2012-06-14 09:06:06 -04:00
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#include "Globals.h"
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#include "cWaterSimulator.h"
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#include "Defines.h"
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#include "cWorld.h"
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cWaterSimulator::cWaterSimulator(cWorld *a_World)
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: cFluidSimulator(a_World)
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{
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m_FluidBlock = E_BLOCK_WATER;
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m_StationaryFluidBlock = E_BLOCK_STATIONARY_WATER;
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m_MaxHeight = 7;
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m_FlowReduction = 1;
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}
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bool cWaterSimulator::IsAllowedBlock(char a_BlockID)
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{
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return IsBlockWater(a_BlockID);
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}
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