71 lines
1.2 KiB
C++
71 lines
1.2 KiB
C++
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#include "Globals.h"
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#include "TNTEntity.h"
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#include "World.h"
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#include "ClientHandle.h"
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cTNTEntity::cTNTEntity(int a_X,int a_Y,int a_Z,float a_MaxFuseTime) :
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super(etTNT, a_X + 0.5f, a_Y + 0.5f, a_Z + 0.5f)
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{
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m_MaxFuseTime = a_MaxFuseTime;
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m_Counter = 0;
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}
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cTNTEntity::cTNTEntity(const Vector3i a_Pos,float a_MaxFuseTime) :
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super(etTNT, a_Pos.x,a_Pos.y,a_Pos.z)
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{
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m_MaxFuseTime = a_MaxFuseTime;
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m_Counter = 0;
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}
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void cTNTEntity::Initialize(cWorld * a_World)
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{
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super::Initialize(a_World);
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a_World->BroadcastSpawn(*this);
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}
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void cTNTEntity::SpawnOn(cClientHandle & a_ClientHandle)
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{
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a_ClientHandle.SendSpawnObject(*this,50,1,0,0); //50 means TNT
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m_bDirtyPosition = false;
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m_bDirtySpeed = false;
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m_bDirtyOrientation = false;
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m_bDirtyHead = false;
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}
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void cTNTEntity::Tick(float a_Dt, cChunk & a_Chunk)
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{
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float delta_time = a_Dt / 1000; //Convert miliseconds to seconds
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m_Counter += delta_time;
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if (m_Counter > m_MaxFuseTime) //Check if we go KABOOOM
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{
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Destroy();
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LOGD("BOOM at {%f,%f,%f}",GetPosX(),GetPosY(),GetPosZ());
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m_World->DoExplosiontAt(4.0,(int)floor(GetPosX()),(int)floor(GetPosY()),(int)floor(GetPosZ()));
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return;
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}
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}
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