2012-07-15 16:36:34 -04:00
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#pragma once
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#include "Block.h"
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#include "../MersenneTwister.h"
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#include "../cWorld.h"
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class cBlockCropsHandler : public cBlockHandler
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{
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public:
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cBlockCropsHandler(BLOCKTYPE a_BlockID)
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: cBlockHandler(a_BlockID)
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{
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}
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virtual bool NeedsRandomTicks() override
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{
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return true;
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}
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2012-07-16 15:20:37 -04:00
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virtual bool AllowBlockOnTop() override
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{
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return false;
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}
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virtual int GetDropID() override
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2012-07-15 16:36:34 -04:00
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{
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return E_ITEM_EMPTY;
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}
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2012-07-16 15:20:37 -04:00
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virtual void OnDestroyed(cWorld *a_World, int a_X, int a_Y, int a_Z) override
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2012-07-15 16:36:34 -04:00
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{
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MTRand rand;
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NIBBLETYPE Meta = a_World->GetBlockMeta(a_X, a_Y, a_Z);
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cItems Drops;
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if(Meta & 0x7) //Is Wheat
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{
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Drops.push_back(cItem(E_ITEM_WHEAT, 1, 0));
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}
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if(rand.randInt(3) == 0)
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{ //Drop an second seed
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Drops.push_back(cItem(E_ITEM_SEEDS, 1, 0));
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}
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Drops.push_back(cItem(E_ITEM_SEEDS, 1, 0));
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a_World->SpawnItemPickups(Drops, a_X, a_Y, a_Z);
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}
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2012-07-16 15:20:37 -04:00
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void OnUpdate(cWorld *a_World, int a_X, int a_Y, int a_Z) override
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2012-07-15 16:36:34 -04:00
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{
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//TODO: Handle Growing here
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}
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2012-07-16 15:20:37 -04:00
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virtual bool CanBeAt(cWorld *a_World, int a_X, int a_Y, int a_Z) override
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2012-07-15 16:36:34 -04:00
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{
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return a_World->GetBlock(a_X, a_Y - 1, a_Z) == E_BLOCK_FARMLAND;
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}
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2012-09-11 08:01:34 -04:00
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virtual AString GetStepSound(void) override
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{
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return "step.grass";
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}
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2012-07-15 16:36:34 -04:00
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2012-09-11 08:01:34 -04:00
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};
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