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cuberite-2a/Server/Prefabs/Villages/SandVillage.cubeset

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-- SandVillage.cubeset
-- Defines the prefabs in the group SandVillage
-- NOTE: This file has been generated automatically by GalExport!
-- Any manual changes will be overwritten by the next automatic export!
Cubeset =
{
Metadata =
{
CubesetFormatVersion = 1,
ExportDate = "2015-06-20 10:16:49",
["AllowedBiomes"] = "Desert, DesertM",
["IntendedUse"] = "Village",
},
Pieces =
{
{
OriginData =
{
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GalleryName = "Desert",
GalleryIndex = "0",
ID = "1",
CreatorName = "Aloe_vera",
},
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{
x = 4,
y = 13,
z = 4,
},
Hitbox =
{
MinX = 0,
MinY = 0,
MinZ = 0,
MaxX = 3,
MaxY = 12,
MaxZ = 3,
},
Connectors =
{
{
Type = 2,
RelX = 2,
RelY = 8,
RelZ = 0,
Direction = 2, -- Z-
},
{
Type = 2,
RelX = 0,
RelY = 8,
RelZ = 1,
Direction = 4, -- X-
},
{
Type = 2,
RelX = 1,
RelY = 8,
RelZ = 3,
Direction = 3, -- Z+
},
{
Type = 2,
RelX = 3,
RelY = 8,
RelZ = 2,
Direction = 5, -- X+
},
},
Metadata =
{
["DefaultWeight"] = "100",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["IsStarting"] = "1",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 1: 0", -- stone
"b: 24: 0", -- sandstone
"c: 8: 0", -- water
"d: 85: 0", -- fence
"m: 19: 0", -- sponge
},
BlockData =
{
-- Level 0
"aaaa", -- 0
"aaaa", -- 1
"aaaa", -- 2
"aaaa", -- 3
-- Level 1
"bbbb", -- 0
"bccb", -- 1
"bccb", -- 2
"bbbb", -- 3
-- Level 2
"bbbb", -- 0
"bccb", -- 1
"bccb", -- 2
"bbbb", -- 3
-- Level 3
"bbbb", -- 0
"bccb", -- 1
"bccb", -- 2
"bbbb", -- 3
-- Level 4
"bbbb", -- 0
"bccb", -- 1
"bccb", -- 2
"bbbb", -- 3
-- Level 5
"bbbb", -- 0
"bccb", -- 1
"bccb", -- 2
"bbbb", -- 3
-- Level 6
"bbbb", -- 0
"bccb", -- 1
"bccb", -- 2
"bbbb", -- 3
-- Level 7
"bbbb", -- 0
"bccb", -- 1
"bccb", -- 2
"bbbb", -- 3
-- Level 8
"bbbb", -- 0
"b..b", -- 1
"b..b", -- 2
"bbbb", -- 3
-- Level 9
"d..d", -- 0
"....", -- 1
"....", -- 2
"d..d", -- 3
-- Level 10
"d..d", -- 0
"....", -- 1
"....", -- 2
"d..d", -- 3
-- Level 11
"d..d", -- 0
"....", -- 1
"....", -- 2
"d..d", -- 3
-- Level 12
"bbbb", -- 0
"bbbb", -- 1
"bbbb", -- 2
"bbbb", -- 3
},
}, -- Well
{
OriginData =
{
ExportName = "SmallHut",
Name = "Desert 4",
GalleryName = "Desert",
GalleryIndex = "4",
ID = "68",
CreatorName = "tonibm1999",
},
Size =
{
x = 5,
y = 6,
z = 6,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = -1,
MaxX = 5,
MaxY = 5,
MaxZ = 5,
},
Connectors =
{
{
Type = -1,
RelX = 2,
RelY = 1,
RelZ = 5,
Direction = 3, -- Z+
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b:128: 3", -- sandstonestairs
"c: 24: 2", -- sandstone
"d: 50: 5", -- torch
"e: 26:10", -- bedblock
"f: 26: 2", -- bedblock
"g: 64: 1", -- wooddoorblock
"h: 64: 9", -- wooddoorblock
"m: 19: 0", -- sponge
},
BlockData =
{
-- Level 0
"aaaaa", -- 0
"aaaaa", -- 1
"aaaaa", -- 2
"aaaaa", -- 3
"aaaaa", -- 4
"mmamm", -- 5
-- Level 1
"aaaaa", -- 0
"aaaaa", -- 1
"aaaaa", -- 2
"aaaaa", -- 3
"aaaaa", -- 4
"..b..", -- 5
-- Level 2
"accca", -- 0
"cdedc", -- 1
"c.f.c", -- 2
"c...c", -- 3
"acgca", -- 4
".....", -- 5
-- Level 3
"ac.ca", -- 0
"c...c", -- 1
".....", -- 2
"c...c", -- 3
"achca", -- 4
".....", -- 5
-- Level 4
"accca", -- 0
"c...c", -- 1
"c...c", -- 2
"c...c", -- 3
"accca", -- 4
".....", -- 5
-- Level 5
".aaa.", -- 0
"aaaaa", -- 1
"aaaaa", -- 2
"aaaaa", -- 3
".aaa.", -- 4
".....", -- 5
},
}, -- SmallHut
{
OriginData =
{
ExportName = "DoubleField",
Name = "Desert 5",
GalleryName = "Desert",
GalleryIndex = "5",
ID = "75",
CreatorName = "tonibm1999",
},
Size =
{
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y = 3,
z = 9,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = -1,
MaxX = 13,
MaxY = 2,
MaxZ = 8,
},
Connectors =
{
{
Type = -1,
RelX = 6,
RelY = 1,
RelZ = 8,
Direction = 3, -- Z+
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b: 60: 7", -- tilleddirt
"c: 8: 0", -- water
"d: 50: 5", -- torch
"e: 59: 7", -- crops
"m: 19: 0", -- sponge
},
BlockData =
{
-- Level 0
"aaaaaaaaaaaaa", -- 0
"aaaaaaaaaaaaa", -- 1
"aaaaaaaaaaaaa", -- 2
"aaaaaaaaaaaaa", -- 3
"aaaaaaaaaaaaa", -- 4
"aaaaaaaaaaaaa", -- 5
"aaaaaaaaaaaaa", -- 6
"aaaaaaaaaaaaa", -- 7
"aaaaaaaaaaaaa", -- 8
-- Level 1
"aaaaaaaaaaaaa", -- 0
"abbcbbabbcbba", -- 1
"abbcbbabbcbba", -- 2
