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cuberite-2a/src/Statistics.cpp

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// Statistics.cpp
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Statistics.h"
cStatInfo cStatInfo::ms_Info[statCount] = {
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// The order must match the order of enum eStatistic
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// http://minecraft.gamepedia.com/Achievements
/* Type | Name | Prerequisite */
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cStatInfo(achOpenInv, "achievement.openInventory"),
cStatInfo(achMineWood, "achievement.mineWood", achOpenInv),
cStatInfo(achCraftWorkbench, "achievement.buildWorkBench", achMineWood),
cStatInfo(achCraftPickaxe, "achievement.buildPickaxe", achCraftWorkbench),
cStatInfo(achCraftFurnace, "achievement.buildFurnace", achCraftPickaxe),
cStatInfo(achAcquireIron, "achievement.acquireIron", achCraftFurnace),
cStatInfo(achCraftHoe, "achievement.buildHoe", achCraftWorkbench),
cStatInfo(achMakeBread, "achievement.makeBread", achCraftHoe),
cStatInfo(achBakeCake, "achievement.bakeCake", achCraftHoe),
cStatInfo(achCraftBetterPick, "achievement.buildBetterPickaxe", achCraftPickaxe),
cStatInfo(achCookFish, "achievement.cookFish", achAcquireIron),
cStatInfo(achOnARail, "achievement.onARail", achAcquireIron),
cStatInfo(achCraftSword, "achievement.buildSword", achCraftWorkbench),
cStatInfo(achKillMonster, "achievement.killEnemy", achCraftSword),
cStatInfo(achKillCow, "achievement.killCow", achCraftSword),
cStatInfo(achFlyPig, "achievement.flyPig", achKillCow),
cStatInfo(achSnipeSkeleton, "achievement.snipeSkeleton", achKillMonster),
cStatInfo(achDiamonds, "achievement.diamonds", achAcquireIron),
cStatInfo(achEnterPortal, "achievement.portal", achDiamonds),
cStatInfo(achReturnToSender, "achievement.ghast", achEnterPortal),
cStatInfo(achBlazeRod, "achievement.blazeRod", achEnterPortal),
cStatInfo(achBrewPotion, "achievement.potion", achBlazeRod),
cStatInfo(achEnterTheEnd, "achievement.theEnd", achBlazeRod),
cStatInfo(achDefeatDragon, "achievement.theEnd2", achEnterTheEnd),
cStatInfo(achCraftEnchantTable, "achievement.enchantments", achDiamonds),
cStatInfo(achOverkill, "achievement.overkill", achCraftEnchantTable),
cStatInfo(achBookshelf, "achievement.bookcase", achCraftEnchantTable),
cStatInfo(achExploreAllBiomes, "achievement.exploreAllBiomes", achEnterTheEnd),
cStatInfo(achSpawnWither, "achievement.spawnWither", achDefeatDragon),
cStatInfo(achKillWither, "achievement.killWither", achSpawnWither),
cStatInfo(achFullBeacon, "achievement.fullBeacon", achKillWither),
cStatInfo(achBreedCow, "achievement.breedCow", achKillCow),
cStatInfo(achThrowDiamonds, "achievement.diamondsToYou", achDiamonds),
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// http://minecraft.gamepedia.com/Statistics
/* Type | Name */
cStatInfo(statGamesQuit, "stat.leaveGame"),
cStatInfo(statMinutesPlayed, "stat.playOneMinute"),
cStatInfo(statDistWalked, "stat.walkOnCm"),
cStatInfo(statDistSwum, "stat.swimOneCm"),
cStatInfo(statDistFallen, "stat.fallOneCm"),
cStatInfo(statDistClimbed, "stat.climbOneCm"),
cStatInfo(statDistFlown, "stat.flyOneCm"),
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cStatInfo(statDistDove, "stat.diveOneCm"),
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cStatInfo(statDistMinecart, "stat.minecartOneCm"),
cStatInfo(statDistBoat, "stat.boatOneCm"),
cStatInfo(statDistPig, "stat.pigOneCm"),
cStatInfo(statDistHorse, "stat.horseOneCm"),
cStatInfo(statJumps, "stat.jump"),
cStatInfo(statItemsDropped, "stat.drop"),
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cStatInfo(statDamageDealt, "stat.damageDealt"),
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cStatInfo(statDamageTaken, "stat.damageTaken"),
cStatInfo(statDeaths, "stat.deaths"),
cStatInfo(statMobKills, "stat.mobKills"),
cStatInfo(statAnimalsBred, "stat.animalsBred"),
cStatInfo(statPlayerKills, "stat.playerKills"),
cStatInfo(statFishCaught, "stat.fishCaught"),
cStatInfo(statJunkFished, "stat.junkFished"),
cStatInfo(statTreasureFished, "stat.treasureFished")
};
cStatInfo::cStatInfo()
: m_Type(statInvalid)
, m_Depends(statInvalid)
{}
cStatInfo::cStatInfo(const eStatistic a_Type, const AString & a_Name, const eStatistic a_Depends)
: m_Type(a_Type)
, m_Name(a_Name)
, m_Depends(a_Depends)
{}
const AString & cStatInfo::GetName(const eStatistic a_Type)
{
ASSERT((a_Type > statInvalid) && (a_Type < statCount));
return ms_Info[a_Type].m_Name;
}
eStatistic cStatInfo::GetType(const AString & a_Name)
{
for (unsigned int i = 0; i < ARRAYCOUNT(ms_Info); ++i)
{
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if (NoCaseCompare(ms_Info[i].m_Name, a_Name) == 0)
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{
return ms_Info[i].m_Type;
}
}
return statInvalid;
}
eStatistic cStatInfo::GetPrerequisite(const eStatistic a_Type)
{
ASSERT((a_Type > statInvalid) && (a_Type < statCount));
return ms_Info[a_Type].m_Depends;
}
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cStatManager::cStatManager()
{
Reset();
}
StatValue cStatManager::GetValue(const eStatistic a_Stat) const
{
ASSERT((a_Stat > statInvalid) && (a_Stat < statCount));
return m_MainStats[a_Stat];
}
void cStatManager::SetValue(const eStatistic a_Stat, const StatValue a_Value)
{
ASSERT((a_Stat > statInvalid) && (a_Stat < statCount));
m_MainStats[a_Stat] = a_Value;
}
StatValue cStatManager::AddValue(const eStatistic a_Stat, const StatValue a_Delta)
{
ASSERT((a_Stat > statInvalid) && (a_Stat < statCount));
m_MainStats[a_Stat] += a_Delta;
return m_MainStats[a_Stat];
}
void cStatManager::Reset(void)
{
for (unsigned int i = 0; i < (unsigned int)statCount; ++i)
{
m_MainStats[i] = 0;
}
}