2012-06-14 13:06:06 +00:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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2012-09-23 20:53:08 +00:00
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#include "Zombie.h"
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2013-08-16 10:48:19 +02:00
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#include "../World.h"
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2013-08-27 21:11:00 +01:00
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#include "../LineBlockTracer.h"
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2012-06-14 13:06:06 +00:00
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2013-10-09 21:02:59 +01:00
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cZombie::cZombie(bool IsVillagerZombie) :
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2013-10-20 10:23:30 +02:00
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super("Zombie", mtZombie, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8),
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2013-10-09 21:02:59 +01:00
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m_bIsConverting(false),
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m_bIsVillagerZombie(IsVillagerZombie)
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2012-06-14 13:06:06 +00:00
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{
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2013-09-05 22:40:08 +02:00
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SetBurnsInDaylight(true);
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2012-06-14 13:06:06 +00:00
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}
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2013-07-01 10:39:56 +00:00
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void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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2012-06-14 13:06:06 +00:00
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{
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2012-12-21 11:04:08 +00:00
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AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ROTTEN_FLESH);
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2012-06-14 13:06:06 +00:00
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// TODO: Rare drops
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}
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