function OnPlayerJoined(Player)
ShowMOTDTo(Player)
Player:GetWorld():BroadcastChat(cChatColor.Yellow .. "[JOIN] " .. cChatColor.White .. Player:GetName() .. " has joined the game")
return false
end
function OnDisconnect(Player, Reason)
Player:GetWorld():BroadcastChat(cChatColor.Yellow .. "[LEAVE] " .. cChatColor.White .. Player:GetName() .. " has left the game")
return true