2012-01-26 17:44:37 -05:00
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function HandleTPCommand( Split, Player )
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2013-03-02 09:43:46 -05:00
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if( Split[2] == nil ) then
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Player:SendMessage( cChatColor.Green .. "Usage: /tp [PlayerName] (-h)" )
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2012-01-26 17:44:37 -05:00
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return true
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end
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2012-07-13 13:22:58 -04:00
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local TeleportDestination = function(OtherPlayer)
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if( OtherPlayer == Player ) then
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Player:SendMessage( cChatColor.Green .. "Already there :)" )
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else
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2013-03-02 09:43:46 -05:00
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X[Player:GetName()] = Player:GetPosX()
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Y[Player:GetName()] = Player:GetPosY()
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Z[Player:GetName()] = Player:GetPosZ()
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2012-07-13 13:22:58 -04:00
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Player:TeleportToEntity( OtherPlayer )
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Player:SendMessage( cChatColor.Green .. "You teleported to "..OtherPlayer:GetName().."!" )
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2013-03-02 09:43:46 -05:00
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if Split[3] ~= "-h" then
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OtherPlayer:SendMessage( cChatColor.Green .. Player:GetName().." teleported to you!" )
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end
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2012-07-13 13:22:58 -04:00
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end
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2013-03-02 09:43:46 -05:00
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end
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World = Player:GetWorld()
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if (not(World:DoWithPlayer(Split[2], TeleportDestination))) then
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2012-01-26 17:44:37 -05:00
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Player:SendMessage( cChatColor.Green .. "Can't find player " .. Split[2] )
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2013-03-02 09:43:46 -05:00
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end
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2012-01-26 17:44:37 -05:00
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return true
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2013-03-02 09:43:46 -05:00
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end
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