2012-07-15 16:36:34 -04:00
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#include "Globals.h"
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#include "BlockPiston.h"
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2012-09-23 18:09:57 -04:00
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#include "../Item.h"
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#include "../World.h"
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#include "../Redstone.h"
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#include "../Player.h"
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#include "../Piston.h"
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2012-07-15 16:36:34 -04:00
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#define AddPistonDir(x, y, z, dir, amount) switch (dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
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case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
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case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }
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cBlockPistonHandler::cBlockPistonHandler(BLOCKTYPE a_BlockID)
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: cBlockHandler(a_BlockID)
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{
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}
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void cBlockPistonHandler::OnPlaced(cWorld *a_World, int a_X, int a_Y, int a_Z, int a_Dir)
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{
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}
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void cBlockPistonHandler::OnDestroyed(cWorld *a_World, int a_X, int a_Y, int a_Z)
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{
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char OldMeta = a_World->GetBlockMeta(a_X, a_Y, a_Z);
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int newX = a_X;
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int newY = a_Y;
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int newZ = a_Z;
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AddPistonDir(newX, newY, newZ, OldMeta & ~(8), 1);
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if (a_World->GetBlock(newX, newY, newZ) == E_BLOCK_PISTON_EXTENSION)
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{
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a_World->SetBlock(newX, newY, newZ, E_BLOCK_AIR, 0);
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}
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}
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2012-07-16 15:20:37 -04:00
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void cBlockPistonHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir)
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2012-07-15 16:36:34 -04:00
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{
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a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, cPiston::RotationPitchToMetaData(a_Player->GetRotation(), a_Player->GetPitch()));
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OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
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cRedstone Redstone(a_World);
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Redstone.ChangeRedstone(a_X, a_Y, a_Z, false);
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}
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