"abbcbbabbcbba", -- 3
"abbcbbabbcbba", -- 4
"abbcbbabbcbba", -- 5
"abbcbbabbcbba", -- 6
"abbcbbabbcbba", -- 7
"aaaaaaaaaaaaa", -- 8
-- Level 2
"d.....d.....d", -- 0
".ee.ee.ee.ee.", -- 1
".ee.ee.ee.ee.", -- 2
".ee.ee.ee.ee.", -- 3
".ee.ee.ee.ee.", -- 4
".ee.ee.ee.ee.", -- 5
".ee.ee.ee.ee.", -- 6
".ee.ee.ee.ee.", -- 7
"d.....d.....d", -- 8
},
}, -- DoubleField
{
OriginData =
{
ExportName = "House11x7",
Name = "Desert 6",
GalleryName = "Desert",
GalleryIndex = "6",
ID = "81",
CreatorName = "Aloe_vera",
},
Size =
{
x = 11,
y = 7,
z = 7,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 11,
MaxY = 6,
MaxZ = 7,
},
Connectors =
{
{
Type = -1,
RelX = 5,
RelY = 1,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b:128: 0", -- sandstonestairs
"c:128: 2", -- sandstonestairs
"d:128: 1", -- sandstonestairs
"e: 64: 3", -- wooddoorblock
"f:102: 0", -- glasspane
"g: 64: 9", -- wooddoorblock
"h:128: 7", -- sandstonestairs
"i: 50: 3", -- torch
"j: 50: 4", -- torch
"k:128: 6", -- sandstonestairs
"l:128: 3", -- sandstonestairs
"m: 19: 0", -- sponge
"n: 50: 1", -- torch
"o: 50: 2", -- torch
},
BlockData =
{
-- Level 0
"mmmmaaammmm", -- 0
"maaaaaaaaam", -- 1
"maaaaaaaaam", -- 2
"maaaaaaaaam", -- 3
"maaaaaaaaam", -- 4
"maaaaaaaaam", -- 5
"mmmmmmmmmmm", -- 6
-- Level 1
"....bcd....", -- 0
".aaaaaaaaa.", -- 1
".aaaaaaaaa.", -- 2
".aaaaaaaaa.", -- 3
".aaaaaaaaa.", -- 4
".aaaaaaaaa.", -- 5
"...........", -- 6
-- Level 2
"...........", -- 0
".aaaaeaaaa.", -- 1
".a.......a.", -- 2
".a.......a.", -- 3
".a.......a.", -- 4
".aaaaaaaaa.", -- 5
"...........", -- 6
-- Level 3
"...........", -- 0
".affagaffa.", -- 1
".f.......f.", -- 2
".f.......f.", -- 3
".f.......f.", -- 4
".affafaffa.", -- 5
"...........", -- 6
-- Level 4
"ccccccccccc", -- 0
"haaaaaaaaah", -- 1
".a..i.i..a.", -- 2
".a.......a.", -- 3
".a..j.j..a.", -- 4
"kaaaaaaaaak", -- 5
"lllllllllll", -- 6
-- Level 5
"...........", -- 0
"ccccccccccc", -- 1
"haaaaaaaaah", -- 2
".an.....oa.", -- 3
"kaaaaaaaaak", -- 4
"lllllllllll", -- 5
"...........", -- 6
-- Level 6
"...........", -- 0
"...........", -- 1
"ccccccccccc", -- 2
"aaaaaaaaaaa", -- 3
"lllllllllll", -- 4
"...........", -- 5
"...........", -- 6
},
}, -- House11x7
{
OriginData =
{
ExportName = "HouseL14x12",
Name = "Desert 7",
GalleryName = "Desert",
GalleryIndex = "7",
ID = "82",
CreatorName = "Aloe_vera",
},
Size =
{
x = 14,
y = 7,
z = 12,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 14,
MaxY = 6,
MaxZ = 12,
},
Connectors =
{
{
Type = -1,
RelX = 8,
RelY = 1,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b:128: 0", -- sandstonestairs
"c:128: 2", -- sandstonestairs
"d:128: 1", -- sandstonestairs
"e:128: 3", -- sandstonestairs
"f: 64: 3", -- wooddoorblock
"g: 64: 1", -- wooddoorblock
"h:102: 0", -- glasspane
"i: 64: 9", -- wooddoorblock
"j:128: 7", -- sandstonestairs
"k: 50: 3", -- torch
"l: 50: 4", -- torch
"m: 19: 0", -- sponge
"n:128: 6", -- sandstonestairs
"o:128: 5", -- sandstonestairs
"p:128: 4", -- sandstonestairs
"q: 50: 1", -- torch
},
BlockData =
{
-- Level 0
"mmmmmmmaaammmm", -- 0
"maaaaaaaaaaaam", -- 1
"maaaaaaaaaaaam", -- 2
"maaaaaaaaaaaam", -- 3
"maaaaaaaaaaaam", -- 4
"maaaaaaaaaaaam", -- 5
"mmmmaaamaaaaam", -- 6
"mmmmmmmmaaaaam", -- 7
"mmmmmmmmaaaaam", -- 8
"mmmmmmmmaaaaam", -- 9
"mmmmmmmmaaaaam", -- 10
"mmmmmmmmmmmmmm", -- 11
-- Level 1
".......bcd....", -- 0
".aaaaaaaaaaaa.", -- 1
".aaaaaaaaaaaa.", -- 2
".aaaaaaaaaaaa.", -- 3
".aaaaaaaaaaaa.", -- 4
".aaaaaaaaaaaa.", -- 5
"....bed.aaaaa.", -- 6
"........aaaaa.", -- 7
"........aaaaa.", -- 8
"........aaaaa.", -- 9
"........aaaaa.", -- 10
"..............", -- 11
-- Level 2
"..............", -- 0
".aaaaaaafaaaa.", -- 1
".a..........a.", -- 2
".a..........a.", -- 3
".a..........a.", -- 4
".aaaagaaa...a.", -- 5
"........a...a.", -- 6
"........a...a.", -- 7
"........a...a.", -- 8
"........a...a.", -- 9
"........aaaaa.", -- 10
"..............", -- 11
-- Level 3
"..............", -- 0
".ahhahhaiahha.", -- 1
".h..........h.", -- 2
".h..........h.", -- 3
".h..........a.", -- 4
".ahhaiahh...h.", -- 5
"........h...h.", -- 6
"........a...a.", -- 7
"........h...h.", -- 8
"........h...h.", -- 9
"........ahhha.", -- 10
"..............", -- 11
-- Level 4
"cccccccccccccc", -- 0
"jaaaaaaaaaaaad", -- 1
".a.....k.k..ad", -- 2
".a..........ad", -- 3
".a..l.l.....ad", -- 4
"naaaaaaaa...ad", -- 5
"eeeeeeeba...ad", -- 6
