30 lines
714 B
C
30 lines
714 B
C
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#pragma once
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class cChunk;
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class cChunkLoader
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{
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public:
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cChunkLoader();
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~cChunkLoader();
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cChunk* LoadChunk( int a_X, int a_Y, int a_Z );
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bool SaveChunk( const cChunk & a_Chunk );
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struct ChunkPack;
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private:
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cChunk* LoadFormat1( int a_X, int a_Y, int a_Z );
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ChunkPack* LoadPak1( int PakX, int PakY, int PakZ ); // This loads a .pak file from disk and returns it, nothing more
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// Old stuffs
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cChunk* LoadOldFormat( int a_X, int a_Y, int a_Z );
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bool SaveOldFormat( const cChunk & a_Chunk );
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static void SaveThread( void* a_Param );
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bool m_bStop;
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cCriticalSection* m_CriticalSection;
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cEvent* m_Event;
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struct ChunkPacks; // Defined in .cpp
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ChunkPacks* m_ChunkPacks;
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};
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