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-- Global variables
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PLUGIN = { } ; -- Reference to own plugin object
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ShouldDumpFunctions = true ; -- If set to true, all available functions are logged upon plugin initialization
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function Initialize ( Plugin )
PLUGIN = Plugin
Plugin : SetName ( " Debuggers " )
Plugin : SetVersion ( 1 )
PluginManager = cRoot : Get ( ) : GetPluginManager ( )
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PluginManager : AddHook ( Plugin , cPluginManager.HOOK_PLAYER_USING_ITEM ) ;
PluginManager : AddHook ( Plugin , cPluginManager.HOOK_TAKE_DAMAGE ) ;
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-- Enable the following line for BlockArea / Generator interface testing:
-- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED);
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LOG ( " Initialized " .. Plugin : GetName ( ) .. " v. " .. Plugin : GetVersion ( ) )
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-- dump all available functions to console:
if ( ShouldDumpFunctions ) then
LOG ( " Dumping all available functions: " ) ;
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function dump ( prefix , a , Output )
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for i , v in pairs ( a ) do
if ( type ( v ) == " table " ) then
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if ( GetChar ( i , 1 ) ~= " . " ) then
if ( v == _G ) then
LOG ( prefix .. i .. " == _G, CYCLE, ignoring " ) ;
elseif ( v == _G.package ) then
LOG ( prefix .. i .. " == _G.package, ignoring " ) ;
else
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dump ( prefix .. i .. " . " , v , Output )
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end
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end
elseif ( type ( v ) == " function " ) then
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if ( string.sub ( i , 1 , 2 ) ~= " __ " ) then
table.insert ( Output , prefix .. i .. " () " ) ;
end
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end
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end
end
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local Output = { } ;
dump ( " " , _G , Output ) ;
table.sort ( Output ) ;
local f = io.open ( " API.txt " , " w " ) ;
for i , n in ipairs ( Output ) do
f : write ( n , " \n " ) ;
end
f : close ( ) ;
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end
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-- Debug block area merging:
local BA1 = cBlockArea ( ) ;
local BA2 = cBlockArea ( ) ;
if ( BA1 : LoadFromSchematicFile ( " schematics/test.schematic " ) ) then
if ( BA2 : LoadFromSchematicFile ( " schematics/fountain.schematic " ) ) then
BA2 : SetRelBlockType ( 0 , 0 , 0 , E_BLOCK_LAPIS_BLOCK ) ;
BA2 : SetRelBlockType ( 1 , 0 , 0 , E_BLOCK_LAPIS_BLOCK ) ;
BA2 : SetRelBlockType ( 2 , 0 , 0 , E_BLOCK_LAPIS_BLOCK ) ;
BA1 : Merge ( BA2 , 1 , 10 , 1 , cBlockArea.msImprint ) ;
BA1 : SaveToSchematicFile ( " schematics/merge.schematic " ) ;
end
end
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-- Debug block area cuboid filling:
BA1 : FillRelCuboid ( 2 , 9 , 2 , 8 , 2 , 8 , cBlockArea.baTypes , E_BLOCK_GOLD_BLOCK ) ;
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BA1 : RelLine ( 2 , 2 , 2 , 9 , 8 , 8 , cBlockArea.baTypes or cBlockArea.baMetas , E_BLOCK_SAPLING , E_META_SAPLING_BIRCH ) ;
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BA1 : SaveToSchematicFile ( " schematics/fillrel.schematic " ) ;
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-- Debug block area mirroring:
if ( BA1 : LoadFromSchematicFile ( " schematics/lt.schematic " ) ) then
BA1 : MirrorXYNoMeta ( ) ;
BA1 : SaveToSchematicFile ( " schematics/lt_XY.schematic " ) ;
BA1 : MirrorXYNoMeta ( ) ;
BA1 : SaveToSchematicFile ( " schematics/lt_XY2.schematic " ) ;
BA1 : MirrorXZNoMeta ( ) ;
BA1 : SaveToSchematicFile ( " schematics/lt_XZ.schematic " ) ;
BA1 : MirrorXZNoMeta ( ) ;
BA1 : SaveToSchematicFile ( " schematics/lt_XZ2.schematic " ) ;