".......ba...ad", -- 7
".......ba...ad", -- 8
".......ba...ad", -- 9
".......baaaaad", -- 10
".......bo...pd", -- 11
-- Level 5
"..............", -- 0
"ccccccccccccc.", -- 1
"jaaaaaaaaaaad.", -- 2
".aq........ad.", -- 3
"naaaaaaaaa.ad.", -- 4
"eeeeeeeeba.ad.", -- 5
"........ba.ad.", -- 6
"........ba.ad.", -- 7
"........ba.ad.", -- 8
"........balad.", -- 9
"........baaad.", -- 10
"........bo.pd.", -- 11
-- Level 6
"..............", -- 0
"..............", -- 1
"cccccccccccc..", -- 2
"aaaaaaaaaaad..", -- 3
"eeeeeeeeebad..", -- 4
".........bad..", -- 5
".........bad..", -- 6
".........bad..", -- 7
".........bad..", -- 8
".........bad..", -- 9
".........bad..", -- 10
".........bad..", -- 11
},
}, -- HouseL14x12
{
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{
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Name = "Desert 8",
GalleryName = "Desert",
GalleryIndex = "8",
ID = "112",
CreatorName = "Aloe_vera",
},
Size =
{
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y = 7,
z = 7,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 7,
MaxY = 6,
MaxZ = 7,
},
Connectors =
{
{
Type = -1,
RelX = 4,
RelY = 1,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b:128: 0", -- sandstonestairs
"c:128: 2", -- sandstonestairs
"d:128: 1", -- sandstonestairs
"e: 64: 3", -- wooddoorblock
"f:102: 0", -- glasspane
"g: 64: 9", -- wooddoorblock
"h:128: 7", -- sandstonestairs
"i: 50: 3", -- torch
"j:128: 6", -- sandstonestairs
"k:128: 3", -- sandstonestairs
"m: 19: 0", -- sponge
},
BlockData =
{
-- Level 0
"mmmaaam", -- 0
"maaaaam", -- 1
"maaaaam", -- 2
"maaaaam", -- 3
"maaaaam", -- 4
"maaaaam", -- 5
"mmmmmmm", -- 6
-- Level 1
"...bcd.", -- 0
".aaaaa.", -- 1
".aaaaa.", -- 2
".aaaaa.", -- 3
".aaaaa.", -- 4
".aaaaa.", -- 5
".......", -- 6
-- Level 2
".......", -- 0
".aaaea.", -- 1
".a...a.", -- 2
".a...a.", -- 3
".a...a.", -- 4
".aaaaa.", -- 5
".......", -- 6
-- Level 3
".......", -- 0
".afaga.", -- 1
".f...f.", -- 2
".f...f.", -- 3
".f...f.", -- 4
".afffa.", -- 5
".......", -- 6
-- Level 4
"ccccccc", -- 0
"haaaaah", -- 1
".a.i.a.", -- 2
".a...a.", -- 3
".a...a.", -- 4
"jaaaaaj", -- 5
"kkkkkkk", -- 6
-- Level 5
".......", -- 0
"ccccccc", -- 1
"haaaaah", -- 2
".a...a.", -- 3
"jaaaaaj", -- 4
"kkkkkkk", -- 5
".......", -- 6
-- Level 6
".......", -- 0
".......", -- 1
"ccccccc", -- 2
"aaaaaaa", -- 3
"kkkkkkk", -- 4
".......", -- 5
".......", -- 6
},
}, -- House7x7
{
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Name = "Desert 9",
GalleryName = "Desert",
GalleryIndex = "9",
ID = "113",
CreatorName = "xoft",
},
Size =
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z = 7,
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Hitbox =
{
MinX = -1,
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MaxY = 6,
MaxZ = 7,
},
Connectors =
{
{
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RelX = 4,
RelY = 1,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
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["IsStarting"] = "0",
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["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b:128: 0", -- sandstonestairs
"c:128: 2", -- sandstonestairs
"d:128: 1", -- sandstonestairs
"e: 64: 3", -- wooddoorblock
"f:102: 0", -- glasspane
"g: 64: 9", -- wooddoorblock
"h:128: 7", -- sandstonestairs
"i: 50: 3", -- torch
"j: 50: 4", -- torch
"k:128: 6", -- sandstonestairs
"l:128: 3", -- sandstonestairs
"m: 19: 0", -- sponge
},
BlockData =
{
-- Level 0
"mmmaaammm", -- 0
"maaaaaaam", -- 1
"maaaaaaam", -- 2
"maaaaaaam", -- 3
"maaaaaaam", -- 4
"maaaaaaam", -- 5
"mmmmmmmmm", -- 6
-- Level 1
"...bcd...", -- 0
".aaaaaaa.", -- 1
".aaaaaaa.", -- 2
".aaaaaaa.", -- 3
".aaaaaaa.", -- 4
".aaaaaaa.", -- 5
".........", -- 6
-- Level 2
".........", -- 0
".aaaeaaa.", -- 1
".a.....a.", -- 2
".a.....a.", -- 3
".a.....a.", -- 4
".aaaaaaa.", -- 5
".........", -- 6
-- Level 3
".........", -- 0
".afagafa.", -- 1
".f.....f.", -- 2
".f.....f.", -- 3
".f.....f.", -- 4
".affaffa.", -- 5
".........", -- 6
-- Level 4
"ccccccccc", -- 0
"haaaaaaah", -- 1
".a.i.i.a.", -- 2
".a.....a.", -- 3
".a..j..a.", -- 4
"kaaaaaaak", -- 5
"lllllllll", -- 6
-- Level 5
".........", -- 0
"ccccccccc", -- 1
"haaaaaaah", -- 2
".a.....a.", -- 3
"kaaaaaaak", -- 4
"lllllllll", -- 5
".........", -- 6
-- Level 6
".........", -- 0
".........", -- 1
"ccccccccc", -- 2
