257 lines
7.2 KiB
C
257 lines
7.2 KiB
C
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#ifndef _SQUIRREL_OBJECT_H_
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#define _SQUIRREL_OBJECT_H_
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class SquirrelObject
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{
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friend class SquirrelVM;
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public:
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SquirrelObject();
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virtual ~SquirrelObject();
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SquirrelObject(const SquirrelObject & o);
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SquirrelObject(HSQOBJECT o);
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#if 1
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template <typename _ty>
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SquirrelObject(const _ty & val) { sq_resetobject(&_o); Set((_ty &)val); } // Cast away const to avoid compiler SqPlus::Push() match issue.
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template <typename _ty>
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SquirrelObject(_ty & val) { sq_resetobject(&_o); Set(val); }
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template <typename _ty>
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SquirrelObject(_ty * val) { sq_resetobject(&_o); SetByValue(val); } // Set() would also be OK here. SetByValue() to save potential compiler overhead.
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#endif
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SquirrelObject & operator = (HSQOBJECT ho);
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SquirrelObject & operator = (const SquirrelObject &o);
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SquirrelObject & operator = (int n);
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SquirrelObject & operator = (HSQUIRRELVM v);
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operator HSQOBJECT& (){ return _o; }
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bool operator ==(const SquirrelObject& o);
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bool CompareUserPointer(const SquirrelObject& o);
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void AttachToStackObject(int idx);
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void Reset(void); // Release (any) reference and reset _o.
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SquirrelObject Clone();
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BOOL SetValue(const SquirrelObject &key,const SquirrelObject &val);
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BOOL SetValue(SQInteger key,const SquirrelObject &val);
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BOOL SetValue(INT key,bool b); // Compiler treats SQBool as INT.
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BOOL SetValue(INT key,INT n);
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BOOL SetValue(INT key,FLOAT f);
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BOOL SetValue(INT key,const SQChar *s);
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BOOL SetValue(const SQChar *key,const SquirrelObject &val);
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BOOL SetValue(const SQChar *key,bool b);
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BOOL SetValue(const SQChar *key,INT n);
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BOOL SetValue(const SQChar *key,FLOAT f);
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BOOL SetValue(const SQChar *key,const SQChar *s);
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BOOL SetUserPointer(const SQChar * key,SQUserPointer up);
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SQUserPointer GetUserPointer(const SQChar * key);
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BOOL SetUserPointer(INT key,SQUserPointer up);
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SQUserPointer GetUserPointer(INT key);
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BOOL NewUserData(const SQChar * key,INT size,SQUserPointer * typetag=0);
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BOOL GetUserData(const SQChar * key,SQUserPointer * data,SQUserPointer * typetag=0);
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BOOL RawGetUserData(const SQChar * key,SQUserPointer * data,SQUserPointer * typetag=0);
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// === BEGIN Arrays ===
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BOOL ArrayResize(INT newSize);
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BOOL ArrayExtend(INT amount);
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BOOL ArrayReverse(void);
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SquirrelObject ArrayPop(SQBool returnPoppedVal=SQTrue);
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void ArrayAppend(const SquirrelObject &o);
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template<typename T>
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BOOL ArrayAppend(T item);
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// === END Arrays ===
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BOOL SetInstanceUP(SQUserPointer up);
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BOOL IsNull() const;
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int IsNumeric() const;
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int Len() const;
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BOOL SetDelegate(SquirrelObject &obj);
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SquirrelObject GetDelegate();
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const SQChar* ToString();
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bool ToBool();
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SQInteger ToInteger();
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SQFloat ToFloat();
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SQUserPointer GetInstanceUP(SQUserPointer tag) const;
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SquirrelObject GetValue(const SQChar *key) const;
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BOOL Exists(const SQChar *key) const;
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FLOAT GetFloat(const SQChar *key) const;
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INT GetInt(const SQChar *key) const;
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const SQChar *GetString(const SQChar *key) const;
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bool GetBool(const SQChar *key) const;
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SquirrelObject GetValue(INT key) const;
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FLOAT GetFloat(INT key) const;
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INT GetInt(INT key) const;
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const SQChar *GetString(INT key) const;
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bool GetBool(INT key) const;
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SquirrelObject GetAttributes(const SQChar *key = NULL);
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SQObjectType GetType();
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HSQOBJECT & GetObjectHandle() const {return *(HSQOBJECT*)&_o;}
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BOOL BeginIteration();
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BOOL Next(SquirrelObject &key,SquirrelObject &value);
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void EndIteration();
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BOOL GetTypeTag(SQUserPointer * typeTag);
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// === Get the type name of item/object through string key in a table or class. Returns NULL if the type name is not set (not an SqPlus registered type).
