32 lines
953 B
C
32 lines
953 B
C
|
#pragma once
|
||
|
#include "cEntity.h"
|
||
|
|
||
|
struct TakeDamageInfo //tolua_export
|
||
|
{ //tolua_export
|
||
|
int Damage; //tolua_export
|
||
|
cEntity* Instigator; //tolua_export
|
||
|
}; //tolua_export
|
||
|
|
||
|
class cPawn : public cEntity //tolua_export
|
||
|
{ //tolua_export
|
||
|
public:
|
||
|
CLASS_PROTOTYPE();
|
||
|
|
||
|
cPawn();
|
||
|
virtual ~cPawn();
|
||
|
|
||
|
virtual void TeleportTo( cEntity* a_Entity ); //tolua_export
|
||
|
virtual void TeleportTo( const double & a_PosX, const double & a_PosY, const double & a_PosZ ); //tolua_export
|
||
|
|
||
|
void Heal( int a_Health ); //tolua_export
|
||
|
virtual void TakeDamage( int a_Damage, cEntity* a_Instigator ); //tolua_export
|
||
|
virtual void KilledBy( cEntity* a_Killer ); //tolua_export
|
||
|
int GetHealth() { return m_Health; } //tolua_export
|
||
|
|
||
|
protected:
|
||
|
short m_Health;
|
||
|
|
||
|
double m_LastPosX, m_LastPosY, m_LastPosZ;
|
||
|
float m_TimeLastTeleportPacket;
|
||
|
}; //tolua_export
|