"aaaaaaaaa", -- 3
"lllllllll", -- 4
".........", -- 5
".........", -- 6
},
}, -- House9x7
{
OriginData =
{
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Name = "Desert 10",
GalleryName = "Desert",
GalleryIndex = "10",
ID = "114",
CreatorName = "xoft",
},
Size =
{
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y = 8,
z = 9,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 9,
MaxY = 7,
MaxZ = 9,
},
Connectors =
{
{
Type = -1,
RelX = 4,
RelY = 1,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b:128: 0", -- sandstonestairs
"c:128: 2", -- sandstonestairs
"d:128: 1", -- sandstonestairs
"e: 64: 3", -- wooddoorblock
"f:102: 0", -- glasspane
"g: 64: 9", -- wooddoorblock
"h:128: 7", -- sandstonestairs
"i: 50: 3", -- torch
"j: 50: 4", -- torch
"k:128: 6", -- sandstonestairs
"l:128: 3", -- sandstonestairs
"m: 19: 0", -- sponge
},
BlockData =
{
-- Level 0
"mmmaaammm", -- 0
"maaaaaaam", -- 1
"maaaaaaam", -- 2
"maaaaaaam", -- 3
"maaaaaaam", -- 4
"maaaaaaam", -- 5
"maaaaaaam", -- 6
"maaaaaaam", -- 7
"mmmmmmmmm", -- 8
-- Level 1
"...bcd...", -- 0
".aaaaaaa.", -- 1
".aaaaaaa.", -- 2
".aaaaaaa.", -- 3
".aaaaaaa.", -- 4
".aaaaaaa.", -- 5
".aaaaaaa.", -- 6
".aaaaaaa.", -- 7
".........", -- 8
-- Level 2
".........", -- 0
".aaaeaaa.", -- 1
".a.....a.", -- 2
".a.....a.", -- 3
".a.....a.", -- 4
".a.....a.", -- 5
".a.....a.", -- 6
".aaaaaaa.", -- 7
".........", -- 8
-- Level 3
".........", -- 0
".afagafa.", -- 1
".f.....f.", -- 2
".f.....f.", -- 3
".a.....a.", -- 4
".f.....f.", -- 5
".f.....f.", -- 6
".affaffa.", -- 7
".........", -- 8
-- Level 4
"ccccccccc", -- 0
"haaaaaaah", -- 1
".a.i.i.a.", -- 2
".a.....a.", -- 3
".a.....a.", -- 4
".a.....a.", -- 5
".a..j..a.", -- 6
"kaaaaaaak", -- 7
"lllllllll", -- 8
-- Level 5
".........", -- 0
"ccccccccc", -- 1
"haaaaaaah", -- 2
".a.....a.", -- 3
".a.....a.", -- 4
".a.....a.", -- 5
"kaaaaaaak", -- 6
"lllllllll", -- 7
".........", -- 8
-- Level 6
".........", -- 0
".........", -- 1
"ccccccccc", -- 2
"haaaaaaah", -- 3
".a.....a.", -- 4
"kaaaaaaak", -- 5
"lllllllll", -- 6
".........", -- 7
".........", -- 8
-- Level 7
".........", -- 0
".........", -- 1
".........", -- 2
"ccccccccc", -- 3
"aaaaaaaaa", -- 4
"lllllllll", -- 5
".........", -- 6
".........", -- 7
".........", -- 8
},
}, -- House9x9
{
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MaxY = 7,
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Connectors =
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RelX = 5,
RelY = 1,
RelZ = 0,
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Metadata =
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["IsStarting"] = "0",
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["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
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BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b:128: 0", -- sandstonestairs
"c:128: 2", -- sandstonestairs
"d:128: 1", -- sandstonestairs
"e: 64: 3", -- wooddoorblock
"f:102: 0", -- glasspane
"g: 64: 9", -- wooddoorblock
"h:128: 7", -- sandstonestairs
"i: 50: 3", -- torch
"j: 50: 4", -- torch
"k:128: 6", -- sandstonestairs
"l:128: 3", -- sandstonestairs
"m: 19: 0", -- sponge
},
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{
-- Level 0
"mmmmaaammmm", -- 0
"maaaaaaaaam", -- 1
"maaaaaaaaam", -- 2
"maaaaaaaaam", -- 3
"maaaaaaaaam", -- 4
"maaaaaaaaam", -- 5
"maaaaaaaaam", -- 6
"maaaaaaaaam", -- 7
"mmmmmmmmmmm", -- 8
-- Level 1
"....bcd....", -- 0
".aaaaaaaaa.", -- 1
".aaaaaaaaa.", -- 2
".aaaaaaaaa.", -- 3
".aaaaaaaaa.", -- 4
".aaaaaaaaa.", -- 5
".aaaaaaaaa.", -- 6
".aaaaaaaaa.", -- 7
"...........", -- 8
-- Level 2
"...........", -- 0
".aaaaeaaaa.", -- 1
".a.......a.", -- 2
".a.......a.", -- 3
".a.......a.", -- 4
".a.......a.", -- 5
".a.......a.", -- 6
".aaaaaaaaa.", -- 7
"...........", -- 8
-- Level 3
"...........", -- 0
".affagaffa.", -- 1
".f.......f.", -- 2
".f.......f.", -- 3
".a.......a.", -- 4
".f.......f.", -- 5
".f.......f.", -- 6
".afffafffa.", -- 7
"...........", -- 8
-- Level 4
"ccccccccccc", -- 0
"haaaaaaaaah", -- 1
".a..i.i..a.", -- 2
".a.......a.", -- 3
".a.......a.", -- 4
".a.......a.", -- 5
".a...j...a.", -- 6
"kaaaaaaaaak", -- 7
"lllllllllll", -- 8
-- Level 5
"...........", -- 0
"ccccccccccc", -- 1
"haaaaaaaaah", -- 2
".a.......a.", -- 3
".a.......a.", -- 4
".a.......a.", -- 5
