;
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typedef std::map<cMonster::eType,std::string>::value_type ValueType;
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toReturn.insert(ValueType(cMonster::mtMagmaCube,"Magmacube"));
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toReturn.insert(ValueType(cMonster::mtSlime,"Slime"));
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toReturn.insert(ValueType(cMonster::mtBat,"Bat"));
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toReturn.insert(ValueType(cMonster::mtBlaze,"Blaze"));
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toReturn.insert(ValueType(cMonster::mtCaveSpider,"Cavespider"));
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toReturn.insert(ValueType(cMonster::mtChicken,"Chicken"));
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toReturn.insert(ValueType(cMonster::mtCow,"Cow"));
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toReturn.insert(ValueType(cMonster::mtCreeper,"Creeper"));
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toReturn.insert(ValueType(cMonster::mtEnderman,"Enderman"));
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toReturn.insert(ValueType(cMonster::mtGhast,"Ghast"));
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toReturn.insert(ValueType(cMonster::mtMooshroom,"Mooshroom"));
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toReturn.insert(ValueType(cMonster::mtOcelot,"Ocelot"));
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toReturn.insert(ValueType(cMonster::mtPig,"Pig"));
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toReturn.insert(ValueType(cMonster::mtSheep,"Sheep"));
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toReturn.insert(ValueType(cMonster::mtSilverfish,"Silverfish"));
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toReturn.insert(ValueType(cMonster::mtSkeleton,"Skeleton"));
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toReturn.insert(ValueType(cMonster::mtSpider,"Spider"));
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toReturn.insert(ValueType(cMonster::mtSquid,"Squid"));
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toReturn.insert(ValueType(cMonster::mtVillager,"Villager"));
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toReturn.insert(ValueType(cMonster::mtWitch,"Witch"));
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toReturn.insert(ValueType(cMonster::mtWolf,"Wolf"));
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toReturn.insert(ValueType(cMonster::mtZombie,"Zombie"));
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toReturn.insert(ValueType(cMonster::mtZombiePigman,"Zombiepigman"));
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return toReturn;
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}
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cFastRandom& cMobTypesManager::m_Random()
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{
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static cFastRandom* value = new cFastRandom();
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return *value;
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}
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cMonster* cMobTypesManager::NewMonsterFromType(cMonster::eType a_MobType, int a_Size)
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{
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cMonster * toReturn = NULL;
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// unspecified size get rand[1,3] for Monsters that need size
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switch (a_MobType)
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{
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case cMonster::mtMagmaCube:
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case cMonster::mtSlime:
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if (a_Size == -1)
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{
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a_Size = m_Random().NextInt(2,a_MobType)+1;
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}
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assert(a_Size > 0 && a_Size < 4);
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break;
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default : break;
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}
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// the big switch
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switch (a_MobType)
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{
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case cMonster::mtMagmaCube: toReturn = new cMagmacube(a_Size); break;
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case cMonster::mtSlime: toReturn = new cSlime(a_Size); break;
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case cMonster::mtBat: toReturn = new cBat(); break;
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case cMonster::mtBlaze: toReturn = new cBlaze(); break;
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case cMonster::mtCaveSpider: toReturn = new cCavespider(); break;
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case cMonster::mtChicken: toReturn = new cChicken(); break;
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case cMonster::mtCow: toReturn = new cCow(); break;
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case cMonster::mtCreeper: toReturn = new cCreeper(); break;
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case cMonster::mtEnderman: toReturn = new cEnderman(); break;
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case cMonster::mtGhast: toReturn = new cGhast(); break;
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case cMonster::mtMooshroom: toReturn = new cMooshroom(); break;
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case cMonster::mtOcelot: toReturn = new cOcelot(); break;
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case cMonster::mtPig: toReturn = new cPig(); break;
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case cMonster::mtSheep: toReturn = new cSheep(); break;
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case cMonster::mtSilverfish: toReturn = new cSilverfish(); break;
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case cMonster::mtSkeleton: toReturn = new cSkeleton(); break;
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case cMonster::mtSpider: toReturn = new cSpider(); break;
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case cMonster::mtSquid: toReturn = new cSquid(); break;
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case cMonster::mtVillager: toReturn = new cVillager(); break;
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case cMonster::mtWitch: toReturn = new cWitch(); break;
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case cMonster::mtWolf: toReturn = new cWolf(); break;
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case cMonster::mtZombie: toReturn = new cZombie(); break;
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case cMonster::mtZombiePigman: toReturn = new cZombiepigman(); break;
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default:
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{
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assert(false);
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}
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}
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return toReturn;
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}
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const std::string& cMobTypesManager::fromMobTypeToString(cMonster::eType a_MobType)
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{
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static std::string toReturnDefault = "";
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std::string& toReturn = toReturnDefault;
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std::map<cMonster::eType,std::string>::const_iterator itr = m_MobsTypes2Names().find(a_MobType);
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if (itr != m_MobsTypes2Names().end())
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{
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toReturn = itr->second;
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}
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return toReturn;
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}
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cMonster::eType cMobTypesManager::fromStringToMobType(const std::string& a_Name)
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{
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for(std::map<cMonster::eType,std::string>::const_iterator itr = m_MobsTypes2Names().begin(); itr != m_MobsTypes2Names().end(); itr++)
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{
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if (itr->second == a_Name)
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{
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return itr->first;
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}
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}
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throw new NotAMonsterException();
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}
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