2013-07-29 07:13:03 -04:00
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#pragma once
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#include "AggressiveMonster.h"
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class cMagmacube :
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public cAggressiveMonster
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{
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typedef cAggressiveMonster super;
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public:
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/// Creates a magmacube of the specified size; size is 1 .. 3, with 1 being the smallest
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cMagmacube(int a_Size);
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CLASS_PROTODEF(cMagmacube);
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virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
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protected:
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/// Size of the magmacube, 1 .. 3, with 1 being the smallest
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int m_Size;
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} ;
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