65 lines
3.0 KiB
Lua
65 lines
3.0 KiB
Lua
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function OnKilling(Victim, Killer)
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if Victim:IsPlayer() then
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SetBackCoordinates( Victim )
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Server = cRoot:Get():GetServer()
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if Killer == nil then
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if Victim:IsOnFire() then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was burnt to a cinder" )
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CheckHardcore(Victim)
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return false
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end
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if Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 10 or Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 11 then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " tried to swim in lava (and failed)" )
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CheckHardcore(Victim)
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return false
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end
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else
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if Killer:IsPlayer() then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was terminated by " .. Killer:GetName() )
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CheckHardcore(Victim)
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return false
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elseif Killer:IsMob() then
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if Killer:IsA("cZombie") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was eaten by a Zombie")
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elseif Killer:IsA("cSkeleton") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was shot by a Skeleton" )
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elseif Killer:IsA("cCreeper") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was blown up by a Creeper")
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elseif Killer:IsA("cSpider") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was ripped apart by a giant Spider")
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elseif Killer:IsA("cCaveSpider") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was poisoned by a giant Cave Spider")
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elseif Killer:IsA("cBlaze") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was flamed by a Blaze")
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elseif Killer:IsA("cEnderman") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was " .. cChatColor.Random .. " by an Enderman")
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elseif Killer:IsA("cSilverfish") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was... DERPED by a Silverfish!")
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elseif Killer:IsA("cSlime") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was stuck fast and killed by a Slime")
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elseif Killer:IsA("cWitch") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was enchanted (to death) by a Witch")
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elseif Killer:IsA("cZombiepigman") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was slain by a Zombie Pigman")
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elseif Killer:IsA("cMagmacube") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was incinerated by a Magmacube")
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elseif Killer:IsA("cWolf") then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was savaged by a Wolf")
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end
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CheckHardcore(Victim)
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return false
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end
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end
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " died of mysterious circumstances")
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CheckHardcore(Victim)
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end
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end
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function CheckHardcore(Victim)
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if HardCore == "true" then
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if Victim:IsPlayer() == true then
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local KilledPlayer = tolua.cast(Victim, "cPlayer")
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BanPlayer(KilledPlayer:GetName(), "You died, haha. Good game, bro.")
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end
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end
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end
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