"kaaaaaaaaak", -- 6
"lllllllllll", -- 7
"...........", -- 8
-- Level 6
"...........", -- 0
"...........", -- 1
"ccccccccccc", -- 2
"haaaaaaaaah", -- 3
".a.......a.", -- 4
"kaaaaaaaaak", -- 5
"lllllllllll", -- 6
"...........", -- 7
"...........", -- 8
-- Level 7
"...........", -- 0
"...........", -- 1
"...........", -- 2
"ccccccccccc", -- 3
"aaaaaaaaaaa", -- 4
"lllllllllll", -- 5
"...........", -- 6
"...........", -- 7
"...........", -- 8
},
}, -- House11x9
{
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MaxY = 7,
MaxZ = 9,
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Connectors =
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RelX = 6,
RelY = 1,
RelZ = 0,
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["IsStarting"] = "0",
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["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
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BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b:128: 0", -- sandstonestairs
"c:128: 2", -- sandstonestairs
"d:128: 1", -- sandstonestairs
"e: 64: 3", -- wooddoorblock
"f:102: 0", -- glasspane
"g: 64: 9", -- wooddoorblock
"h:128: 7", -- sandstonestairs
"i: 50: 3", -- torch
"j: 50: 4", -- torch
"k:128: 6", -- sandstonestairs
"l:128: 3", -- sandstonestairs
"m: 19: 0", -- sponge
},
BlockData =
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-- Level 0
"mmmmmaaammmmm", -- 0
"maaaaaaaaaaam", -- 1
"maaaaaaaaaaam", -- 2
"maaaaaaaaaaam", -- 3
"maaaaaaaaaaam", -- 4
"maaaaaaaaaaam", -- 5
"maaaaaaaaaaam", -- 6
"maaaaaaaaaaam", -- 7
"mmmmmmmmmmmmm", -- 8
-- Level 1
".....bcd.....", -- 0
".aaaaaaaaaaa.", -- 1
".aaaaaaaaaaa.", -- 2
".aaaaaaaaaaa.", -- 3
".aaaaaaaaaaa.", -- 4
".aaaaaaaaaaa.", -- 5
".aaaaaaaaaaa.", -- 6
".aaaaaaaaaaa.", -- 7
".............", -- 8
-- Level 2
".............", -- 0
".aaaaaeaaaaa.", -- 1
".a.........a.", -- 2
".a.........a.", -- 3
".a.........a.", -- 4
".a.........a.", -- 5
".a.........a.", -- 6
".aaaaaaaaaaa.", -- 7
".............", -- 8
-- Level 3
".............", -- 0
".afffagafffa.", -- 1
".f.........f.", -- 2
".f.........f.", -- 3
".a.........a.", -- 4
".f.........f.", -- 5
".f.........f.", -- 6
".affaffafffa.", -- 7
".............", -- 8
-- Level 4
"ccccccccccccc", -- 0
"haaaaaaaaaaah", -- 1
".a...i.i...a.", -- 2
".a.........a.", -- 3
".a.........a.", -- 4
".a.........a.", -- 5
".a..j..j...a.", -- 6
"kaaaaaaaaaaak", -- 7
"lllllllllllll", -- 8
-- Level 5
".............", -- 0
"ccccccccccccc", -- 1
"haaaaaaaaaaah", -- 2
".a.........a.", -- 3
".a.........a.", -- 4
".a.........a.", -- 5
"kaaaaaaaaaaak", -- 6
"lllllllllllll", -- 7
".............", -- 8
-- Level 6
".............", -- 0
".............", -- 1
"ccccccccccccc", -- 2
"haaaaaaaaaaah", -- 3
".a.........a.", -- 4
"kaaaaaaaaaaak", -- 5
"lllllllllllll", -- 6
".............", -- 7
".............", -- 8
-- Level 7
".............", -- 0
".............", -- 1
".............", -- 2
"ccccccccccccc", -- 3
"aaaaaaaaaaaaa", -- 4
"lllllllllllll", -- 5
".............", -- 6
".............", -- 7
".............", -- 8
},
}, -- House13x9
{
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MaxY = 7,
MaxZ = 9,
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Connectors =
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RelX = 6,
RelY = 1,
RelZ = 0,
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Metadata =
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["ShouldExpandFloor"] = "1",
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".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b:128: 0", -- sandstonestairs
"c:128: 2", -- sandstonestairs
"d:128: 1", -- sandstonestairs
"e: 64: 3", -- wooddoorblock
"f:102: 0", -- glasspane
"g: 64: 9", -- wooddoorblock
"h:128: 7", -- sandstonestairs
"i: 50: 3", -- torch
"j: 50: 4", -- torch
"k:128: 6", -- sandstonestairs
"l:128: 3", -- sandstonestairs
"m: 19: 0", -- sponge
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-- Level 0
"mmmmmaaammmmmmm", -- 0
"maaaaaaaaaaaaam", -- 1
"maaaaaaaaaaaaam", -- 2
"maaaaaaaaaaaaam", -- 3
"maaaaaaaaaaaaam", -- 4
"maaaaaaaaaaaaam", -- 5
"maaaaaaaaaaaaam", -- 6
"maaaaaaaaaaaaam", -- 7
"mmmmmmmmmmmmmmm", -- 8
-- Level 1
".....bcd.......", -- 0
".aaaaaaaaaaaaa.", -- 1
".aaaaaaaaaaaaa.", -- 2
".aaaaaaaaaaaaa.", -- 3
".aaaaaaaaaaaaa.", -- 4
".aaaaaaaaaaaaa.", -- 5
".aaaaaaaaaaaaa.", -- 6