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const SQChar * GetTypeName(const SQChar * key);
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// === Get the type name of item/object through INT key in a table or class. Returns NULL if the type name is not set (not an SqPlus registered type).
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const SQChar * GetTypeName(INT key);
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// === Get the type name of this object, else return NULL if not an SqPlus registered type.
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const SQChar * GetTypeName(void);
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// === Return base class of object using sq_getbase() ===
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SquirrelObject GetBase();
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// === BEGIN code suggestion from the Wiki ===
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// Get any bound type from this SquirrelObject. Note that Squirrel's handling of references and pointers still holds here.
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template<typename _ty>
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_ty Get(void);
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// Set any bound type to this SquirrelObject. Note that Squirrel's handling of references and pointers still holds here.
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template<typename _ty>
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SquirrelObject SetByValue(_ty val); // classes/structs should be passed by ref (below) to avoid an extra copy.
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// Set any bound type to this SquirrelObject. Note that Squirrel's handling of references and pointers still holds here.
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template<typename _ty>
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SquirrelObject &Set(_ty & val);
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// === END code suggestion from the Wiki ===
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private:
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BOOL GetSlot(const SQChar *name) const;
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BOOL RawGetSlot(const SQChar *name) const;
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BOOL GetSlot(INT key) const;
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HSQOBJECT _o;
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};
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struct StackHandler {
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StackHandler(HSQUIRRELVM v) {
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_top = sq_gettop(v);
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this->v = v;
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}
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SQFloat GetFloat(int idx) {
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SQFloat x = 0.0f;
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if(idx > 0 && idx <= _top) {
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sq_getfloat(v,idx,&x);
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}
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return x;
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}
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SQInteger GetInt(int idx) {
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SQInteger x = 0;
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if(idx > 0 && idx <= _top) {
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sq_getinteger(v,idx,&x);
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}
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return x;
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}
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HSQOBJECT GetObjectHandle(int idx) {
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HSQOBJECT x;
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if(idx > 0 && idx <= _top) {
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sq_resetobject(&x);
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sq_getstackobj(v,idx,&x);
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}
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return x;
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}
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const SQChar *GetString(int idx)
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{
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const SQChar *x = NULL;
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if(idx > 0 && idx <= _top) {
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sq_getstring(v,idx,&x);
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}
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return x;
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}
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SQUserPointer GetUserPointer(int idx)
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{
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SQUserPointer x = 0;
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if(idx > 0 && idx <= _top) {
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sq_getuserpointer(v,idx,&x);
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}
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return x;
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}
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SQUserPointer GetInstanceUp(int idx,SQUserPointer tag)
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{
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SQUserPointer self;
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if(SQ_FAILED(sq_getinstanceup(v,idx,(SQUserPointer*)&self,tag)))
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return NULL;
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return self;
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}
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SQUserPointer GetUserData(int idx,SQUserPointer tag=0)
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{
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SQUserPointer otag;
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SQUserPointer up;
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if(idx > 0 && idx <= _top) {
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if(SQ_SUCCEEDED(sq_getuserdata(v,idx,&up,&otag))) {
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if(tag == otag)
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return up;
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}
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}
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return NULL;
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}
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BOOL GetBool(int idx)
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{
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SQBool ret;
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if(idx > 0 && idx <= _top) {
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if(SQ_SUCCEEDED(sq_getbool(v,idx,&ret)))
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return ret;
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}
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return FALSE;
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}
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int GetType(int idx)
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{
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if(idx > 0 && idx <= _top) {
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return sq_gettype(v,idx);
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}
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return -1;
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}
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int GetParamCount() {
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return _top;
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}
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int Return(const SQChar *s)
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{
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sq_pushstring(v,s,-1);
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return 1;
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}
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int Return(FLOAT f)
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{
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sq_pushfloat(v,f);
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return 1;
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}
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int Return(INT i)
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{
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sq_pushinteger(v,i);
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return 1;
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}
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int Return(bool b)
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{
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sq_pushbool(v,b);
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return 1;
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}
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int Return(SQUserPointer p) {
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sq_pushuserpointer(v,p);
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return 1;
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}
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int Return(SquirrelObject &o)
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{
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sq_pushobject(v,o.GetObjectHandle());
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return 1;
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}
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int Return() { return 0; }
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int ThrowError(const SQChar *error) {
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return sq_throwerror(v,error);
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}
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HSQUIRRELVM GetVMPtr() { return v; }
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private:
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int _top;
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HSQUIRRELVM v;
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};
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#endif //_SQUIRREL_OBJECT_H_
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