2012-10-01 17:08:15 -04:00
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2012-07-15 16:36:34 -04:00
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#pragma once
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2012-10-01 17:08:15 -04:00
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2012-09-23 18:09:57 -04:00
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#include "BlockHandler.h"
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2012-07-15 16:36:34 -04:00
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2012-10-01 17:08:15 -04:00
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class cBlockSnowHandler :
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public cBlockHandler
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2012-07-15 16:36:34 -04:00
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{
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public:
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2012-10-03 04:52:11 -04:00
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cBlockSnowHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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2012-07-15 16:36:34 -04:00
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{
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}
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2012-10-01 17:08:15 -04:00
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virtual bool DoesIgnoreBuildCollision(void) override
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2012-07-15 16:36:34 -04:00
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{
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return true;
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}
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2012-10-01 17:08:15 -04:00
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2012-07-15 16:36:34 -04:00
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2012-10-01 17:08:15 -04:00
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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2012-07-15 16:36:34 -04:00
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{
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2012-12-19 16:19:36 -05:00
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a_Pickups.push_back(cItem(E_ITEM_SNOWBALL, 1, 0));
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2012-07-15 16:36:34 -04:00
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}
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2012-10-03 04:52:11 -04:00
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virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
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2012-07-15 16:36:34 -04:00
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{
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2012-10-03 04:52:11 -04:00
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BLOCKTYPE UnderlyingBlock = a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ);
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return g_BlockIsSnowable[UnderlyingBlock];
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2012-07-15 16:36:34 -04:00
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}
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2012-10-01 17:08:15 -04:00
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virtual bool DoesDropOnUnsuitable(void) override
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2012-07-15 16:36:34 -04:00
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{
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return false;
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}
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2012-10-01 17:08:15 -04:00
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2012-09-11 08:01:34 -04:00
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2012-10-01 17:08:15 -04:00
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virtual const char * GetStepSound(void) override
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2012-09-11 08:01:34 -04:00
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{
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return "step.cloth";
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}
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2012-10-01 17:08:15 -04:00
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} ;
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