".aaaaaaaaaaaaa.", -- 7
"...............", -- 8
-- Level 2
"...............", -- 0
".aaaaaeaaaaaaa.", -- 1
".a...........a.", -- 2
".a...........a.", -- 3
".a...........a.", -- 4
".a...........a.", -- 5
".a...........a.", -- 6
".aaaaaaaaaaaaa.", -- 7
"...............", -- 8
-- Level 3
"...............", -- 0
".afffagaffaffa.", -- 1
".f...........f.", -- 2
".f...........f.", -- 3
".a...........a.", -- 4
".f...........f.", -- 5
".f...........f.", -- 6
".affaffaffaffa.", -- 7
"...............", -- 8
-- Level 4
"ccccccccccccccc", -- 0
"haaaaaaaaaaaaah", -- 1
".a...i.i..i..a.", -- 2
".a...........a.", -- 3
".a...........a.", -- 4
".a...........a.", -- 5
".a..j..j..j..a.", -- 6
"kaaaaaaaaaaaaak", -- 7
"lllllllllllllll", -- 8
-- Level 5
"...............", -- 0
"ccccccccccccccc", -- 1
"haaaaaaaaaaaaah", -- 2
".a...........a.", -- 3
".a...........a.", -- 4
".a...........a.", -- 5
"kaaaaaaaaaaaaak", -- 6
"lllllllllllllll", -- 7
"...............", -- 8
-- Level 6
"...............", -- 0
"...............", -- 1
"ccccccccccccccc", -- 2
"haaaaaaaaaaaaah", -- 3
".a...........a.", -- 4
"kaaaaaaaaaaaaak", -- 5
"lllllllllllllll", -- 6
"...............", -- 7
"...............", -- 8
-- Level 7
"...............", -- 0
"...............", -- 1
"...............", -- 2
"ccccccccccccccc", -- 3
"aaaaaaaaaaaaaaa", -- 4
"lllllllllllllll", -- 5
"...............", -- 6
"...............", -- 7
"...............", -- 8
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MaxZ = 12,
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Connectors =
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RelZ = 0,
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".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b:128: 0", -- sandstonestairs
"c:128: 2", -- sandstonestairs
"d:128: 1", -- sandstonestairs
"e:128: 3", -- sandstonestairs
"f: 64: 3", -- wooddoorblock
"g: 64: 1", -- wooddoorblock
"h:102: 0", -- glasspane
"i: 64: 9", -- wooddoorblock
"j: 64: 8", -- wooddoorblock
"k:128: 7", -- sandstonestairs
"l: 50: 3", -- torch
"m: 19: 0", -- sponge
"n: 50: 2", -- torch
"o: 50: 4", -- torch
"p:128: 6", -- sandstonestairs
"q: 50: 1", -- torch
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"s:128: 4", -- sandstonestairs
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-- Level 0
"mmmmaaammmmmmm", -- 0
"maaaaaaaaaaaam", -- 1
"maaaaaaaaaaaam", -- 2
"maaaaaaaaaaaam", -- 3
"maaaaaaaaaaaam", -- 4
"maaaaaaaaaaaam", -- 5
"maaaaaaaaaaaam", -- 6
"maaaaaaaaaaaam", -- 7
"mmmmaaaaaaaaam", -- 8
"mmmmmmaaaaaaam", -- 9
"mmmmmmaaaaaaam", -- 10
"mmmmmmmmmmmmmm", -- 11
-- Level 1
"....bcd.......", -- 0
".aaaaaaaaaaaa.", -- 1
".aaaaaaaaaaaa.", -- 2
".aaaaaaaaaaaa.", -- 3
".aaaaaaaaaaaa.", -- 4
".aaaaaaaaaaaa.", -- 5
".aaaaaaaaaaaa.", -- 6
".aaaaaaaaaaaa.", -- 7
"....beaaaaaaa.", -- 8
"mmmmm.aaaaaaa.", -- 9
"mmmmm.aaaaaaa.", -- 10
"mmmmm.........", -- 11
-- Level 2
"..............", -- 0
".aaaafaaaaaaa.", -- 1
".a..........a.", -- 2
".a..........a.", -- 3
".a..........a.", -- 4
".a..........a.", -- 5
".a..........a.", -- 6
".aaaaga.....a.", -- 7
"......a.....a.", -- 8
"mmmmm.a.....a.", -- 9
"mmmmm.aaaaaaa.", -- 10
"mmmmm.........", -- 11
-- Level 3
"..............", -- 0
".ahhaiahhahha.", -- 1
".h..........h.", -- 2
".h..........h.", -- 3
".a..........a.", -- 4
".h..........h.", -- 5
".h..........h.", -- 6
".ahhaja.....a.", -- 7
"......h.....h.", -- 8
"mmmmm.h.....h.", -- 9
"mmmmm.ahhahha.", -- 10
"mmmmm.........", -- 11
-- Level 4
"cccccccccccccc", -- 0
"kaaaaaaaaaaaad", -- 1
".a..l.l.....ad", -- 2
".a..........ad", -- 3
".a.........nad", -- 4
".a..........ad", -- 5
".a..o.o.....ad", -- 6
"paaaaaaq...nad", -- 7
"eeeeeba.....ad", -- 8
"mmmmmba.....ad", -- 9
"mmmmmbaaaaaaad", -- 10
"mmmmmbr.....sd", -- 11
-- Level 5
"..............", -- 0
"ccccccccccccd.", -- 1
"kaaaaaaaaaaad.", -- 2
".a.........ad.", -- 3
".a.........ad.", -- 4
".a.........ad.", -- 5
"paaaaaaa...ad.", -- 6
"eeeeeeba...ad.", -- 7
"......ba...ad.", -- 8
"mmmmm.ba...ad.", -- 9
"mmmmm.baaaaad.", -- 10
"mmmmm.br...sd.", -- 11
-- Level 6
"..............", -- 0
"..............", -- 1
"cccccccccccc..", -- 2
"kaaaaaaaaaad..", -- 3
".a........ad..", -- 4
"paaaaaaaa.ad..", -- 5
"eeeeeeeea.ad..", -- 6
".......ba.ad..", -- 7
".......ba.ad..", -- 8
"mmmmm..ba.ad..", -- 9
"mmmmm..baaad..", -- 10
"mmmmm..br.sd..", -- 11
-- Level 7
"..............", -- 0