BA1 : MirrorYZNoMeta ( ) ;
BA1 : SaveToSchematicFile ( " schematics/lt_YZ.schematic " ) ;
BA1 : MirrorYZNoMeta ( ) ;
BA1 : SaveToSchematicFile ( " schematics/lt_YZ2.schematic " ) ;
end
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-- Debug block area rotation:
if ( BA1 : LoadFromSchematicFile ( " schematics/rot.schematic " ) ) then
BA1 : RotateCWNoMeta ( ) ;
BA1 : SaveToSchematicFile ( " schematics/rot1.schematic " ) ;
BA1 : RotateCWNoMeta ( ) ;
BA1 : SaveToSchematicFile ( " schematics/rot2.schematic " ) ;
BA1 : RotateCWNoMeta ( ) ;
BA1 : SaveToSchematicFile ( " schematics/rot3.schematic " ) ;
BA1 : RotateCWNoMeta ( ) ;
BA1 : SaveToSchematicFile ( " schematics/rot4.schematic " ) ;
end
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return true
end
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function OnPlayerUsingItem ( Player , BlockX , BlockY , BlockZ , BlockFace , CursorX , CursorY , CursorZ )
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-- dont check if the direction is in the air
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if ( BlockFace == BLOCK_FACE_NONE ) then
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return false
end
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local HeldItem = Player : GetEquippedItem ( ) ;
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if ( HeldItem.m_ItemType == E_ITEM_STICK ) then
-- Magic sTick of ticking: set the pointed block for ticking at the next tick
Player : SendMessage ( cChatColor.LightGray .. " Setting next block tick to { " .. BlockX .. " , " .. BlockY .. " , " .. BlockZ .. " } " )
Player : GetWorld ( ) : SetNextBlockTick ( BlockX , BlockY , BlockZ ) ;
return true
end
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if ( HeldItem.m_ItemType == E_ITEM_BLAZE_ROD ) then
-- Magic rod of query: show block types and metas for both neighbors of the pointed face
local Type = 0 ;
local Meta = 0 ;
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local Valid = false ;
Valid , Type , Meta = Player : GetWorld ( ) : GetBlockTypeMeta ( BlockX , BlockY , BlockZ , Type , Meta ) ;
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if ( Type == E_BLOCK_AIR ) then
Player : SendMessage ( cChatColor.LightGray .. " Block { " .. BlockX .. " , " .. BlockY .. " , " .. BlockZ .. " }: air: " .. Meta ) ;
else
local TempItem = cItem ( Type , 1 , Meta ) ;
Player : SendMessage ( cChatColor.LightGray .. " Block { " .. BlockX .. " , " .. BlockY .. " , " .. BlockZ .. " }: " .. ItemToFullString ( TempItem ) .. " ( " .. Type .. " : " .. Meta .. " ) " ) ;
end
local X = BlockX ;
local Y = BlockY ;
local Z = BlockZ ;
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X , Y , Z = AddFaceDirection ( BlockX , BlockY , BlockZ , BlockFace ) ;
Valid , Type , Meta = Player : GetWorld ( ) : GetBlockTypeMeta ( X , Y , Z , Type , Meta ) ;
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if ( Type == E_BLOCK_AIR ) then
Player : SendMessage ( cChatColor.LightGray .. " Block { " .. X .. " , " .. Y .. " , " .. Z .. " }: air: " .. Meta ) ;
else
local TempItem = cItem ( Type , 1 , Meta ) ;
Player : SendMessage ( cChatColor.LightGray .. " Block { " .. X .. " , " .. Y .. " , " .. Z .. " }: " .. ItemToFullString ( TempItem ) .. " ( " .. Type .. " : " .. Meta .. " ) " ) ;
return true ;
end
end
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-- Rclk with a diamond to test block area cropping and expanding
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if ( Player : GetEquippedItem ( ) . m_ItemType == E_ITEM_DIAMOND ) then
local Area = cBlockArea ( ) ;
Area : Read ( Player : GetWorld ( ) ,
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BlockX - 19 , BlockX + 19 ,
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BlockY - 7 , BlockY + 7 ,
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BlockZ - 19 , BlockZ + 19
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) ;
LOG ( " Size before cropping: " .. Area : GetSizeX ( ) .. " x " .. Area : GetSizeY ( ) .. " x " .. Area : GetSizeZ ( ) ) ;
Area : DumpToRawFile ( " crop0.dat " ) ;
