2013-02-18 11:48:50 -05:00
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// Minecart.h
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// Declares the cMinecart class representing a minecart in the world
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#pragma once
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#include "Entity.h"
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2013-03-09 09:35:43 -05:00
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#include "Item.h"
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2013-02-18 11:48:50 -05:00
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class cMinecart :
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public cEntity
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{
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typedef cEntity super;
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public:
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CLASS_PROTODEF(cMinecart);
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2013-02-18 11:48:50 -05:00
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enum ePayload
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{
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mpNone, // Empty minecart, ridable by player or mobs
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mpChest, // Minecart-with-chest, can store a grid of 3*8 items
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2013-02-18 11:48:50 -05:00
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mpFurnace, // Minecart-with-furnace, can be powered
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// TODO: Other 1.5 features: hopper, tnt, dispenser, spawner
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} ;
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2013-02-27 05:02:06 -05:00
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2013-02-18 11:48:50 -05:00
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// cEntity overrides:
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virtual void Initialize(cWorld * a_World) override;
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virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
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virtual void Tick(float a_Dt, MTRand & a_TickRandom) override;
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ePayload GetPayload(void) const { return m_Payload; }
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protected:
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ePayload m_Payload;
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cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z);
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} ;
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class cEmptyMinecart :
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public cMinecart
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{
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typedef cMinecart super;
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public:
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CLASS_PROTODEF(cEmptyMinecart);
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cEmptyMinecart(double a_X, double a_Y, double a_Z);
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// cEntity overrides:
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virtual void OnRightClicked(cPlayer & a_Player) override;
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} ;
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class cMinecartWithChest :
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public cMinecart
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{
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typedef cMinecart super;
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public:
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CLASS_PROTODEF(cMinecartWithChest);
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2013-03-09 09:35:43 -05:00
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/// Number of item slots in the chest
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static const int NumSlots = 9 * 3;
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2013-03-03 14:05:11 -05:00
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cMinecartWithChest(double a_X, double a_Y, double a_Z);
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2013-03-09 15:08:39 -05:00
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const cItem & GetSlot(int a_Idx) const { return m_Items[a_Idx]; }
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cItem & GetSlot(int a_Idx) { return m_Items[a_Idx]; }
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2013-03-09 15:08:39 -05:00
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void SetSlot(int a_Idx, const cItem & a_Item);
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protected:
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/// The chest contents:
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cItem m_Items[NumSlots];
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2013-03-03 14:05:11 -05:00
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// cEntity overrides:
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virtual void OnRightClicked(cPlayer & a_Player) override;
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} ;
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class cMinecartWithFurnace :
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public cMinecart
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{
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typedef cMinecart super;
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public:
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CLASS_PROTODEF(cMinecartWithFurnace);
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cMinecartWithFurnace(double a_X, double a_Y, double a_Z);
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// cEntity overrides:
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virtual void OnRightClicked(cPlayer & a_Player) override;
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} ;
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