"..............", -- 1
"..............", -- 2
"ccccccccccc...", -- 3
"aaaaaaaaaad...", -- 4
"eeeeeeeebad...", -- 5
"........bad...", -- 6
"........bad...", -- 7
"........bad...", -- 8
"mmmmm...bad...", -- 9
"mmmmm...bad...", -- 10
"mmmmm...bad...", -- 11
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}, -- HouseL14x12
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MaxY = 6,
MaxZ = 7,
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"a: 24: 0", -- sandstone
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"d:128: 1", -- sandstonestairs
"e: 64: 3", -- wooddoorblock
"f:102: 0", -- glasspane
"g: 64: 9", -- wooddoorblock
"h:128: 7", -- sandstonestairs
"i: 50: 3", -- torch
"j: 50: 4", -- torch
"k:128: 6", -- sandstonestairs
"l:128: 3", -- sandstonestairs
"m: 19: 0", -- sponge
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-- Level 0
"mmmmmaaammmmm", -- 0
"maaaaaaaaaaam", -- 1
"maaaaaaaaaaam", -- 2
"maaaaaaaaaaam", -- 3
"maaaaaaaaaaam", -- 4
"maaaaaaaaaaam", -- 5
"mmmmmmmmmmmmm", -- 6
-- Level 1
".....bcd.....", -- 0
".aaaaaaaaaaa.", -- 1
".aaaaaaaaaaa.", -- 2
".aaaaaaaaaaa.", -- 3
".aaaaaaaaaaa.", -- 4
".aaaaaaaaaaa.", -- 5
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-- Level 2
".............", -- 0
".aaaaaeaaaaa.", -- 1
".a.........a.", -- 2
".a.........a.", -- 3
".a.........a.", -- 4
".aaaaaaaaaaa.", -- 5
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-- Level 3
".............", -- 0
".afffagafffa.", -- 1
".f.........f.", -- 2
".f.........f.", -- 3
".f.........f.", -- 4
".affafffaffa.", -- 5
".............", -- 6
-- Level 4
"ccccccccccccc", -- 0
"haaaaaaaaaaah", -- 1
".a...i.i...a.", -- 2
".a.........a.", -- 3
".a..j...j..a.", -- 4
"kaaaaaaaaaaak", -- 5
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-- Level 5
".............", -- 0
"ccccccccccccc", -- 1
"haaaaaaaaaaah", -- 2
".a.........a.", -- 3
"kaaaaaaaaaaak", -- 4
"lllllllllllll", -- 5
".............", -- 6
-- Level 6
".............", -- 0
".............", -- 1
"ccccccccccccc", -- 2
"aaaaaaaaaaaaa", -- 3
"lllllllllllll", -- 4
".............", -- 5
".............", -- 6
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MaxX = 16,
MaxY = 7,
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RelZ = 0,
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".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b:128: 0", -- sandstonestairs
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"e: 64: 3", -- wooddoorblock
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"g: 64: 9", -- wooddoorblock
"h:128: 7", -- sandstonestairs
"i: 50: 3", -- torch
"j: 50: 4", -- torch
"k:128: 6", -- sandstonestairs
"l:128: 3", -- sandstonestairs
"m: 19: 0", -- sponge
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BlockData =
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-- Level 0
"mmmmmmmmaaammmmm", -- 0
"maaaaaaaaaaaaaam", -- 1
"maaaaaaaaaaaaaam", -- 2
"maaaaaaaaaaaaaam", -- 3
"maaaaaaaaaaaaaam", -- 4
"maaaaaaaaaaaaaam", -- 5
"maaaaaaaaaaaaaam", -- 6
"maaaaaaaaaaaaaam", -- 7
"mmmmmmmmmmmmmmmm", -- 8
-- Level 1
"........bcd.....", -- 0
".aaaaaaaaaaaaaa.", -- 1
".aaaaaaaaaaaaaa.", -- 2
".aaaaaaaaaaaaaa.", -- 3
".aaaaaaaaaaaaaa.", -- 4
".aaaaaaaaaaaaaa.", -- 5
".aaaaaaaaaaaaaa.", -- 6
".aaaaaaaaaaaaaa.", -- 7
"................", -- 8
-- Level 2
"................", -- 0
".aaaaaaaaeaaaaa.", -- 1
".a............a.", -- 2
".a............a.", -- 3
".a............a.", -- 4
".a............a.", -- 5
".a............a.", -- 6
".aaaaaaaaaaaaaa.", -- 7
"................", -- 8
-- Level 3
"................", -- 0
".affafffagafffa.", -- 1
".f............f.", -- 2
".f............f.", -- 3
".a............a.", -- 4
".f............f.", -- 5
".f............f.", -- 6
".affaffafffaffa.", -- 7
"................", -- 8
-- Level 4
"cccccccccccccccc", -- 0
"haaaaaaaaaaaaaah", -- 1
".a..i...i.i...a.", -- 2
".a............a.", -- 3
".a............a.", -- 4
".a............a.", -- 5
".a..j..j...j..a.", -- 6
"kaaaaaaaaaaaaaak", -- 7
"llllllllllllllll", -- 8
-- Level 5
"................", -- 0
"cccccccccccccccc", -- 1
"haaaaaaaaaaaaaah", -- 2
".a............a.", -- 3
".a............a.", -- 4
".a............a.", -- 5
"kaaaaaaaaaaaaaak", -- 6
"llllllllllllllll", -- 7
"................", -- 8
-- Level 6
"................", -- 0
"................", -- 1
"cccccccccccccccc", -- 2
