2012-02-01 17:38:03 -05:00
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2011-10-03 14:41:19 -04:00
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#pragma once
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2012-02-01 17:38:03 -05:00
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#include "cAuthenticator.h"
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2011-10-26 09:07:39 -04:00
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class cThread;
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2011-10-03 14:41:19 -04:00
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class cMonsterConfig;
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class cGroupManager;
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class cRecipeChecker;
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class cFurnaceRecipe;
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class cWebAdmin;
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class cPluginManager;
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class cServer;
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class cWorld;
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2012-03-10 17:27:24 -05:00
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class cPlayer;
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typedef cItemCallback<cPlayer> cPlayerListCallback;
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2012-02-01 17:38:03 -05:00
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2012-02-13 16:47:03 -05:00
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2011-10-03 14:41:19 -04:00
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class cRoot //tolua_export
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{ //tolua_export
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public:
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static cRoot* Get() { return s_Root; } //tolua_export
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cRoot();
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~cRoot();
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void Start();
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cServer* GetServer() { return m_Server; } //tolua_export
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2012-02-13 16:47:03 -05:00
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OBSOLETE cWorld* GetWorld(); //tolua_export
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2011-11-01 17:57:08 -04:00
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cWorld* GetDefaultWorld(); //tolua_export
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2012-03-07 08:36:30 -05:00
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cWorld* GetWorld( const AString & a_WorldName ); //tolua_export
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2011-10-03 14:41:19 -04:00
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cMonsterConfig *GetMonsterConfig() { return m_MonsterConfig;}
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cGroupManager* GetGroupManager() { return m_GroupManager; } //tolua_export
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cRecipeChecker* GetRecipeChecker() { return m_RecipeChecker; } //tolua_export
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cFurnaceRecipe* GetFurnaceRecipe() { return m_FurnaceRecipe; } //tolua_export
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cWebAdmin* GetWebAdmin() { return m_WebAdmin; } //tolua_export
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cPluginManager* GetPluginManager() { return m_PluginManager; } //tolua_export
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2012-02-01 17:38:03 -05:00
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cAuthenticator & GetAuthenticator() {return m_Authenticator; }
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2011-10-03 14:41:19 -04:00
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2012-02-01 17:38:03 -05:00
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void ServerCommand(const char* a_Cmd ); //tolua_export
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2012-03-09 08:42:28 -05:00
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void KickUser(int a_ClientID, const AString & a_Reason); // Kicks the user, no matter in what world they are. Used from cAuthenticator
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void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user
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void TickWorlds( float a_Dt );
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2012-02-01 17:38:03 -05:00
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2012-02-08 13:57:04 -05:00
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int GetTotalChunkCount(void); // tolua_export
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2012-03-10 17:27:24 -05:00
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/// Saves all chunks in all worlds
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void SaveAllChunks(void);
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/// Calls the callback for each player in all worlds
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bool ForEachPlayer(cPlayerListCallback & a_Callback);
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2011-10-03 14:41:19 -04:00
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private:
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2012-02-22 10:35:10 -05:00
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void LoadGlobalSettings();
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2011-11-01 17:57:08 -04:00
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void LoadWorlds();
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void UnloadWorlds();
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2012-02-01 17:38:03 -05:00
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cServer * m_Server;
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cMonsterConfig * m_MonsterConfig;
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2011-10-03 14:41:19 -04:00
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2012-02-01 17:38:03 -05:00
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cGroupManager * m_GroupManager;
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cRecipeChecker * m_RecipeChecker;
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cFurnaceRecipe * m_FurnaceRecipe;
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cWebAdmin * m_WebAdmin;
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cPluginManager * m_PluginManager;
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cAuthenticator m_Authenticator;
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2011-10-03 14:41:19 -04:00
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2012-02-01 17:38:03 -05:00
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cMCLogger * m_Log;
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bool m_bStop;
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bool m_bRestart;
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2011-11-01 17:57:08 -04:00
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struct sRootState;
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sRootState* m_pState;
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2011-10-26 09:07:39 -04:00
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cThread* m_InputThread;
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static void InputThread(void* a_Params);
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2011-10-03 14:41:19 -04:00
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static cRoot* s_Root;
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2012-02-01 17:38:03 -05:00
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}; //tolua_export
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