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cuberite-2a/MCServer/Plugins/Core/save-reload-stop.lua

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2013-07-27 11:24:03 -04:00
function HandleSaveAllCommand( Split, Player )
cRoot:Get():SaveAllChunks();
Player:SendMessage(cChatColor.Green .. "All the worlds are saved")
return true;
end
function HandleStopCommand( Split, Player )
Server = cRoot:Get():GetServer()
Server:SendMessage( cChatColor.Green .. "Stopping the server..." )
cRoot:Get():QueueExecuteConsoleCommand("stop")
return true
end
function HandleReloadCommand( Split, Player )
Server = cRoot:Get():GetServer()
Server:SendMessage( cChatColor.Green .. "Reloading all plugins." )
cRoot:Get():GetPluginManager():ReloadPlugins()
return true
end