"haaaaaaaaaaaaaah", -- 3
".a............a.", -- 4
"kaaaaaaaaaaaaaak", -- 5
"llllllllllllllll", -- 6
"................", -- 7
"................", -- 8
-- Level 7
"................", -- 0
"................", -- 1
"................", -- 2
"cccccccccccccccc", -- 3
"aaaaaaaaaaaaaaaa", -- 4
"llllllllllllllll", -- 5
"................", -- 6
"................", -- 7
"................", -- 8
},
}, -- House16x9
{
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y = 3,
z = 7,
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MinX = 0,
MinY = 0,
MinZ = -1,
MaxX = 10,
MaxY = 2,
MaxZ = 7,
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Connectors =
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RelX = 0,
RelY = 1,
RelZ = 3,
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["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
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BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b: 60: 7", -- tilleddirt
"c: 8: 0", -- water
"d: 50: 5", -- torch
"e: 59: 7", -- crops
"m: 19: 0", -- sponge
},
BlockData =
{
-- Level 0
"aaaaaaaaaa", -- 0
"aaaaaaaaaa", -- 1
"aaaaaaaaaa", -- 2
"aaaaaaaaaa", -- 3
"aaaaaaaaaa", -- 4
"aaaaaaaaaa", -- 5
"aaaaaaaaaa", -- 6
-- Level 1
"aaaaaaaaaa", -- 0
"abbbbbbbba", -- 1
"abbbbbbbba", -- 2
"acccccccca", -- 3
"abbbbbbbba", -- 4
"abbbbbbbba", -- 5
"aaaaaaaaaa", -- 6
-- Level 2
"d........d", -- 0
".eeeeeeee.", -- 1
".eeeeeeee.", -- 2
"..........", -- 3
".eeeeeeee.", -- 4
".eeeeeeee.", -- 5
"d........d", -- 6
},
}, -- SingleField
{
OriginData =
{
ExportName = "RoofedWell",
Name = "Desert 43",
GalleryName = "Desert",
GalleryIndex = "43",
ID = "274",
CreatorName = "Aloe_vera",
},
Size =
{
x = 7,
y = 14,
z = 7,
},
Hitbox =
{
MinX = 0,
MinY = 0,
MinZ = 0,
MaxX = 6,
MaxY = 13,
MaxZ = 6,
},
Connectors =
{
{
Type = 2,
RelX = 6,
RelY = 8,
RelZ = 3,
Direction = 5, -- X+
},
{
Type = 2,
RelX = 3,
RelY = 8,
RelZ = 6,
Direction = 3, -- Z+
},
{
Type = 2,
RelX = 0,
RelY = 8,
RelZ = 3,
Direction = 4, -- X-
},
{
Type = 2,
RelX = 3,
RelY = 8,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["IsStarting"] = "1",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 1: 0", -- stone
"b: 24: 0", -- sandstone
"c: 8: 0", -- water
"d: 12: 0", -- sand
"e: 4: 0", -- cobblestone
"f: 13: 0", -- gravel
"g:118: 3", -- cauldronblock
"h: 85: 0", -- fence
"i:128: 2", -- sandstonestairs
"j:128: 7", -- sandstonestairs
"k:128: 4", -- sandstonestairs
"l:128: 5", -- sandstonestairs
"m: 19: 0", -- sponge
"n:128: 6", -- sandstonestairs
"o:128: 3", -- sandstonestairs
},
BlockData =
{
-- Level 0
"aaaaaaa", -- 0
"aaaaaaa", -- 1
"aaaaaaa", -- 2
"aaaaaaa", -- 3
"aaaaaaa", -- 4
"aaaaaaa", -- 5
"aaaaaaa", -- 6
-- Level 1
"aaaaaaa", -- 0
"abbbbba", -- 1
"abcccba", -- 2
"abcccba", -- 3
"abcccba", -- 4
"abbbbba", -- 5
"aaaaaaa", -- 6
-- Level 2
"aaaaaaa", -- 0
"abbbbba", -- 1
"abcccba", -- 2
"abcccba", -- 3
"abcccba", -- 4
"abbbbba", -- 5
"aaaaaaa", -- 6
-- Level 3
"aaaaaaa", -- 0
"abbbbba", -- 1
"abcccba", -- 2
"abcccba", -- 3
"abcccba", -- 4
"abbbbba", -- 5
"aaaaaaa", -- 6
-- Level 4
"ddddddd", -- 0
"dbbbbbd", -- 1
"dbcccbd", -- 2
"dbcccbd", -- 3
"dbcccbd", -- 4
"dbbbbbd", -- 5
"ddddddd", -- 6
-- Level 5
"ddddddd", -- 0
"dbbbbbd", -- 1
"dbcccbd", -- 2
"dbcccbd", -- 3
"dbcccbd", -- 4
"dbbbbbd", -- 5
"ddddddd", -- 6
-- Level 6
"ddeeedd", -- 0
"dbbbbbd", -- 1
"ebcccbe", -- 2
"ebcccbe", -- 3
"ebcccbe", -- 4
"dbbbbbd", -- 5
"ddeeedd", -- 6
-- Level 7
"ddfffdd", -- 0
"dbbbbbd", -- 1
"fbcccbf", -- 2
"fbcccbf", -- 3
"fbcccbf", -- 4
"dbbbbbd", -- 5
"ddfffdd", -- 6
-- Level 8
".......", -- 0
".bbbbb.", -- 1
".b...b.", -- 2
".b.g.b.", -- 3
".b...b.", -- 4
".bbbbb.", -- 5
".......", -- 6
-- Level 9
".......", -- 0
".h...h.", -- 1
".......", -- 2
"...h...", -- 3
".......", -- 4
".h...h.", -- 5
".......", -- 6
-- Level 10
".......", -- 0
".h...h.", -- 1
".......", -- 2
"...h...", -- 3
".......", -- 4
".h...h.", -- 5
".......", -- 6
-- Level 11
"iiiiiii", -- 0
"jbjjjbj", -- 1
".k...l.", -- 2
".k.h.l.", -- 3
".k...l.", -- 4
"nbnnnbn", -- 5
"ooooooo", -- 6
-- Level 12
".......", -- 0
"iiiiiii", -- 1
"jb...bj", -- 2
".b.h.b.", -- 3
"nb...bn", -- 4
"ooooooo", -- 5
".......", -- 6
-- Level 13
".......", -- 0
".......", -- 1
"iiiiiii", -- 2
"bbbbbbb", -- 3
"ooooooo", -- 4
".......", -- 5
".......", -- 6
},
}, -- RoofedWell
}, -- Pieces
}