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Area : Crop ( 2 , 3 , 0 , 0 , 0 , 0 ) ;
LOG ( " Size after cropping 1: " .. Area : GetSizeX ( ) .. " x " .. Area : GetSizeY ( ) .. " x " .. Area : GetSizeZ ( ) ) ;
Area : DumpToRawFile ( " crop1.dat " ) ;
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Area : Crop ( 2 , 3 , 0 , 0 , 0 , 0 ) ;
LOG ( " Size after cropping 2: " .. Area : GetSizeX ( ) .. " x " .. Area : GetSizeY ( ) .. " x " .. Area : GetSizeZ ( ) ) ;
Area : DumpToRawFile ( " crop2.dat " ) ;
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Area : Expand ( 2 , 3 , 0 , 0 , 0 , 0 ) ;
LOG ( " Size after expanding 1: " .. Area : GetSizeX ( ) .. " x " .. Area : GetSizeY ( ) .. " x " .. Area : GetSizeZ ( ) ) ;
Area : DumpToRawFile ( " expand1.dat " ) ;
Area : Expand ( 3 , 2 , 1 , 1 , 0 , 0 ) ;
LOG ( " Size after expanding 2: " .. Area : GetSizeX ( ) .. " x " .. Area : GetSizeY ( ) .. " x " .. Area : GetSizeZ ( ) ) ;
Area : DumpToRawFile ( " expand2.dat " ) ;
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Area : Crop ( 0 , 0 , 0 , 0 , 3 , 2 ) ;
LOG ( " Size after cropping 3: " .. Area : GetSizeX ( ) .. " x " .. Area : GetSizeY ( ) .. " x " .. Area : GetSizeZ ( ) ) ;
Area : DumpToRawFile ( " crop3.dat " ) ;
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Area : Crop ( 0 , 0 , 3 , 2 , 0 , 0 ) ;
LOG ( " Size after cropping 4: " .. Area : GetSizeX ( ) .. " x " .. Area : GetSizeY ( ) .. " x " .. Area : GetSizeZ ( ) ) ;
Area : DumpToRawFile ( " crop4.dat " ) ;
LOG ( " Crop test done " ) ;
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Player : SendMessage ( " Crop / expand test done. " ) ;
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return false ;
end
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-- Rclk with an eye of ender places a predefined schematic at the cursor
if ( Player : GetEquippedItem ( ) . m_ItemType == E_ITEM_EYE_OF_ENDER ) then
local Area = cBlockArea ( ) ;
if not ( Area : LoadFromSchematicFile ( " schematics/test.schematic " ) ) then
LOG ( " Loading failed " ) ;
return false ;
end
LOG ( " Schematic loaded, placing now. " ) ;
Area : Write ( Player : GetWorld ( ) , BlockX , BlockY , BlockZ ) ;
LOG ( " Done. " ) ;
return false ;
end
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-- Rclk with an ender pearl saves a predefined area around the cursor into a .schematic file. Also tests area copying
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if ( Player : GetEquippedItem ( ) . m_ItemType == E_ITEM_ENDER_PEARL ) then
local Area = cBlockArea ( ) ;
if not ( Area : Read ( Player : GetWorld ( ) ,
BlockX - 8 , BlockX + 8 , BlockY - 8 , BlockY + 8 , BlockZ - 8 , BlockZ + 8 )
) then
LOG ( " LUA: Area couldn't be read " ) ;
return false ;
end
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LOG ( " LUA: Area read, copying now. " ) ;
local Area2 = cBlockArea ( ) ;
Area2 : CopyFrom ( Area ) ;
LOG ( " LUA: Copied, now saving. " ) ;
if not ( Area2 : SaveToSchematicFile ( " schematics/test.schematic " ) ) then
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LOG ( " LUA: Cannot save schematic file. " ) ;
return false ;
end
LOG ( " LUA: Done. " ) ;
return false ;
end
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end
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function OnTakeDamage ( Receiver , TDI )
-- Receiver is cPawn
-- TDI is TakeDamageInfo
LOG ( Receiver : GetClass ( ) .. " was dealt RawDamage " .. TDI.RawDamage .. " , FinalDamage " .. TDI.FinalDamage .. " (that is, " .. ( TDI.RawDamage - TDI.FinalDamage ) .. " HPs covered by armor) " ) ;
end
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function OnChunkGenerated ( World , ChunkX , ChunkZ , ChunkDesc )
-- Test ChunkDesc / BlockArea interaction
local BlockArea = cBlockArea ( ) ;
ChunkDesc : ReadBlockArea ( BlockArea , 0 , 15 , 50 , 70 , 0 , 15 ) ;
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-- BlockArea:SaveToSchematicFile("ChunkBlocks_" .. ChunkX .. "_" .. ChunkZ .. ".schematic");
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ChunkDesc : WriteBlockArea ( BlockArea , 5 , 115 , 5 ) ;
return false ;
end